Player Matchup

Chaac
Chaac
FrankEX
Chaac
Level 69
God Stats
45W - 50L
1,545 SR
Queue Stats
512W - 523L
1,494 Elo+
Solo
Horus
Horus
Kash_Kyng_Romeo
Horus
Level 42
God Stats
3W - 4L
1,500 SR
Queue Stats
69W - 84L
1,651 Elo+
Party 1
Olorun
Olorun
MAGHEK18
Olorun
Level 84
God Stats
2W - 4L
1,279 SR
Queue Stats
304W - 304L
1,534 Elo+
Solo
Fenrir
Fenrir
Xaelynn
Fenrir
Level 34
God Stats
7W - 6L
1,534 SR
Queue Stats
18W - 23L
1,589 Elo+
Party 1
Ra
Ra
rice69
Ra
Level 33
God Stats
5W - 6L
1,537 SR
Queue Stats
52W - 64L
1,452 Elo+
Solo
Team Averages
Level 52
1,479 SR
1,544 Elo+

VS

Team Averages
Level 99
1,479 SR
1,468 Elo+
Cerberus
Cerberus
Albedo777
Cerberus
Level 108
God Stats
2W - 4L
1,236 SR
Queue Stats
38W - 38L
1,460 Elo+
Party 2
Tiamat
Tiamat
SyriXel
Tiamat
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 40L
1,419 Elo+
Party 2
Aphrodite
Aphrodite
ZamuelconZ
Aphrodite
Level 144
God Stats
8W - 5L
1,640 SR
Queue Stats
284W - 266L
1,562 Elo+
Solo
Tsukuyomi
Tsukuyomi
erevesper
Tsukuyomi
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 44L
1,503 Elo+
Party 2
Heimdallr
Heimdallr
pllx7
Heimdallr
Level 15
God Stats
6W - 7L
1,520 SR
Queue Stats
18W - 28L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FrankEX
Chaac
16
4 / 10 / 5
10,464
1,046
13,770
24,460
14,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 4 / 6
9,477
948
5,735
16,222
12,166
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
MAGHEK18
Olorun
15
1 / 5 / 9
9,510
951
6,417
12,770
5,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Xaelynn
Fenrir
15
4 / 6 / 6
10,299
1,030
12,025
18,057
7,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ra
16
0 / 8 / 10
9,429
943
14,845
14,832
5,791
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

137

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Albedo777
Cerberus
18
11 / 1 / 20
12,845
1,285
18,607
16,469
14,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
SyriXel
Tiamat
18
4 / 2 / 24
10,899
1,090
13,226
10,526
8,123
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
ZamuelconZ
Aphrodite
17
6 / 2 / 20
10,502
1,050
21,416
12,285
9,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
erevesper
Tsukuyomi
17
7 / 5 / 19
11,233
1,123
10,565
11,958
5,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
pllx7
Heimdallr
17
5 / 1 / 18
10,624
1,062
15,213
7,530
3,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
134
11
Kills
33
33
Deaths
11
36
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Albedo777
Cerberus
11
1
20
21
L
Chaac
FrankEX
Chaac
4
10
5
0.65
L
2
4
6
1.25
L
Olorun
MAGHEK18
Olorun
1
5
9
1.1
W
Tiamat
SyriXel
Tiamat
4
2
24
8
L
Fenrir
Xaelynn
Fenrir
4
6
6
1.17
W
Aphrodite
ZamuelconZ
Aphrodite
6
2
20
8
W
Tsukuyomi
erevesper
Tsukuyomi
7
5
19
3.3
W
Heimdallr
pllx7
Heimdallr
5
1
18
14
L
Ra
0
8
10
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,792
Damage
79,027
86,341
Taken
58,768
45,496
Mitigated
41,348
17,244
Healing
24,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Albedo777
Cerberus
18,607
1,562
1,003
5,936
16,469
14,924
0
7,129
9,340
31,974
0
L
Chaac
FrankEX
Chaac
13,770
4,632
0
3,613
24,460
14,393
0
15,286
9,174
0
24,852
L
5,735
2,742
1,796
2,988
16,222
12,166
0
9,053
7,169
0
11,771
L
Olorun
MAGHEK18
Olorun
6,417
1,704
905
2,219
12,770
5,379
0
8,405
4,365
30,744
0
W
Tiamat
SyriXel
Tiamat
13,226
2,871
0
3,880
10,526
8,123
0
5,115
5,411
32,912
0
L
Fenrir
Xaelynn
Fenrir
12,025
3,422
0
1,947
18,057
7,767
0
10,500
7,557
0
26,184
W
Aphrodite
ZamuelconZ
Aphrodite
21,416
894
4,979
6,775
12,285
9,145
0
3,220
9,065
35,508
0
W
Tsukuyomi
erevesper
Tsukuyomi
10,565
3,415
0
1,475
11,958
5,568
0
3,075
8,539
0
20,901
W
Heimdallr
pllx7
Heimdallr
15,213
8,888
0
879
7,530
3,588
0
2,723
4,618
0
29,743
L
Ra
14,845
1,924
2,140
1,636
14,832
5,791
0
10,005
4,827
46,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,179
Gold Earned
56,103
200
Minions Killed
176
9
Camps Cleared
6
1,017,357
Distance Traveled
930,723
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,845
1,285
36
4
1
179,208
0
L
Chaac
10,464
1,046
24
2
1
261,913
2
L
Horus
9,477
948
15
2
0
223,138
1
L
Olorun
9,510
951
49
5
2
171,170
0
W
Tiamat
10,899
1,090
44
4
2
196,182
1
L
Fenrir
10,299
1,030
20
2
4
186,800
1
W
Aphrodite
10,502
1,050
37
4
3
199,698
1
W
Tsukuyomi
11,233
1,123
16
2
0
187,791
0
W
Heimdallr
10,624
1,062
43
4
0
167,844
0
L
Ra
9,429
943
92
9
2
174,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role