Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Babypaco
Ah Muzen Cab
Level 31
God Stats
7W - 3L
1,535 SR
Queue Stats
95W - 102L
1,420 Elo+
Party 3
Cerberus
Cerberus
CianRusseII
Cerberus
Level 68
God Stats
1W - 3L
1,286 SR
Queue Stats
43W - 39L
1,437 Elo+
Party 3
Discordia
Discordia
PazhriGavna
Discordia
Level 33
God Stats
14W - 1L
1,500 SR
Queue Stats
126W - 101L
1,462 Elo+
Party 4
Tiamat
Tiamat
Remove
Tiamat
Level 159
God Stats
33W - 19L
1,661 SR
Queue Stats
191W - 180L
1,504 Elo+
Party 4
Set
Set
xCoconut21
Set
Level 41
God Stats
8W - 7L
1,502 SR
Queue Stats
239W - 218L
1,498 Elo+
Solo
Team Averages
Level 66
1,497 SR
1,464 Elo+

VS

Team Averages
Level 47
1,390 SR
1,456 Elo+
Mulan
Mulan
DerAlchymischt
Mulan
Level 77
God Stats
2W - 7L
1,353 SR
Queue Stats
99W - 102L
1,322 Elo+
Party 2
Ratatoskr
Ratatoskr
Fetaxe
Ratatoskr
Level 39
God Stats
1W - 4L
1,500 SR
Queue Stats
50W - 40L
1,558 Elo+
Solo
Jormungandr
Jormungandr
LilitDaemonium
Jormungandr
Level 16
God Stats
0W - 2L
1,322 SR
Queue Stats
3W - 5L
1,440 Elo+
Party 1
Sol
Sol
MikuraAfura
Sol
Level 13
God Stats
18W - 16L
1,453 SR
Queue Stats
318W - 370L
1,521 Elo+
Party 2
Heimdallr
Heimdallr
Selarentes
Heimdallr
Level 88
God Stats
0W - 1L
1,324 SR
Queue Stats
17W - 26L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Babypaco
Ah Muzen Cab
15
8 / 1 / 5
9,125
570
17,995
8,442
3,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
CianRusseII
Cerberus
13
2 / 1 / 8
8,600
538
4,570
10,265
7,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
PazhriGavna
Discordia
12
1 / 3 / 0
7,546
472
6,073
9,682
3,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Remove
Tiamat
17
4 / 1 / 1
9,870
617
10,123
7,727
11,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 0 / 8
8,616
539
5,739
10,458
4,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,046
440
5,878
13,808
10,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ratatoskr
Fetaxe
Ratatoskr
14
0 / 3 / 2
7,994
500
3,768
12,915
4,183
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
LilitDaemonium
Jormungandr
9
0 / 1 / 1
6,173
386
6,563
8,733
7,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
3 / 3 / 0
7,762
485
9,485
13,657
4,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Heimdallr
Selarentes
Heimdallr
11
2 / 7 / 0
7,195
450
4,012
12,816
4,118
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
17
Kills
6
6
Deaths
17
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Babypaco
Ah Muzen Cab
8
1
5
10.5
W
Cerberus
CianRusseII
Cerberus
2
1
8
6
L
1
3
1
0.5
L
Ratatoskr
Fetaxe
Ratatoskr
0
3
2
0.33
L
Jormungandr
LilitDaemonium
Jormungandr
0
1
1
0.5
L
3
3
0
1
W
Discordia
PazhriGavna
Discordia
1
3
0
0.33
W
Tiamat
Remove
Tiamat
4
1
1
4.5
L
Heimdallr
Selarentes
Heimdallr
2
7
0
0.29
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,500
Damage
29,706
46,574
Taken
61,929
30,188
Mitigated
30,073
18,972
Healing
17,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Babypaco
Ah Muzen Cab
17,995
7,525
0
4,897
8,442
3,553
2,371
2,819
5,619
0
60,632
W
Cerberus
CianRusseII
Cerberus
4,570
218
0
4,163
10,265
7,953
203
3,747
6,443
29,915
0
L
5,878
664
0
3,143
13,808
10,213
0
6,991
6,189
0
34,109
L
Ratatoskr
Fetaxe
Ratatoskr
3,768
922
0
4,968
12,915
4,183
0
1,410
11,367
0
59,756
L
Jormungandr
LilitDaemonium
Jormungandr
6,563
922
0
653
8,733
7,165
0
2,028
6,665
21,954
0
L
9,485
2,864
513
6,081
13,657
4,394
831
6,323
6,844
43,017
0
W
Discordia
PazhriGavna
Discordia
6,073
356
0
1,500
9,682
3,308
180
5,776
3,831
36,721
0
W
Tiamat
Remove
Tiamat
10,123
1,320
0
3,516
7,727
11,226
2,554
1,047
6,445
63,091
0
L
Heimdallr
Selarentes
Heimdallr
4,012
1,012
0
2,579
12,816
4,118
0
2,682
10,098
0
33,207
W
5,739
1,777
0
4,896
10,458
4,148
0
2,659
7,774
0
52,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,757
Gold Earned
36,170
473
Minions Killed
421
0
Camps Cleared
0
1,485,782
Distance Traveled
1,406,797
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,125
570
100
6
0
262,544
0
W
Cerberus
8,600
538
66
4
0
280,228
4
L
Mulan
7,046
440
84
5
0
290,729
5
L
Ratatoskr
7,994
500
120
8
0
308,551
2
L
Jormungandr
6,173
386
46
3
0
271,950
1
L
Sol
7,762
485
90
6
0
258,374
3
W
Discordia
7,546
472
77
5
0
308,224
3
W
Tiamat
9,870
617
134
8
0
288,111
3
L
Heimdallr
7,195
450
81
5
0
277,193
1
W
Set
8,616
539
96
6
0
346,675
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role