Player Matchup

Danzaburou
Danzaburou
OhNo_88
Danzaburou
Level 107
God Stats
3W - 1L
1,818 SR
Queue Stats
42W - 29L
1,642 Elo+
Solo
Aphrodite
Aphrodite
alextarh
Aphrodite
Level 148
God Stats
79W - 70L
1,569 SR
Queue Stats
158W - 178L
1,429 Elo+
Solo
Tiamat
Tiamat
cattykitty123
Tiamat
Level 109
God Stats
7W - 7L
1,815 SR
Queue Stats
94W - 92L
1,522 Elo+
Party 1
Pele
Pele
dandyelere65
Pele
Level 109
God Stats
2W - 0L
1,657 SR
Queue Stats
156W - 157L
1,510 Elo+
Party 1
Zeus
Zeus
iker3009
Zeus
Level 100
God Stats
26W - 11L
1,947 SR
Queue Stats
282W - 255L
1,513 Elo+
Party 1
Team Averages
Level 115
1,761 SR
1,523 Elo+

VS

Team Averages
Level 78
1,424 SR
1,520 Elo+
Cu Chulainn
Cu Chulainn
Keif_1494
Cu Chulainn
Level 102
God Stats
0W - 2L
1,424 SR
Queue Stats
417W - 362L
1,580 Elo+
Party 2
Set
Set
MLGL LEGENDS
Set
Level 95
God Stats
21W - 28L
1,424 SR
Queue Stats
197W - 200L
1,508 Elo+
Solo
Medusa
Medusa
Tonibownie
Medusa
Level 66
God Stats
28W - 32L
1,566 SR
Queue Stats
208W - 223L
1,490 Elo+
Solo
Janus
Janus
baferba
Janus
Level 58
God Stats
51W - 48L
1,456 SR
Queue Stats
210W - 172L
1,483 Elo+
Party 2
Cthulhu
Cthulhu
david_23ag
Cthulhu
Level 67
God Stats
10W - 10L
1,250 SR
Queue Stats
334W - 275L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OhNo_88
Danzaburou
10
5 / 1 / 1
5,851
585
5,212
6,349
2,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Aphrodite
alextarh
Aphrodite
9
0 / 0 / 6
5,638
564
3,158
4,834
3,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

9
0 / 3 / 0
4,904
490
2,311
7,064
5,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

11
5 / 2 / 1
6,243
624
2,987
6,444
1,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
11
3 / 3 / 4
6,369
637
4,009
4,151
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Keif_1494
Cu Chulainn
10
4 / 1 / 0
6,216
622
5,555
7,029
3,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
2 / 4 / 4
4,757
476
4,006
5,036
2,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
Tonibownie
Medusa
8
0 / 2 / 1
4,380
438
2,651
5,460
1,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Janus
baferba
Janus
9
3 / 4 / 0
5,260
526
1,462
4,802
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
david_23ag
Cthulhu
6
0 / 3 / 1
4,528
453
3,768
6,880
2,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
13
Kills
9
9
Deaths
14
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Keif_1494
Cu Chulainn
4
1
0
4
L
2
4
4
1
W
Danzaburou
OhNo_88
Danzaburou
5
1
1
5.5
L
Medusa
Tonibownie
Medusa
0
2
1
0.25
W
Aphrodite
alextarh
Aphrodite
0
0
6
3
L
Janus
baferba
Janus
3
4
0
0.75
W
0
3
0
0
W
5
2
1
2.75
L
Cthulhu
david_23ag
Cthulhu
0
3
1
0.17
W
Zeus
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,677
Damage
17,442
28,842
Taken
29,207
14,529
Mitigated
11,602
15,478
Healing
7,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Keif_1494
Cu Chulainn
5,555
1,205
0
1,972
7,029
3,470
327
2,311
4,718
0
32,787
L
4,006
2,218
0
735
5,036
2,563
0
2,141
2,847
0
11,717
W
Danzaburou
OhNo_88
Danzaburou
5,212
1,200
0
2,066
6,349
2,222
854
1,606
4,743
0
28,053
L
Medusa
Tonibownie
Medusa
2,651
704
0
1,948
5,460
1,608
0
1,510
3,950
0
24,323
W
Aphrodite
alextarh
Aphrodite
3,158
91
2,660
4,135
4,834
3,753
260
1,701
3,133
18,344
0
L
Janus
baferba
Janus
1,462
154
0
909
4,802
1,309
0
1,954
2,668
19,961
0
W
2,311
158
0
3,739
7,064
5,378
0
0
7,064
21,130
0
W
2,987
595
0
2,021
6,444
1,934
0
656
5,748
0
28,863
L
Cthulhu
david_23ag
Cthulhu
3,768
33
401
1,634
6,880
2,652
0
1,334
5,546
14,346
0
W
Zeus
4,009
187
0
857
4,151
1,242
808
1,117
2,924
28,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,005
Gold Earned
25,141
262
Minions Killed
203
0
Camps Cleared
0
910,639
Distance Traveled
843,880
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,216
622
68
7
0
186,847
1
L
Set
4,757
476
20
2
0
185,864
1
W
Danzaburou
5,851
585
49
5
0
167,181
3
L
Medusa
4,380
438
45
5
0
152,895
2
W
Aphrodite
5,638
564
37
4
0
176,124
4
L
Janus
5,260
526
46
5
0
139,580
1
W
Tiamat
4,904
490
52
5
0
172,479
5
W
Pele
6,243
624
57
6
0
232,141
0
L
Cthulhu
4,528
453
24
2
0
178,694
4
W
Zeus
6,369
637
67
7
0
162,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role