Player Matchup

Chang'e
Chang'e
DemonOfAsgard
Chang'e
Level 153
God Stats
1W - 3L
1,255 SR
Queue Stats
274W - 257L
1,448 Elo+
Solo
Cthulhu
Cthulhu
Giraffinmealaf
Cthulhu
Level 70
God Stats
2W - 2L
1,598 SR
Queue Stats
5W - 5L
1,589 Elo+
Solo
Sylvanus
Sylvanus
NAGGI_OW
Sylvanus
Level 98
God Stats
6W - 2L
1,780 SR
Queue Stats
171W - 150L
1,587 Elo+
Party 2
Cernunnos
Cernunnos
Nellos2003
Cernunnos
Level 47
God Stats
46W - 44L
1,532 SR
Queue Stats
168W - 157L
1,572 Elo+
Party 2
Tiamat
Tiamat
kick_k_ban11
Tiamat
Level 80
God Stats
35W - 22L
1,775 SR
Queue Stats
235W - 209L
1,565 Elo+
Party 2
Team Averages
Level 90
1,588 SR
1,552 Elo+

VS

Team Averages
Level 94
1,668 SR
1,523 Elo+
Hercules
Hercules
 
Hercules
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Chrissy Lew3010
Cupid
Level 107
God Stats
6W - 1L
1,818 SR
Queue Stats
142W - 119L
1,455 Elo+
Party 1
Arachne
Arachne
davidwill123
Arachne
Level 80
God Stats
9W - 6L
1,549 SR
Queue Stats
282W - 275L
1,552 Elo+
Party 3
Tiamat
Tiamat
djslayer117
Tiamat
Level 49
God Stats
20W - 11L
1,784 SR
Queue Stats
204W - 183L
1,547 Elo+
Party 3
Cerberus
Cerberus
king robert 22
Cerberus
Level 123
God Stats
37W - 17L
1,690 SR
Queue Stats
179W - 145L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
9
1 / 2 / 1
5,141
571
3,625
5,099
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

4
0 / 1 / 0
3,763
418
764
2,175
1,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
NAGGI_OW
Sylvanus
8
2 / 2 / 0
4,975
553
2,169
4,427
1,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
Nellos2003
Cernunnos
9
0 / 1 / 2
4,821
536
2,851
4,024
1,101
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
11
2 / 0 / 1
6,051
672
4,095
5,379
3,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 0 / 1
5,879
653
1,925
4,688
2,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 0 / 1
5,027
559
2,553
3,994
785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
davidwill123
Arachne
9
2 / 1 / 1
5,373
597
3,336
6,994
2,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
10
2 / 2 / 0
5,796
644
2,682
4,951
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
9
0 / 2 / 3
5,353
595
2,655
6,274
2,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
5
Kills
6
6
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
1
1.5
W
1
0
1
1.5
L
Chang'e
1
2
1
0.75
L
0
1
0
0
L
Sylvanus
NAGGI_OW
Sylvanus
2
2
0
1
L
Cernunnos
Nellos2003
Cernunnos
0
1
2
1
W
Arachne
davidwill123
Arachne
2
1
1
2.5
W
Tiamat
2
2
0
1
L
Tiamat
2
0
1
2.5
W
Cerberus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,504
Damage
13,151
21,104
Taken
26,901
9,588
Mitigated
10,354
9,714
Healing
9,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
1,925
841
0
1,072
4,688
2,693
519
2,440
2,116
0
23,691
W
2,553
1,366
143
2,861
3,994
785
455
572
3,422
0
22,300
L
Chang'e
3,625
306
501
1,899
5,099
1,560
252
1,935
2,866
22,898
0
L
764
114
0
900
2,175
1,442
0
0
2,175
6,421
0
L
Sylvanus
NAGGI_OW
Sylvanus
2,169
627
389
1,527
4,427
1,867
0
1,747
2,680
12,481
0
L
Cernunnos
Nellos2003
Cernunnos
2,851
1,061
123
1,679
4,024
1,101
0
908
3,116
0
25,984
W
Arachne
davidwill123
Arachne
3,336
2,378
0
2,561
6,994
2,109
0
3,012
3,824
0
23,737
W
Tiamat
2,682
131
0
1,275
4,951
2,701
1,078
3,021
1,727
23,055
0
L
Tiamat
4,095
1,219
0
2,696
5,379
3,618
151
435
4,930
30,850
0
W
Cerberus
2,655
262
0
1,833
6,274
2,066
299
1,115
5,159
24,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,751
Gold Earned
27,428
237
Minions Killed
283
0
Camps Cleared
0
736,146
Distance Traveled
890,088
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,879
653
68
8
0
164,527
3
W
Cupid
5,027
559
43
5
0
166,129
3
L
Chang'e
5,141
571
70
8
0
156,840
2
L
Cthulhu
3,763
418
10
1
0
88,308
0
L
Sylvanus
4,975
553
30
3
0
157,467
1
L
Cernunnos
4,821
536
56
6
0
151,506
3
W
Arachne
5,373
597
49
5
0
208,369
1
W
Tiamat
5,796
644
54
6
0
158,246
0
L
Tiamat
6,051
672
71
8
0
182,025
3
W
Cerberus
5,353
595
69
8
0
192,817
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role