Player Matchup

Erlang Shen
Erlang Shen
Blitz-Stronghoof
Erlang Shen
Level 102
God Stats
3W - 3L
1,405 SR
Queue Stats
87W - 81L
1,612 Elo+
Party 2
Medusa
Medusa
Kiraieleo
Medusa
Level 52
God Stats
7W - 12L
1,500 SR
Queue Stats
50W - 58L
1,294 Elo+
Party 2
Ra
Ra
Whyme231
Ra
Level 87
God Stats
0W - 1L
1,710 SR
Queue Stats
34W - 42L
1,466 Elo+
Party 2
Team Averages
Level 80
1,538 SR
1,457 Elo+

VS

Team Averages
Level 84
1,622 SR
1,433 Elo+
Danzaburou
Danzaburou
HenryDawgy
Danzaburou
Level 126
God Stats
6W - 2L
1,500 SR
Queue Stats
309W - 358L
1,289 Elo+
Solo
Jormungandr
Jormungandr
Shrek Da Great
Jormungandr
Level 64
God Stats
45W - 20L
1,681 SR
Queue Stats
76W - 49L
1,506 Elo+
Party 1
Tiamat
Tiamat
Snukomizu
Tiamat
Level 63
God Stats
36W - 14L
1,684 SR
Queue Stats
64W - 50L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Blitz-Stronghoof
Erlang Shen
13
2 / 5 / 3
9,825
614
10,018
16,253
13,171
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Kiraieleo
Medusa
13
3 / 6 / 2
10,611
663
11,192
14,006
4,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 11 / 4
9,296
581
8,007
18,979
6,067
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HenryDawgy
Danzaburou
15
7 / 2 / 9
12,207
763
14,277
11,965
4,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Shrek Da Great
Jormungandr
15
10 / 3 / 10
12,260
766
14,270
15,110
16,772
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Snukomizu
Tiamat
14
5 / 1 / 10
10,814
676
11,459
10,447
6,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
6
Kills
22
22
Deaths
6
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Blitz-Stronghoof
Erlang Shen
2
5
3
0.7
W
Danzaburou
HenryDawgy
Danzaburou
7
2
9
5.75
L
Medusa
Kiraieleo
Medusa
3
6
2
0.67
W
Jormungandr
Shrek Da Great
Jormungandr
10
3
10
5
W
Tiamat
Snukomizu
Tiamat
5
1
10
10
L
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,217
Damage
40,006
49,238
Taken
37,522
23,550
Mitigated
27,629
10,711
Healing
8,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Blitz-Stronghoof
Erlang Shen
10,018
4,989
660
3,455
16,253
13,171
0
7,061
8,820
0
27,863
W
Danzaburou
HenryDawgy
Danzaburou
14,277
7,354
243
3,305
11,965
4,650
2,867
2,709
9,256
0
49,538
L
Medusa
Kiraieleo
Medusa
11,192
5,967
0
2,071
14,006
4,312
0
7,355
6,391
0
36,486
W
Jormungandr
Shrek Da Great
Jormungandr
14,270
3,005
0
2,128
15,110
16,772
347
3,454
11,656
44,709
0
W
Tiamat
Snukomizu
Tiamat
11,459
1,032
231
2,152
10,447
6,207
548
1,908
8,539
30,737
0
L
8,007
620
1,284
3,241
18,979
6,067
240
10,273
8,258
37,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,732
Gold Earned
35,281
151
Minions Killed
159
0
Camps Cleared
0
694,458
Distance Traveled
831,360
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,825
614
37
2
0
248,929
1
W
Danzaburou
12,207
763
60
4
0
269,993
2
L
Medusa
10,611
663
51
3
0
246,089
5
W
Jormungandr
12,260
766
49
3
0
277,810
6
W
Tiamat
10,814
676
50
3
0
283,557
0
L
Ra
9,296
581
63
4
0
199,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role