Player Matchup

Neith
Neith
Bellmont17
Neith
Level 58
God Stats
19W - 20L
1,419 SR
Queue Stats
555W - 538L
1,505 Elo+
Solo
Bacchus
Bacchus
Coconauta
Bacchus
Level 105
God Stats
2W - 7L
1,500 SR
Queue Stats
158W - 145L
1,428 Elo+
Solo
Fenrir
Fenrir
Ginnja
Fenrir
Level 139
God Stats
10W - 10L
1,553 SR
Queue Stats
60W - 63L
1,445 Elo+
Solo
Thor
Thor
MrDrBananaRama
Thor
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 70L
1,589 Elo+
Solo
Tiamat
Tiamat
Zinorax
Tiamat
Level 69
God Stats
0W - 4L
1,164 SR
Queue Stats
152W - 134L
1,538 Elo+
Solo
Team Averages
Level 90
1,427 SR
1,501 Elo+

VS

Team Averages
Level 78
1,733 SR
1,523 Elo+
Xing Tian
Xing Tian
Seknoth
Xing Tian
Level 99
God Stats
4W - 1L
1,748 SR
Queue Stats
264W - 245L
1,525 Elo+
Solo
Neith
Neith
Shamalaka
Neith
Level 64
God Stats
2W - 1L
1,498 SR
Queue Stats
22W - 19L
1,487 Elo+
Party 1
Cabrakan
Cabrakan
SwolNeonCat69
Cabrakan
Level 80
God Stats
4W - 1L
1,950 SR
Queue Stats
30W - 26L
1,551 Elo+
Solo
Discordia
Discordia
econboi
Discordia
Level 69
God Stats
5W - 7L
1,731 SR
Queue Stats
233W - 214L
1,511 Elo+
Party 1
Set
Set
muciio2
Set
Level 79
God Stats
29W - 26L
1,737 SR
Queue Stats
773W - 720L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
3 / 4 / 0
9,875
470
9,811
13,610
4,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Coconauta
Bacchus
14
2 / 3 / 3
9,922
472
8,804
19,924
16,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
Ginnja
Fenrir
17
2 / 4 / 0
10,408
496
9,304
25,565
19,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
0 / 3 / 4
9,303
443
3,039
13,809
8,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tiamat
Zinorax
Tiamat
13
1 / 8 / 2
8,817
420
11,451
14,672
7,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Seknoth
Xing Tian
17
3 / 0 / 5
10,412
496
8,656
19,287
13,713
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Shamalaka
Neith
3
0 / 1 / 0
5,882
280
942
1,592
206
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
SwolNeonCat69
Cabrakan
17
2 / 3 / 4
10,721
511
18,788
15,954
23,232
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Discordia
econboi
Discordia
18
7 / 2 / 7
11,302
538
19,436
13,250
5,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
20
10 / 2 / 5
12,112
577
15,156
16,846
11,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
8
Kills
22
22
Deaths
8
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
3
4
0
0.75
L
Bacchus
Coconauta
Bacchus
2
3
3
1.17
L
Fenrir
Ginnja
Fenrir
2
4
0
0.5
L
0
3
4
0.67
W
Xing Tian
Seknoth
Xing Tian
3
0
5
5.5
W
Neith
Shamalaka
Neith
0
1
0
0
W
Cabrakan
SwolNeonCat69
Cabrakan
2
3
4
1.33
L
Tiamat
Zinorax
Tiamat
1
8
2
0.25
W
Discordia
econboi
Discordia
7
2
7
5.25
W
Set
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,409
Damage
62,978
87,580
Taken
66,929
56,919
Mitigated
53,841
25,908
Healing
23,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
9,811
4,553
198
5,819
13,610
4,652
1,080
8,389
5,101
0
52,775
L
Bacchus
Coconauta
Bacchus
8,804
1,086
0
2,594
19,924
16,747
0
8,294
11,312
24,942
0
L
Fenrir
Ginnja
Fenrir
9,304
4,464
0
13,689
25,565
19,329
0
16,833
8,648
0
63,959
L
3,039
792
0
355
13,809
8,238
0
4,511
9,074
0
70,606
W
Xing Tian
Seknoth
Xing Tian
8,656
503
0
6,963
19,287
13,713
622
2,569
16,718
65,120
0
W
Neith
Shamalaka
Neith
942
322
0
312
1,592
206
0
330
1,262
0
3,419
W
Cabrakan
SwolNeonCat69
Cabrakan
18,788
2,612
0
6,305
15,954
23,232
201
1,621
14,333
72,413
0
L
Tiamat
Zinorax
Tiamat
11,451
1,135
0
3,253
14,672
7,953
195
7,572
6,565
45,011
0
W
Discordia
econboi
Discordia
19,436
2,188
203
3,894
13,250
5,392
140
9,703
3,547
64,759
0
W
Set
15,156
5,305
0
5,579
16,846
11,298
0
6,032
10,814
0
104,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,325
Gold Earned
50,429
450
Minions Killed
511
0
Camps Cleared
0
1,870,806
Distance Traveled
1,644,088
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,875
470
101
5
0
375,804
0
L
Bacchus
9,922
472
34
2
0
425,011
7
L
Fenrir
10,408
496
124
6
0
348,055
0
L
Thor
9,303
443
109
5
0
398,406
2
W
Xing Tian
10,412
496
107
5
0
398,727
2
W
Neith
5,882
280
6
0
0
51,589
0
W
Cabrakan
10,721
511
134
6
0
352,819
0
L
Tiamat
8,817
420
82
4
0
323,530
4
W
Discordia
11,302
538
123
6
0
395,351
9
W
Set
12,112
577
141
7
0
445,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role