Player Matchup

Tyr
Tyr
GetPermaCucked
Tyr
Level 39
God Stats
4W - 4L
1,298 SR
Queue Stats
164W - 155L
1,458 Elo+
Party 1
Hera
Hera
HoldMyInhaler
Hera
Level 19
God Stats
5W - 0L
1,500 SR
Queue Stats
266W - 244L
1,574 Elo+
Party 1
Set
Set
RecoN_Ash
Set
Level 47
God Stats
4W - 7L
1,389 SR
Queue Stats
152W - 164L
1,445 Elo+
Party 1
Geb
Geb
RecoN_Scb
Geb
Level 39
God Stats
28W - 23L
1,486 SR
Queue Stats
221W - 204L
1,504 Elo+
Party 1
Ullr
Ullr
northHart09
Ullr
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
88W - 94L
1,500 Elo+
Party 1
Team Averages
Level 29
1,434 SR
1,496 Elo+

VS

Team Averages
Level 15
1,506 SR
1,404 Elo+
Terra
Terra
Hex-Memes
Terra
Level 21
God Stats
5W - 6L
1,500 SR
Queue Stats
173W - 187L
1,447 Elo+
Party 2
Tyr
Tyr
Lilmario313
Tyr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,404 Elo+
Party 2
Ganesha
Ganesha
Noice0624
Ganesha
Level 16
God Stats
4W - 4L
1,500 SR
Queue Stats
209W - 248L
1,510 Elo+
Party 2
Arachne
Arachne
TOAO NICK
Arachne
Level 26
God Stats
44W - 46L
1,531 SR
Queue Stats
90W - 107L
1,423 Elo+
Solo
Nemesis
Nemesis
れいしき
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 17
9,016
601
6,769
11,063
5,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
21 / 3 / 10
10,826
722
21,277
7,355
2,403
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
11 / 2 / 5
10,136
676
9,555
9,346
6,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 2 / 24
8,987
599
7,358
11,210
7,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
7 / 2 / 17
8,973
598
9,755
5,444
1,663
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Hex-Memes
Terra
8
1 / 6 / 0
5,942
396
1,876
11,132
3,742
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
0 / 16 / 2
5,584
372
850
15,499
6,547
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
Noice0624
Ganesha
10
0 / 11 / 7
6,370
425
8,009
14,962
5,189
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Arachne
TOAO NICK
Arachne
13
9 / 5 / 0
9,691
646
7,166
14,165
4,664
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
れいしき
Nemesis
6
0 / 16 / 3
5,360
357
1,537
14,296
4,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
22
50
Kills
10
11
Deaths
54
73
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
2
17
7.75
L
Terra
Hex-Memes
Terra
1
6
0
0.17
W
21
3
10
8.67
L
0
16
2
0.06
L
Ganesha
Noice0624
Ganesha
0
11
7
0.32
W
11
2
5
6.75
W
4
2
24
8
L
Arachne
TOAO NICK
Arachne
9
5
0
1.8
W
7
2
17
7.75
L
Nemesis
れいしき
Nemesis
0
16
3
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,714
Damage
19,438
44,418
Taken
70,054
22,946
Mitigated
24,207
10,919
Healing
7,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,769
1,051
0
3,087
11,063
5,292
192
1,294
9,769
0
41,957
L
Terra
Hex-Memes
Terra
1,876
1,413
910
2,465
11,132
3,742
344
2,474
8,574
15,094
0
W
21,277
5,214
0
1,865
7,355
2,403
2,757
1,234
6,121
58,491
0
L
850
342
0
201
15,499
6,547
0
6,447
8,832
0
13,772
L
Ganesha
Noice0624
Ganesha
8,009
1,566
0
407
14,962
5,189
0
5,480
9,382
20,332
0
W
9,555
6,133
0
2,760
9,346
6,116
4,035
2,504
6,842
0
58,007
W
7,358
1,519
0
3,162
11,210
7,472
956
2,923
8,287
26,267
0
L
Arachne
TOAO NICK
Arachne
7,166
4,123
0
3,629
14,165
4,664
0
6,998
6,969
0
31,140
W
9,755
6,553
0
45
5,444
1,663
4,016
1,930
3,514
0
34,418
L
Nemesis
れいしき
Nemesis
1,537
722
0
206
14,296
4,065
200
6,388
7,662
0
8,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,938
Gold Earned
32,947
361
Minions Killed
129
0
Camps Cleared
0
1,467,156
Distance Traveled
1,275,948
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,016
601
76
5
0
351,369
2
L
Terra
5,942
396
35
2
0
242,134
2
W
Hera
10,826
722
82
5
0
289,361
1
L
Tyr
5,584
372
20
1
0
219,951
0
L
Ganesha
6,370
425
11
1
0
265,516
1
W
Set
10,136
676
101
7
0
277,041
0
W
Geb
8,987
599
45
3
0
303,030
3
L
Arachne
9,691
646
54
4
0
287,332
0
W
Ullr
8,973
598
57
4
0
246,355
0
L
Nemesis
5,360
357
9
1
0
261,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role