Player Matchup

Ra
Ra
Kalleo MG
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Xbalanque
Xbalanque
SuperiorBLVCK
Xbalanque
Level 138
God Stats
0W - 1L
1,730 SR
Queue Stats
1W - 1L
1,774 Elo+
Party 1
Chang'e
Chang'e
quarantinebabe
Chang'e
Level 14
God Stats
0W - 1L
1,574 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 52
1,601 SR
1,591 Elo+

VS

Team Averages
Level 45
1,630 SR
1,466 Elo+
Zeus
Zeus
TheHoot8775
Zeus
Level 103
God Stats
18W - 12L
1,670 SR
Queue Stats
142W - 132L
1,535 Elo+
Party 2
Tiamat
Tiamat
itsAlxBvtch
Tiamat
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 201L
1,569 Elo+
Solo
Arachne
Arachne
xDaddySlayer69
Arachne
Level 16
God Stats
4W - 1L
1,721 SR
Queue Stats
52W - 35L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 8 / 1
7,056
504
508
5,200
1,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
SuperiorBLVCK
Xbalanque
14
5 / 4 / 0
9,302
664
12,404
13,944
4,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 5 / 4
8,221
587
3,117
11,208
3,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 2
11,062
790
15,322
4,265
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
13
1 / 3 / 8
9,055
647
5,058
9,822
5,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 7
9,156
654
2,863
9,274
3,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
12
17
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
Xbalanque
SuperiorBLVCK
Xbalanque
5
4
0
1.25
W
10
0
2
11
W
Tiamat
1
3
8
1.67
L
0
5
4
0.4
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,029
Damage
23,243
30,352
Taken
23,361
9,101
Mitigated
10,215
4,853
Healing
7,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
508
295
0
8
5,200
1,415
0
1,554
3,504
1,208
0
L
Xbalanque
SuperiorBLVCK
Xbalanque
12,404
4,499
0
2,157
13,944
4,333
0
9,830
3,548
0
48,304
W
15,322
1,015
0
1,111
4,265
1,424
498
530
3,735
46,747
0
W
Tiamat
5,058
170
637
2,613
9,822
5,191
51
1,345
8,477
26,352
0
L
3,117
506
592
2,096
11,208
3,353
0
7,670
2,888
24,161
0
W
2,863
1,845
0
2,678
9,274
3,600
327
1,858
7,416
0
33,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,579
Gold Earned
29,273
122
Minions Killed
163
0
Camps Cleared
0
594,675
Distance Traveled
769,914
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,056
504
2
0
0
123,968
0
L
Xbalanque
9,302
664
84
6
0
252,337
1
W
Zeus
11,062
790
90
6
0
244,412
1
W
Tiamat
9,055
647
23
2
0
258,071
1
L
Chang'e
8,221
587
36
3
0
218,370
0
W
Arachne
9,156
654
50
4
0
267,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role