Player Matchup

Baron Samedi
Baron Samedi
MarkDCUK
Baron Samedi
Level 6
God Stats
3W - 4L
1,451 SR
Queue Stats
22W - 37L
1,335 Elo+
Solo
Hachiman
Hachiman
XCanari043veRX
Hachiman
Level 26
God Stats
0W - 2L
1,418 SR
Queue Stats
22W - 31L
1,306 Elo+
Party 2
Odin
Odin
tomateYunaseca
Odin
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,259 Elo+
Party 2
Team Averages
Level 14
1,456 SR
1,300 Elo+

VS

Team Averages
Level 50
1,469 SR
1,528 Elo+
Ymir
Ymir
Scirito
Ymir
Level 16
God Stats
5W - 3L
1,139 SR
Queue Stats
38W - 27L
1,497 Elo+
Party 1
Tiamat
Tiamat
alfredø1342
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
hermi1tap
Neith
Level 5
God Stats
3W - 0L
1,767 SR
Queue Stats
3W - 0L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MarkDCUK
Baron Samedi
11
1 / 9 / 2
8,304
554
6,836
11,146
4,558
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
12
3 / 5 / 2
9,076
605
10,276
12,434
5,206
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 6 / 3
8,806
587
2,381
9,284
5,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Scirito
Ymir
13
3 / 3 / 14
10,056
670
7,900
12,769
11,833
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
16
13 / 0 / 6
11,695
780
11,815
11,254
7,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
hermi1tap
Neith
13
4 / 3 / 13
10,316
688
7,706
8,080
3,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
6
Kills
20
20
Deaths
6
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
MarkDCUK
Baron Samedi
1
9
2
0.22
W
Ymir
Scirito
Ymir
3
3
14
3.33
L
Hachiman
3
5
2
0.8
W
Tiamat
13
0
6
16
W
Neith
hermi1tap
Neith
4
3
13
3.5
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,493
Damage
27,421
32,864
Taken
32,103
15,003
Mitigated
22,390
2,227
Healing
6,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
MarkDCUK
Baron Samedi
6,836
204
198
519
11,146
4,558
0
6,490
4,656
32,598
0
W
Ymir
Scirito
Ymir
7,900
1,025
0
0
12,769
11,833
576
2,504
9,981
17,693
0
L
Hachiman
10,276
2,727
0
1,062
12,434
5,206
0
7,230
5,204
0
39,927
W
Tiamat
11,815
1,870
282
5,429
11,254
7,139
1,287
1,720
9,369
69,202
0
W
Neith
hermi1tap
Neith
7,706
2,114
0
1,222
8,080
3,418
1,125
2,027
5,877
0
23,506
L
2,381
556
0
448
9,284
5,239
0
6,011
3,273
0
7,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,186
Gold Earned
32,067
118
Minions Killed
163
0
Camps Cleared
0
651,943
Distance Traveled
718,129
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,304
554
47
3
0
192,924
1
W
Ymir
10,056
670
11
1
0
241,139
0
L
Hachiman
9,076
605
58
4
0
250,750
0
W
Tiamat
11,695
780
124
8
0
265,118
1
W
Neith
10,316
688
28
2
0
211,872
0
L
Odin
8,806
587
13
1
0
208,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role