Player Matchup

Discordia
Discordia
Allohir
Discordia
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,318 Elo+
Party 2
Jing Wei
Jing Wei
MrDoom44
Jing Wei
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,438 Elo+
Party 2
Jormungandr
Jormungandr
igormurloc
Jormungandr
Level 28
God Stats
6W - 2L
1,475 SR
Queue Stats
9W - 11L
1,419 Elo+
Party 2
Team Averages
Level 42
1,492 SR
1,392 Elo+

VS

Team Averages
Level 47
1,431 SR
1,382 Elo+
Set
Set
Deathtrap1007
Set
Level 10
God Stats
3W - 4L
1,308 SR
Queue Stats
7W - 18L
1,299 Elo+
Solo
Tiamat
Tiamat
KazumaKOG
Tiamat
Level 27
God Stats
3W - 7L
1,370 SR
Queue Stats
138W - 169L
1,411 Elo+
Party 1
Sylvanus
Sylvanus
j1n-kazama93
Sylvanus
Level 105
God Stats
26W - 24L
1,613 SR
Queue Stats
143W - 181L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Allohir
Discordia
14
0 / 3 / 9
10,304
606
11,555
9,093
2,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
MrDoom44
Jing Wei
17
11 / 4 / 4
13,308
783
24,063
17,514
6,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
igormurloc
Jormungandr
16
5 / 2 / 11
12,108
712
11,869
22,695
24,185
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 3
10,360
609
10,268
16,002
9,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
KazumaKOG
Tiamat
14
5 / 6 / 3
11,272
663
12,423
17,154
12,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
j1n-kazama93
Sylvanus
14
1 / 3 / 7
10,972
645
10,059
20,127
22,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
16
Kills
9
9
Deaths
16
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
Allohir
Discordia
0
3
9
1.5
L
3
7
3
0.64
L
Tiamat
KazumaKOG
Tiamat
5
6
3
1.08
W
Jing Wei
MrDoom44
Jing Wei
11
4
4
3.25
W
Jormungandr
igormurloc
Jormungandr
5
2
11
5.25
L
Sylvanus
j1n-kazama93
Sylvanus
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,487
Damage
32,750
49,302
Taken
53,283
34,091
Mitigated
44,027
16,704
Healing
15,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Allohir
Discordia
11,555
1,171
0
628
9,093
2,968
0
4,872
4,221
41,558
0
L
10,268
4,512
0
2,218
16,002
9,766
0
4,915
11,087
0
36,628
L
Tiamat
KazumaKOG
Tiamat
12,423
1,452
0
2,628
17,154
12,030
148
9,067
8,087
44,387
0
W
Jing Wei
MrDoom44
Jing Wei
24,063
20,658
0
10,372
17,514
6,938
1,930
8,100
9,414
0
98,578
W
Jormungandr
igormurloc
Jormungandr
11,869
2,974
243
5,461
22,695
24,185
129
9,792
12,903
30,380
0
L
Sylvanus
j1n-kazama93
Sylvanus
10,059
2,544
3,048
7,774
20,127
22,231
84
9,615
10,512
28,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,720
Gold Earned
32,604
209
Minions Killed
156
0
Camps Cleared
0
878,589
Distance Traveled
801,085
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,304
606
68
4
0
299,821
4
L
Set
10,360
609
51
3
0
260,534
2
L
Tiamat
11,272
663
61
4
0
277,832
2
W
Jing Wei
13,308
783
107
6
0
275,364
2
W
Jormungandr
12,108
712
34
2
0
303,404
0
L
Sylvanus
10,972
645
44
3
0
262,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role