Player Matchup

Chaac
Chaac
DkNovachrono
Chaac
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
GustavoPorva
Discordia
Level 145
God Stats
4W - 3L
1,616 SR
Queue Stats
174W - 168L
1,782 Elo+
Solo
Izanami
Izanami
ScoobyūLoo
Izanami
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 127
1,539 SR
1,594 Elo+

VS

Team Averages
Level 62
1,500 SR
1,364 Elo+
Tyr
Tyr
FeeChavees
Tyr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
KingjockerVI
Thor
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 8L
1,208 Elo+
Party 1
Janus
Janus
LEX-SANTAX
Janus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 6
9,276
843
7,753
6,127
4,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
GustavoPorva
Discordia
12
2 / 0 / 10
8,135
740
6,263
4,212
1,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
ScoobyūLoo
Izanami
12
7 / 2 / 6
9,014
819
10,275
7,499
3,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 1
7,579
689
5,637
12,086
6,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

8
0 / 7 / 2
6,399
582
2,624
9,991
3,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
11
1 / 4 / 1
7,137
649
4,602
6,963
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
17
Kills
3
3
Deaths
17
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
1
6
11
L
2
6
1
0.42
W
Discordia
GustavoPorva
Discordia
2
0
10
7
L
0
7
2
0.14
L
Janus
1
4
1
0.38
W
Izanami
ScoobyūLoo
Izanami
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,291
Damage
12,863
17,838
Taken
29,040
9,943
Mitigated
12,116
4,659
Healing
3,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,753
759
0
2,547
6,127
4,845
219
2,200
3,716
0
19,031
L
5,637
764
0
2,418
12,086
6,950
0
2,366
9,720
0
23,196
W
Discordia
GustavoPorva
Discordia
6,263
194
375
1,188
4,212
1,184
710
711
3,409
24,215
0
L
2,624
1,230
0
677
9,991
3,114
0
1,680
8,311
0
5,902
L
Janus
4,602
351
0
680
6,963
2,052
0
2,257
4,706
31,991
0
W
Izanami
ScoobyūLoo
Izanami
10,275
6,667
0
549
7,499
3,914
1,780
1,273
6,099
0
42,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,425
Gold Earned
21,115
129
Minions Killed
98
0
Camps Cleared
0
604,723
Distance Traveled
594,626
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,276
843
22
2
0
217,502
2
L
Tyr
7,579
689
30
3
0
199,126
2
W
Discordia
8,135
740
34
3
0
213,084
1
L
Thor
6,399
582
7
1
0
199,634
4
L
Janus
7,137
649
61
6
0
195,866
0
W
Izanami
9,014
819
73
7
0
174,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role