Player Matchup

Chiron
Chiron
Fade Rinx
Chiron
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,588 Elo+
Party 1
Cerberus
Cerberus
Fade megumin
Cerberus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,588 Elo+
Party 1
Apollo
Apollo
GOKU_OM
Apollo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
Sol
Sol
Nahue_AA
Sol
Level 117
God Stats
4W - 0L
1,608 SR
Queue Stats
54W - 53L
1,554 Elo+
Solo
Thanatos
Thanatos
laboraxin
Thanatos
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,546 Elo+
Party 2
Team Averages
Level 109
1,522 SR
1,555 Elo+

VS

Team Averages
Level 138
1,473 SR
1,667 Elo+
Sol
Sol
ChknNGrapeDrank
Sol
Level 146
God Stats
1W - 1L
1,288 SR
Queue Stats
106W - 99L
1,670 Elo+
Party 3
Loki
Loki
Link ZO3
Loki
Level 143
God Stats
1W - 1L
1,798 SR
Queue Stats
19W - 19L
1,640 Elo+
Party 3
Anhur
Anhur
Saosin22
Anhur
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,744 Elo+
Party 4
Ao Kuang
Ao Kuang
StoppedGolf6050
Ao Kuang
Level 128
God Stats
2W - 5L
1,522 SR
Queue Stats
53W - 61L
1,794 Elo+
Party 4
Kuzenbo
Kuzenbo
ZomB Princess91
Kuzenbo
Level 158
God Stats
0W - 2L
1,259 SR
Queue Stats
143W - 157L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Fade Rinx
Chiron
16
3 / 1 / 12
9,718
810
14,963
8,389
3,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Fade megumin
Cerberus
15
4 / 4 / 11
9,424
785
8,128
13,431
11,531
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
GOKU_OM
Apollo
16
3 / 3 / 10
9,787
816
8,188
13,842
5,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 1 / 14
11,646
971
18,665
14,520
6,223
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
laboraxin
Thanatos
17
6 / 4 / 15
10,510
876
12,414
15,597
6,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 6
9,557
796
24,126
11,282
3,106
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
15
1 / 4 / 10
8,478
707
8,491
14,013
4,546
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
Saosin22
Anhur
15
4 / 5 / 6
9,013
751
6,697
9,494
2,652
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
16
2 / 4 / 9
9,051
754
2,414
11,715
3,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 6 / 10
8,694
725
7,166
21,763
14,658
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
54
24
Kills
13
13
Deaths
24
62
Assists
41
Player
Kills
Deaths
Assists
KDA
L
5
5
6
1.6
W
Chiron
Fade Rinx
Chiron
3
1
12
9
W
Cerberus
Fade megumin
Cerberus
4
4
11
2.38
W
Apollo
GOKU_OM
Apollo
3
3
10
2.67
L
Loki
1
4
10
1.5
W
8
1
14
15
L
Anhur
Saosin22
Anhur
4
5
6
1.4
L
Ao Kuang
2
4
9
1.63
L
1
6
10
1
W
Thanatos
laboraxin
Thanatos
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,358
Damage
48,894
65,779
Taken
68,267
33,133
Mitigated
28,930
41,798
Healing
21,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,126
1,591
1,226
3,039
11,282
3,106
1,154
3,262
8,020
44,290
0
W
Chiron
Fade Rinx
Chiron
14,963
4,377
3,434
2,324
8,389
3,124
1,058
5,805
2,565
0
26,072
W
Cerberus
Fade megumin
Cerberus
8,128
595
1,808
3,001
13,431
11,531
68
8,460
4,971
10,300
0
W
Apollo
GOKU_OM
Apollo
8,188
3,682
2,233
4,534
13,842
5,764
1,690
7,705
6,137
0
28,406
L
Loki
8,491
1,364
1,274
3,572
14,013
4,546
663
5,879
8,134
0
18,419
W
18,665
6,233
1,987
9,544
14,520
6,223
3,889
5,464
9,056
51,230
0
L
Anhur
Saosin22
Anhur
6,697
1,243
0
623
9,494
2,652
1,329
4,676
4,818
0
16,716
L
Ao Kuang
2,414
540
910
3,621
11,715
3,968
324
4,384
7,331
7,332
0
L
7,166
2,755
1,343
6,301
21,763
14,658
259
8,592
13,171
11,172
0
W
Thanatos
laboraxin
Thanatos
12,414
2,972
3,088
9,845
15,597
6,491
545
6,253
9,344
0
22,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,085
Gold Earned
44,793
170
Minions Killed
102
0
Camps Cleared
0
1,132,438
Distance Traveled
1,003,210
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,557
796
53
4
0
201,210
0
W
Chiron
9,718
810
17
1
0
229,572
2
W
Cerberus
9,424
785
16
1
0
224,580
0
W
Apollo
9,787
816
39
3
0
216,387
0
L
Loki
8,478
707
8
1
0
194,680
0
W
Sol
11,646
971
67
6
0
209,613
0
L
Anhur
9,013
751
21
2
0
205,058
0
L
Ao Kuang
9,051
754
12
1
0
207,262
2
L
Kuzenbo
8,694
725
8
1
0
195,000
0
W
Thanatos
10,510
876
31
3
0
252,286
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role