Player Matchup

Scylla
Scylla
Silver I
FabioRedss
Scylla
Silver I
Level 83
God Stats
4W - 5L
1,410 SR
Queue Stats
26W - 36L
1,483 MMR
Solo
Xbalanque
Xbalanque
Bronze III
RSoup11
Xbalanque
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 72L
1,475 MMR
Party 1
Set
Set
Bronze III
TKE Kami
Set
Bronze III
Level 78
God Stats
13W - 11L
1,712 SR
Queue Stats
80W - 81L
1,487 MMR
Solo
Cthulhu
Cthulhu
Gold III
rudeawakening935
Cthulhu
Gold III
Level 159
God Stats
1W - 2L
1,737 SR
Queue Stats
583W - 593L
1,481 MMR
Solo
Nike
Nike
Bronze III
zabrams94
Nike
Bronze III
Level 126
God Stats
0W - 2L
1,649 SR
Queue Stats
31W - 30L
1,475 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 111
1,602 SR
1,480 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 99
1,552 SR
1,481 MMR
He Bo
He Bo
Gold III
A Random Guy096
He Bo
Gold III
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
130W - 122L
1,539 MMR
Party 2
Cernunnos
Cernunnos
Silver I
EcuaSoloGG
Cernunnos
Silver I
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,491 MMR
Party 3
Susano
Susano
Silver I
Ix Floki xI
Susano
Silver I
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
143W - 121L
1,491 MMR
Party 3
Bellona
Bellona
Silver II
STERweb L
Bellona
Silver II
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 87L
1,477 MMR
Solo
Sylvanus
Sylvanus
Gold V
XO BIG Z 08 OX
Sylvanus
Gold V
Level 137
God Stats
4W - 9L
1,759 SR
Queue Stats
136W - 136L
1,408 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FabioRedss
Scylla
12
1 / 2 / 2
7,225
452
5,689
7,767
1,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
RSoup11
Xbalanque
14
0 / 1 / 1
7,750
484
7,468
12,956
4,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 8 / 3
7,280
455
8,113
14,186
5,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
1 / 3 / 1
7,169
448
6,285
20,728
11,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nike
15
3 / 1 / 0
8,466
529
5,379
12,365
6,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AphroditeApolloThe MorriganNu WaNemesis

VS

Bans
DanzaburouCu ChulainnGuan YuCupidTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 4
8,135
508
10,831
10,024
3,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
EcuaSoloGG
Cernunnos
16
1 / 0 / 1
8,965
560
9,781
11,887
4,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
16
9 / 0 / 1
10,076
630
13,397
9,901
4,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
STERweb L
Bellona
16
2 / 3 / 2
9,393
587
12,347
12,726
11,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
13
1 / 1 / 3
7,946
497
5,197
8,814
6,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
7
Kills
15
15
Deaths
7
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
3
4
1.33
W
Cernunnos
EcuaSoloGG
Cernunnos
1
0
1
1.5
L
Scylla
FabioRedss
Scylla
1
2
2
1
W
Susano
9
0
1
9.5
L
Xbalanque
RSoup11
Xbalanque
0
1
1
0.5
W
Bellona
STERweb L
Bellona
2
3
2
1
L
2
8
3
0.44
W
Sylvanus
1
1
3
2.5
L
1
3
1
0.5
L
Nike
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,934
Damage
51,553
68,002
Taken
53,352
30,310
Mitigated
29,838
22,016
Healing
27,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,831
360
0
2,130
10,024
3,548
435
4,469
5,281
54,720
0
W
Cernunnos
EcuaSoloGG
Cernunnos
9,781
5,835
0
6,221
11,887
4,410
607
792
11,095
0
64,258
L
Scylla
FabioRedss
Scylla
5,689
379
0
2,651
7,767
1,962
0
2,154
5,509
33,154
0
W
Susano
13,397
3,397
0
4,200
9,901
4,022
0
2,066
7,771
0
76,674
L
Xbalanque
RSoup11
Xbalanque
7,468
3,744
0
6,796
12,956
4,397
0
379
12,577
0
52,823
W
Bellona
STERweb L
Bellona
12,347
7,278
0
5,837
12,726
11,070
1,592
0
12,276
0
68,181
L
8,113
3,576
0
4,000
14,186
5,930
0
2,381
11,745
0
39,393
W
Sylvanus
5,197
1,465
3,398
5,415
8,814
6,788
371
4,119
4,505
24,578
0
L
6,285
597
242
4,197
20,728
11,152
0
10,626
9,778
37,869
0
L
Nike
5,379
1,801
0
4,130
12,365
6,869
0
0
12,365
0
47,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,890
Gold Earned
44,515
421
Minions Killed
513
0
Camps Cleared
0
1,497,853
Distance Traveled
1,593,763
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,135
508
109
7
0
300,354
5
W
Cernunnos
8,965
560
101
6
0
289,914
6
L
Scylla
7,225
452
81
5
0
310,218
3
W
Susano
10,076
630
125
8
0
386,381
3
L
Xbalanque
7,750
484
96
6
0
279,037
4
W
Bellona
9,393
587
146
9
0
322,908
3
L
Set
7,280
455
73
5
0
305,069
3
W
Sylvanus
7,946
497
32
2
0
294,206
6
L
Cthulhu
7,169
448
72
5
0
274,824
3
L
Nike
8,466
529
99
6
0
328,705
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role