Player Matchup

Chernobog
Chernobog
Dreker300
Chernobog
Level 158
God Stats
2W - 3L
1,702 SR
Queue Stats
263W - 137L
1,744 Elo+
Party 1
King Arthur
King Arthur
Pao9435
King Arthur
Level 144
God Stats
3W - 2L
1,552 SR
Queue Stats
205W - 126L
1,685 Elo+
Party 1
Anubis
Anubis
Tim-h-du63
Anubis
Level 89
God Stats
43W - 26L
1,685 SR
Queue Stats
51W - 37L
1,596 Elo+
Solo
Team Averages
Level 130
1,647 SR
1,675 Elo+

VS

Team Averages
Level 102
1,339 SR
1,315 Elo+
Kukulkan
Kukulkan
Dark_Saibe21
Kukulkan
Level 81
God Stats
2W - 4L
1,155 SR
Queue Stats
22W - 52L
1,309 Elo+
Party 2
Fenrir
Fenrir
Dark_wolf972
Fenrir
Level 145
God Stats
1W - 3L
1,588 SR
Queue Stats
23W - 51L
1,309 Elo+
Party 2
Xing Tian
Xing Tian
Free_MClarks
Xing Tian
Level 80
God Stats
14W - 33L
1,275 SR
Queue Stats
15W - 38L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dreker300
Chernobog
13
3 / 0 / 8
9,026
752
8,265
9,505
3,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Pao9435
King Arthur
12
7 / 4 / 4
10,097
841
9,354
11,419
8,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Tim-h-du63
Anubis
14
5 / 0 / 8
9,657
805
10,532
8,106
3,385
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dark_Saibe21
Kukulkan
11
2 / 5 / 1
7,819
652
5,383
8,758
2,895
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
10
1 / 8 / 2
7,240
603
5,062
14,256
5,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xing Tian
Free_MClarks
Xing Tian
9
0 / 2 / 3
6,955
580
2,473
10,805
6,082
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
15
Kills
3
4
Deaths
15
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Dark_Saibe21
Kukulkan
2
5
1
0.5
L
Fenrir
1
8
2
0.25
W
Chernobog
Dreker300
Chernobog
3
0
8
7
L
Xing Tian
Free_MClarks
Xing Tian
0
2
3
0.75
W
King Arthur
Pao9435
King Arthur
7
4
4
2.25
W
Anubis
Tim-h-du63
Anubis
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,151
Damage
12,918
29,030
Taken
33,819
14,781
Mitigated
14,418
12,740
Healing
1,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Dark_Saibe21
Kukulkan
5,383
269
368
639
8,758
2,895
54
2,959
5,799
33,941
0
L
Fenrir
5,062
1,801
0
363
14,256
5,441
0
5,007
9,249
0
13,885
W
Chernobog
Dreker300
Chernobog
8,265
3,978
0
6,469
9,505
3,285
1,915
2,591
6,914
0
55,066
L
Xing Tian
Free_MClarks
Xing Tian
2,473
110
0
175
10,805
6,082
0
2,578
8,227
11,927
0
W
King Arthur
Pao9435
King Arthur
9,354
301
0
1,491
11,419
8,111
11
1,831
8,897
0
29,143
W
Anubis
Tim-h-du63
Anubis
10,532
536
196
4,584
8,106
3,385
919
3,546
3,500
43,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,780
Gold Earned
22,014
184
Minions Killed
93
0
Camps Cleared
0
672,297
Distance Traveled
586,360
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,819
652
62
5
0
173,138
0
L
Fenrir
7,240
603
23
2
0
189,533
3
W
Chernobog
9,026
752
82
7
0
217,372
5
L
Xing Tian
6,955
580
8
1
0
223,689
0
W
King Arthur
10,097
841
21
2
0
240,444
1
W
Anubis
9,657
805
81
7
0
214,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role