Player Matchup

Apollo
Apollo
Billymays595
Apollo
Level 27
God Stats
3W - 3L
1,514 SR
Queue Stats
178W - 171L
1,606 Elo+
Solo
Tiamat
Tiamat
Jesuriwn
Tiamat
Level 7
God Stats
6W - 4L
1,801 SR
Queue Stats
32W - 22L
1,783 Elo+
Solo
Hades
Hades
Sakata_Jandre
Hades
Level 29
God Stats
34W - 20L
1,675 SR
Queue Stats
37W - 33L
1,542 Elo+
Solo
Ao Kuang
Ao Kuang
Wolf_Fang_Fisttt
Ao Kuang
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 12L
1,665 Elo+
Solo
Guan Yu
Guan Yu
zWaco
Guan Yu
Level 17
God Stats
5W - 3L
1,645 SR
Queue Stats
19W - 15L
1,537 Elo+
Solo
Team Averages
Level 18
1,627 SR
1,626 Elo+

VS

Team Averages
Level 38
1,558 SR
1,697 Elo+
Zeus
Zeus
FatLogan4Life
Zeus
Level 7
God Stats
7W - 8L
1,500 SR
Queue Stats
160W - 127L
1,609 Elo+
Party 1
Olorun
Olorun
SWEBBS11
Olorun
Level 14
God Stats
5W - 4L
1,947 SR
Queue Stats
63W - 44L
1,754 Elo+
Party 1
Geb
Geb
SavyJamieDodger
Geb
Level 7
God Stats
1W - 2L
1,514 SR
Queue Stats
4W - 7L
1,793 Elo+
Party 2
Anhur
Anhur
ivbaca
Anhur
Level 4
God Stats
0W - 2L
1,327 SR
Queue Stats
3W - 3L
1,642 Elo+
Solo
Mulan
Mulan
the Mawi wowi
Mulan
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 37L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
19 / 0 / 15
12,922
1,292
25,415
7,674
3,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
Jesuriwn
Tiamat
18
9 / 2 / 30
11,977
1,198
25,280
12,160
14,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 1 / 24
11,014
1,101
19,600
9,544
6,238
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
8 / 3 / 25
11,140
1,114
11,394
11,900
5,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Guan Yu
zWaco
Guan Yu
18
3 / 1 / 28
10,547
1,055
7,420
8,124
8,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

300

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 2
9,407
941
14,627
12,183
4,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
SWEBBS11
Olorun
15
0 / 11 / 4
8,938
894
5,806
19,566
7,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 8 / 5
9,572
957
4,371
22,266
18,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
ivbaca
Anhur
15
1 / 12 / 2
9,107
911
4,221
19,054
5,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 6 / 4
9,796
980
9,971
20,308
19,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
23
47
Kills
6
7
Deaths
47
122
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Apollo
19
0
15
26.5
L
2
10
2
0.3
W
Tiamat
Jesuriwn
Tiamat
9
2
30
12
L
Olorun
SWEBBS11
Olorun
0
11
4
0.18
W
8
1
24
20
L
0
8
5
0.31
W
8
3
25
6.83
L
Anhur
ivbaca
Anhur
1
12
2
0.17
L
3
6
4
0.83
W
Guan Yu
zWaco
Guan Yu
3
1
28
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,109
Damage
38,996
49,402
Taken
93,377
37,756
Mitigated
55,806
17,031
Healing
6,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
25,415
15,446
0
2,846
7,674
3,073
0
5,978
1,621
0
40,314
L
14,627
1,714
0
130
12,183
4,068
0
7,587
4,427
34,482
0
W
Tiamat
Jesuriwn
Tiamat
25,280
1,505
156
3,408
12,160
14,340
0
5,626
6,377
45,237
0
L
Olorun
SWEBBS11
Olorun
5,806
3,896
694
3,562
19,566
7,357
0
10,761
8,524
30,594
0
W
19,600
442
852
2,967
9,544
6,238
0
4,781
4,713
23,783
0
L
4,371
495
0
655
22,266
18,975
0
11,951
9,959
11,512
0
W
11,394
1,790
719
3,294
11,900
5,778
0
4,535
5,380
26,132
0
L
Anhur
ivbaca
Anhur
4,221
2,421
0
717
19,054
5,603
0
13,479
5,298
0
19,043
L
9,971
1,547
0
1,025
20,308
19,803
0
11,404
8,545
0
22,475
W
Guan Yu
zWaco
Guan Yu
7,420
832
1,567
1,222
8,124
8,327
0
3,884
4,109
0
21,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,600
Gold Earned
46,820
170
Minions Killed
160
7
Camps Cleared
3
981,935
Distance Traveled
738,408
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,922
1,292
27
3
4
197,238
0
L
Zeus
9,407
941
46
5
1
144,966
0
W
Tiamat
11,977
1,198
57
6
1
181,654
1
L
Olorun
8,938
894
58
6
0
113,618
0
W
Hades
11,014
1,101
13
1
0
188,418
0
L
Geb
9,572
957
8
1
0
177,369
0
W
Ao Kuang
11,140
1,114
41
4
0
208,415
0
L
Anhur
9,107
911
25
3
2
131,486
1
L
Mulan
9,796
980
23
2
0
170,969
0
W
Guan Yu
10,547
1,055
32
3
2
206,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role