Player Matchup

Skadi
Skadi
DE_BOSs_2
Skadi
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,714 Elo+
Solo
Sun Wukong
Sun Wukong
ParaDoXic-KinG
Sun Wukong
Level 24
God Stats
28W - 29L
1,494 SR
Queue Stats
123W - 154L
1,537 Elo+
Solo
Kukulkan
Kukulkan
Sea Witch4786
Kukulkan
Level 23
God Stats
4W - 1L
1,847 SR
Queue Stats
195W - 141L
1,684 Elo+
Solo
Agni
Agni
half_biology2
Agni
Level 17
God Stats
2W - 1L
1,728 SR
Queue Stats
19W - 17L
1,564 Elo+
Solo
Bellona
Bellona
tablero-nebuloso
Bellona
Level 18
God Stats
3W - 3L
1,368 SR
Queue Stats
85W - 79L
1,703 Elo+
Solo
Team Averages
Level 20
1,587 SR
1,640 Elo+

VS

Team Averages
Level 11
1,730 SR
1,702 Elo+
Chaac
Chaac
BIGMIKEOBAMA615
Chaac
Level 7
God Stats
15W - 9L
1,799 SR
Queue Stats
95W - 76L
1,772 Elo+
Party 1
Scylla
Scylla
DaddyCh0rn
Scylla
Level 7
God Stats
3W - 2L
1,851 SR
Queue Stats
8W - 4L
1,772 Elo+
Party 1
Ymir
Ymir
IPriestTI
Ymir
Level 26
God Stats
21W - 32L
1,684 SR
Queue Stats
53W - 63L
1,708 Elo+
Solo
Nemesis
Nemesis
NasirJWilson
Nemesis
Level 8
God Stats
104W - 104L
1,463 SR
Queue Stats
254W - 279L
1,486 Elo+
Solo
Medusa
Medusa
The3DChicken
Medusa
Level 7
God Stats
1W - 2L
1,854 SR
Queue Stats
18W - 11L
1,772 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DE_BOSs_2
Skadi
12
2 / 3 / 6
7,688
513
4,569
7,508
2,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
ParaDoXic-KinG
Sun Wukong
13
2 / 1 / 8
8,353
557
8,389
10,317
4,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Sea Witch4786
Kukulkan
16
4 / 0 / 1
9,600
640
7,035
5,362
2,057
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 2 / 3
9,767
651
8,929
9,068
3,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
9 / 0 / 9
9,223
615
9,803
11,133
9,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
7,940
529
5,657
11,576
10,838
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
DaddyCh0rn
Scylla
11
0 / 5 / 1
6,203
414
3,994
7,798
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ymir
12
3 / 4 / 1
6,808
454
6,065
11,238
8,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
NasirJWilson
Nemesis
9
1 / 10 / 0
6,072
405
6,690
13,456
6,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
11
1 / 3 / 3
6,605
440
4,365
8,004
2,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
24
Kills
6
6
Deaths
24
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Skadi
DE_BOSs_2
Skadi
2
3
6
1.67
L
Scylla
DaddyCh0rn
Scylla
0
5
1
0.1
L
Ymir
3
4
1
0.88
L
Nemesis
NasirJWilson
Nemesis
1
10
0
0.1
W
Sun Wukong
ParaDoXic-KinG
Sun Wukong
2
1
8
6
W
Kukulkan
Sea Witch4786
Kukulkan
4
0
1
4.5
L
Medusa
1
3
3
0.83
W
7
2
3
4.25
W
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,725
Damage
26,771
43,388
Taken
52,072
21,268
Mitigated
29,581
12,580
Healing
7,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,657
332
0
2,555
11,576
10,838
103
4,263
7,252
0
32,792
W
Skadi
DE_BOSs_2
Skadi
4,569
1,860
99
1,064
7,508
2,302
736
2,845
4,532
0
33,330
L
Scylla
DaddyCh0rn
Scylla
3,994
449
0
747
7,798
2,542
195
4,853
2,735
27,597
0
L
Ymir
6,065
1,417
0
866
11,238
8,056
374
2,246
8,868
33,737
0
L
Nemesis
NasirJWilson
Nemesis
6,690
3,718
0
1,236
13,456
6,040
0
3,446
9,988
0
28,910
W
Sun Wukong
ParaDoXic-KinG
Sun Wukong
8,389
1,837
330
4,443
10,317
4,164
0
1,221
8,970
0
48,317
W
Kukulkan
Sea Witch4786
Kukulkan
7,035
1,103
0
782
5,362
2,057
3,094
497
4,833
65,258
0
L
Medusa
4,365
1,791
234
1,698
8,004
2,105
808
693
7,265
0
31,453
W
8,929
978
0
2,736
9,068
3,063
795
2,576
6,249
64,857
0
W
9,803
5,515
0
3,126
11,133
9,682
368
2,190
8,745
0
44,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,631
Gold Earned
33,628
471
Minions Killed
272
0
Camps Cleared
0
1,474,883
Distance Traveled
1,360,130
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,940
529
64
4
0
320,846
2
W
Skadi
7,688
513
62
4
0
262,343
1
L
Scylla
6,203
414
54
4
0
242,034
1
L
Ymir
6,808
454
51
3
0
258,283
3
L
Nemesis
6,072
405
44
3
0
265,221
0
W
Sun Wukong
8,353
557
92
6
0
325,948
1
W
Kukulkan
9,600
640
134
9
0
267,983
0
L
Medusa
6,605
440
59
4
0
273,746
0
W
Agni
9,767
651
121
8
0
287,172
1
W
Bellona
9,223
615
62
4
0
331,437
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role