Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Doc_Zhong
Ah Muzen Cab
Level 128
God Stats
1W - 1L
1,739 SR
Queue Stats
3W - 4L
1,650 Elo+
Solo
Thoth
Thoth
GIDEON3531
Thoth
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 40L
1,557 Elo+
Solo
Odin
Odin
GeneralZur
Odin
Level 128
God Stats
0W - 1L
1,724 SR
Queue Stats
42W - 38L
1,915 Elo+
Party 1
Tiamat
Tiamat
Surreal Images
Tiamat
Level 160
God Stats
2W - 7L
1,311 SR
Queue Stats
116W - 136L
1,289 Elo+
Party 1
Team Averages
Level 141
1,568 SR
1,603 Elo+

VS

Team Averages
Level 135
1,525 SR
1,523 Elo+
Chang'e
Chang'e
Garna
Chang'e
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
149W - 168L
1,613 Elo+
Solo
Nu Wa
Nu Wa
Otomemes
Nu Wa
Level 124
God Stats
5W - 5L
1,467 SR
Queue Stats
228W - 224L
1,586 Elo+
Solo
Mulan
Mulan
Skizzmarkx
Mulan
Level 149
God Stats
2W - 1L
1,634 SR
Queue Stats
39W - 23L
1,611 Elo+
Solo
Osiris
Osiris
TheMasterCraft
Osiris
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Doc_Zhong
Ah Muzen Cab
17
0 / 4 / 4
10,642
665
7,543
13,814
6,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thoth
17
1 / 5 / 4
10,771
673
9,432
16,527
6,301
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 5 / 2
10,839
677
7,366
18,425
20,169
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
1 / 3 / 4
11,128
696
9,123
13,926
9,471
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Garna
Chang'e
19
5 / 1 / 7
13,348
834
15,094
12,740
10,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Otomemes
Nu Wa
19
2 / 1 / 9
12,740
796
16,587
7,569
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
19
5 / 4 / 2
12,765
798
10,033
15,053
14,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
5 / 2 / 8
12,753
797
13,173
21,142
15,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
7
Kills
17
17
Deaths
8
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Doc_Zhong
Ah Muzen Cab
0
4
4
0.5
L
Thoth
1
5
4
0.6
W
Chang'e
Garna
Chang'e
5
1
7
8.5
L
5
5
2
1.2
W
Nu Wa
Otomemes
Nu Wa
2
1
9
6.5
W
Mulan
5
4
2
1.5
L
1
3
4
1
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,464
Damage
54,887
62,692
Taken
56,504
42,086
Mitigated
43,740
9,998
Healing
26,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Doc_Zhong
Ah Muzen Cab
7,543
2,297
0
3,162
13,814
6,145
448
8,468
5,089
0
55,763
L
Thoth
9,432
54
0
2,694
16,527
6,301
56
9,271
6,956
45,395
0
W
Chang'e
Garna
Chang'e
15,094
1,254
5,298
8,193
12,740
10,129
555
4,776
7,964
53,734
0
L
7,366
1,494
198
1,851
18,425
20,169
0
7,387
10,873
1,308
21,647
W
Nu Wa
Otomemes
Nu Wa
16,587
2,632
0
1,634
7,569
3,305
2,931
2,399
5,170
67,114
0
W
Mulan
10,033
1,874
0
2,536
15,053
14,817
811
5,375
9,678
0
48,640
L
9,123
614
0
2,093
13,926
9,471
0
6,251
7,491
60,279
0
W
13,173
5,811
0
8,608
21,142
15,489
2,136
7,751
13,209
0
52,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,380
Gold Earned
51,606
321
Minions Killed
369
10
Camps Cleared
19
1,110,987
Distance Traveled
1,356,371
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,642
665
102
6
3
297,679
0
L
Thoth
10,771
673
86
5
1
276,956
3
W
Chang'e
13,348
834
95
6
7
356,765
2
L
Odin
10,839
677
31
2
0
264,054
1
W
Nu Wa
12,740
796
105
7
3
329,822
3
W
Mulan
12,765
798
86
5
5
304,729
2
L
Tiamat
11,128
696
102
6
6
272,298
2
W
Osiris
12,753
797
83
5
4
365,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role