Player Matchup

Tiamat
Tiamat
BigBootyTarry69
Tiamat
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
BigTourettyTarry
Ra
Level 27
God Stats
3W - 4L
1,599 SR
Queue Stats
87W - 77L
1,681 Elo+
Party 3
Danzaburou
Danzaburou
DemonDaze727
Danzaburou
Level 55
God Stats
25W - 21L
1,500 SR
Queue Stats
448W - 416L
1,440 Elo+
Party 3
Bellona
Bellona
Pnom
Bellona
Level 127
God Stats
2W - 6L
1,451 SR
Queue Stats
195W - 178L
1,367 Elo+
Party 2
Fenrir
Fenrir
Zehn-X
Fenrir
Level 41
God Stats
6W - 6L
1,470 SR
Queue Stats
197W - 186L
1,367 Elo+
Party 2
Team Averages
Level 65
1,504 SR
1,471 Elo+

VS

Team Averages
Level 74
1,570 SR
1,452 Elo+
Scylla
Scylla
 
Scylla
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Lestat6169
Athena
Level 38
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 9L
1,290 Elo+
Party 1
Ymir
Ymir
Panduh97
Ymir
Level 49
God Stats
60W - 44L
1,600 SR
Queue Stats
573W - 524L
1,544 Elo+
Solo
Nemesis
Nemesis
Trikest
Nemesis
Level 47
God Stats
3W - 1L
1,750 SR
Queue Stats
12W - 16L
1,428 Elo+
Solo
Neith
Neith
redrocker49
Neith
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,590
508
1,380
6,310
3,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 2 / 0
5,875
534
805
3,787
1,196
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
DemonDaze727
Danzaburou
10
1 / 2 / 2
6,095
554
4,241
5,207
1,606
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Pnom
Bellona
10
0 / 1 / 1
5,147
468
2,649
6,888
4,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
Zehn-X
Fenrir
9
2 / 2 / 0
5,592
508
912
6,800
2,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
4 / 1 / 3
6,882
626
3,983
3,496
965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Lestat6169
Athena
8
1 / 2 / 4
5,539
504
1,595
4,725
3,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
11
1 / 1 / 1
6,423
584
5,567
5,673
3,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Trikest
Nemesis
10
2 / 0 / 4
6,343
577
3,175
5,186
1,724
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 0 / 1
6,532
594
3,922
3,913
1,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
10
10
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
1
3
5.5
L
0
3
0
0
L
1
2
0
0.5
L
Danzaburou
DemonDaze727
Danzaburou
1
2
2
1
W
Athena
Lestat6169
Athena
1
2
4
1.5
W
Ymir
1
1
1
1.5
L
Bellona
Pnom
Bellona
0
1
1
0.5
W
Nemesis
Trikest
Nemesis
2
0
4
4
L
Fenrir
Zehn-X
Fenrir
2
2
0
1
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,987
Damage
18,242
28,992
Taken
22,993
13,167
Mitigated
10,291
8,881
Healing
5,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,983
431
0
657
3,496
965
0
630
2,786
37,039
0
L
1,380
148
0
2,673
6,310
3,704
0
1,754
4,366
32,595
0
L
805
168
191
766
3,787
1,196
0
1,894
1,802
28,101
0
L
Danzaburou
DemonDaze727
Danzaburou
4,241
1,930
0
2,136
5,207
1,606
0
1,290
3,877
0
38,357
W
Athena
Lestat6169
Athena
1,595
441
295
1,093
4,725
3,078
0
264
4,461
6,482
0
W
Ymir
5,567
1,708
0
2,041
5,673
3,510
371
0
5,410
34,037
0
L
Bellona
Pnom
Bellona
2,649
953
0
2,080
6,888
4,088
0
4,328
2,285
0
22,776
W
Nemesis
Trikest
Nemesis
3,175
1,324
0
535
5,186
1,724
0
1,111
4,023
0
32,477
L
Fenrir
Zehn-X
Fenrir
912
124
0
1,035
6,800
2,573
0
1,212
5,517
0
13,410
W
3,922
1,773
0
810
3,913
1,014
459
28
3,847
0
43,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,299
Gold Earned
31,719
313
Minions Killed
328
0
Camps Cleared
0
1,051,945
Distance Traveled
1,053,767
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,882
626
77
7
0
222,503
4
L
Tiamat
5,590
508
70
6
0
213,936
2
L
Ra
5,875
534
75
7
0
217,307
4
L
Danzaburou
6,095
554
93
8
0
199,249
4
W
Athena
5,539
504
8
1
0
220,072
2
W
Ymir
6,423
584
78
7
0
187,405
0
L
Bellona
5,147
468
55
5
0
209,817
7
W
Nemesis
6,343
577
61
6
0
235,208
2
L
Fenrir
5,592
508
20
2
0
211,636
1
W
Neith
6,532
594
104
9
0
188,579
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role