Player Matchup

Danzaburou
Danzaburou
AZAM--KILLER
Danzaburou
Level 26
God Stats
3W - 8L
1,444 SR
Queue Stats
21W - 56L
1,361 Elo+
Solo
Ra
Ra
BANDITNUMBA4
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
Flexwrld999
Mercury
Level 17
God Stats
0W - 1L
1,389 SR
Queue Stats
0W - 2L
1,297 Elo+
Party 2
Team Averages
Level 16
1,444 SR
1,386 Elo+

VS

Team Averages
Level 9
1,477 SR
1,548 Elo+
Artemis
Artemis
DPWElite
Artemis
Level 20
God Stats
2W - 0L
1,733 SR
Queue Stats
4W - 1L
1,620 Elo+
Solo
Tsukuyomi
Tsukuyomi
SC_GODMODE
Tsukuyomi
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
215W - 322L
1,525 Elo+
Party 1
Baron Samedi
Baron Samedi
Toxic_Reaper_330
Baron Samedi
Level 3
God Stats
2W - 4L
1,198 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AZAM--KILLER
Danzaburou
12
4 / 6 / 1
9,524
680
9,988
12,277
4,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 6 / 6
8,711
622
5,229
11,125
10,048
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Flexwrld999
Mercury
13
7 / 6 / 4
10,650
761
6,209
13,840
5,225
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DPWElite
Artemis
16
14 / 2 / 3
12,592
899
20,862
16,147
6,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
SC_GODMODE
Tsukuyomi
12
3 / 3 / 8
10,093
721
4,559
9,253
4,845
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Toxic_Reaper_330
Baron Samedi
13
1 / 6 / 10
9,960
711
4,758
7,394
3,378
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
11
Kills
18
18
Deaths
11
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AZAM--KILLER
Danzaburou
4
6
1
0.75
L
0
6
6
0.5
W
Artemis
DPWElite
Artemis
14
2
3
7.75
L
Mercury
Flexwrld999
Mercury
7
6
4
1.5
W
Tsukuyomi
SC_GODMODE
Tsukuyomi
3
3
8
2.33
W
Baron Samedi
Toxic_Reaper_330
Baron Samedi
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,426
Damage
30,179
37,242
Taken
32,794
19,910
Mitigated
14,945
4,823
Healing
10,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AZAM--KILLER
Danzaburou
9,988
4,146
0
2,333
12,277
4,637
266
894
11,383
0
40,027
L
5,229
1,305
54
826
11,125
10,048
46
2,042
9,083
26,109
0
W
Artemis
DPWElite
Artemis
20,862
12,845
0
6,801
16,147
6,722
1,567
1,347
14,800
0
86,890
L
Mercury
Flexwrld999
Mercury
6,209
4,172
0
1,610
13,840
5,225
123
1,904
11,936
0
24,365
W
Tsukuyomi
SC_GODMODE
Tsukuyomi
4,559
1,445
171
1,621
9,253
4,845
21
1,579
7,674
0
20,295
W
Baron Samedi
Toxic_Reaper_330
Baron Samedi
4,758
91
195
1,287
7,394
3,378
188
2,419
4,975
19,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,885
Gold Earned
32,645
120
Minions Killed
168
0
Camps Cleared
0
645,857
Distance Traveled
653,225
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,524
680
57
4
0
211,834
0
L
Ra
8,711
622
37
3
0
153,300
4
W
Artemis
12,592
899
114
8
0
230,528
1
L
Mercury
10,650
761
26
2
0
280,723
2
W
Tsukuyomi
10,093
721
27
2
0
229,141
0
W
Baron Samedi
9,960
711
27
2
0
193,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role