Player Matchup

Arachne
Arachne
Commentchavaaaaa
Arachne
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 78L
1,557 Elo+
Party 2
Yemoja
Yemoja
Deynai
Yemoja
Level 27
God Stats
27W - 26L
1,634 SR
Queue Stats
159W - 111L
1,668 Elo+
Party 1
Hou Yi
Hou Yi
Narkz
Hou Yi
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
148W - 109L
1,664 Elo+
Party 1
Discordia
Discordia
Rinsouille
Discordia
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Hades
Hades
Weetabix
Hades
Level 37
God Stats
41W - 19L
1,743 SR
Queue Stats
80W - 40L
1,713 Elo+
Party 1
Team Averages
Level 23
1,575 SR
1,620 Elo+

VS

Team Averages
Level 17
1,494 SR
1,534 Elo+
Ymir
Ymir
Garayito
Ymir
Level 14
God Stats
24W - 29L
1,470 SR
Queue Stats
106W - 136L
1,327 Elo+
Solo
Skadi
Skadi
Ixaelotl
Skadi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 57L
1,487 Elo+
Solo
Thanatos
Thanatos
Vaedrien
Thanatos
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 142L
1,529 Elo+
Solo
Discordia
Discordia
mamoun44
Discordia
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,664 Elo+
Solo
Osiris
Osiris
qqSam
Osiris
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 4
7,522
752
5,564
4,660
2,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Deynai
Yemoja
10
4 / 0 / 5
6,398
640
4,162
4,127
1,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Narkz
Hou Yi
10
3 / 2 / 3
5,938
594
5,007
5,495
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
Rinsouille
Discordia
9
2 / 1 / 2
5,968
597
2,676
1,978
516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
Weetabix
Hades
11
3 / 1 / 3
6,523
652
4,198
6,573
3,275
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 3 / 1
4,728
473
683
6,037
2,104
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Skadi
Ixaelotl
Skadi
9
1 / 4 / 1
5,545
555
3,756
7,131
1,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
Vaedrien
Thanatos
9
2 / 4 / 2
5,753
575
4,431
8,549
2,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
mamoun44
Discordia
8
1 / 5 / 0
5,065
507
978
5,380
2,529
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Osiris
qqSam
Osiris
8
0 / 6 / 0
4,801
480
2,343
7,887
5,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
20
Kills
4
4
Deaths
22
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
0
4
10
W
Yemoja
Deynai
Yemoja
4
0
5
6.5
L
Ymir
0
3
1
0.17
L
Skadi
Ixaelotl
Skadi
1
4
1
0.38
W
Hou Yi
Narkz
Hou Yi
3
2
3
2.25
W
Discordia
Rinsouille
Discordia
2
1
2
3
L
Thanatos
Vaedrien
Thanatos
2
4
2
0.75
W
Hades
Weetabix
Hades
3
1
3
4.5
L
Discordia
mamoun44
Discordia
1
5
0
0.2
L
Osiris
qqSam
Osiris
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,607
Damage
12,191
22,833
Taken
34,984
10,153
Mitigated
13,762
9,933
Healing
9,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,564
4,730
0
1,276
4,660
2,922
0
337
4,323
0
42,448
W
Yemoja
Deynai
Yemoja
4,162
1,203
868
1,829
4,127
1,798
974
387
3,740
17,164
0
L
Ymir
683
70
150
772
6,037
2,104
96
1,198
4,839
16,153
0
L
Skadi
Ixaelotl
Skadi
3,756
2,043
0
1,750
7,131
1,677
0
809
6,322
0
30,168
W
Hou Yi
Narkz
Hou Yi
5,007
2,311
0
1,850
5,495
1,642
441
296
5,199
0
29,414
W
Discordia
Rinsouille
Discordia
2,676
440
0
330
1,978
516
530
641
1,337
24,502
0
L
Thanatos
Vaedrien
Thanatos
4,431
1,857
0
6,421
8,549
2,443
533
2,220
6,299
0
28,861
W
Hades
Weetabix
Hades
4,198
849
394
3,386
6,573
3,275
1,019
0
6,573
29,023
0
L
Discordia
mamoun44
Discordia
978
58
0
0
5,380
2,529
208
2,287
2,836
15,918
0
L
Osiris
qqSam
Osiris
2,343
499
0
520
7,887
5,009
907
4,235
3,652
0
18,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,349
Gold Earned
25,892
299
Minions Killed
216
0
Camps Cleared
0
1,005,256
Distance Traveled
919,366
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,522
752
77
8
0
244,499
3
W
Yemoja
6,398
640
25
3
0
197,835
5
L
Ymir
4,728
473
31
3
0
178,890
0
L
Skadi
5,545
555
49
5
0
185,153
6
W
Hou Yi
5,938
594
63
6
0
192,817
2
W
Discordia
5,968
597
63
6
0
180,457
3
L
Thanatos
5,753
575
59
6
0
204,652
1
W
Hades
6,523
652
71
7
0
189,648
0
L
Discordia
5,065
507
38
4
0
156,612
1
L
Osiris
4,801
480
39
4
0
194,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role