Player Matchup

Apollo
Apollo
FOURTYK
Apollo
Level 65
God Stats
0W - 2L
1,300 SR
Queue Stats
1W - 5L
1,347 Elo+
Solo
Vamana
Vamana
ItsABigWrld
Vamana
Level 107
God Stats
16W - 13L
1,563 SR
Queue Stats
75W - 81L
1,538 Elo+
Solo
Tiamat
Tiamat
SisterFistr420
Tiamat
Level 105
God Stats
15W - 12L
1,297 SR
Queue Stats
206W - 138L
1,679 Elo+
Party 2
Danzaburou
Danzaburou
ThiccBepis
Danzaburou
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
iCubanKid
Ra
Level 103
God Stats
3W - 2L
1,747 SR
Queue Stats
92W - 84L
1,610 Elo+
Solo
Team Averages
Level 100
1,482 SR
1,535 Elo+

VS

Team Averages
Level 122
1,548 SR
1,680 Elo+
Hel
Hel
Darkice107
Hel
Level 105
God Stats
4W - 1L
1,929 SR
Queue Stats
5W - 1L
1,889 Elo+
Party 1
Neith
Neith
Hyruleanate
Neith
Level 68
God Stats
4W - 2L
1,683 SR
Queue Stats
179W - 165L
1,488 Elo+
Solo
Sol
Sol
InfernoVortex
Sol
Level 153
God Stats
2W - 1L
1,608 SR
Queue Stats
15W - 6L
1,755 Elo+
Party 1
Horus
Horus
Oceantar
Horus
Level 142
God Stats
1W - 1L
1,174 SR
Queue Stats
5W - 5L
1,563 Elo+
Party 1
Terra
Terra
xDreadtheDawnx
Terra
Level 141
God Stats
1W - 0L
1,343 SR
Queue Stats
13W - 7L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FOURTYK
Apollo
12
1 / 2 / 1
6,756
676
4,579
5,229
1,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
12
1 / 1 / 1
6,465
647
3,915
9,784
8,066
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 3 / 1
6,120
612
4,909
5,553
3,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
ThiccBepis
Danzaburou
12
1 / 1 / 1
6,434
643
4,905
6,354
2,203
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
0 / 2 / 1
6,914
691
6,033
5,832
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 6
7,387
739
4,329
7,352
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 2
7,319
732
7,828
7,329
3,327
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

14
3 / 1 / 4
7,587
759
6,122
5,149
2,078
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Horus
Oceantar
Horus
14
2 / 0 / 7
8,302
830
3,865
9,393
5,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 1 / 7
6,909
691
4,887
7,393
5,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
9
9
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
L
Apollo
FOURTYK
Apollo
1
2
1
0.75
W
2
0
2
3
W
3
1
4
5
L
Vamana
1
1
1
1.5
W
Horus
Oceantar
Horus
2
0
7
5.5
L
0
3
1
0.17
L
Danzaburou
ThiccBepis
Danzaburou
1
1
1
1.5
L
0
2
1
0.25
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,341
Damage
27,031
32,752
Taken
36,616
17,952
Mitigated
19,699
10,170
Healing
19,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,329
373
4,183
3,697
7,352
3,037
1,315
1,313
5,976
31,136
0
L
Apollo
FOURTYK
Apollo
4,579
1,587
0
351
5,229
1,592
212
2,210
2,966
0
13,241
W
7,828
2,527
0
1,912
7,329
3,327
1,837
2,166
4,918
0
33,171
W
6,122
1,977
0
1,012
5,149
2,078
2,604
1,744
3,321
25,987
0
L
Vamana
3,915
2,327
0
3,049
9,784
8,066
0
4,792
4,872
0
15,008
W
Horus
Oceantar
Horus
3,865
1,152
1,862
3,313
9,393
5,983
250
2,275
6,861
0
8,438
L
4,909
650
0
1,369
5,553
3,847
329
1,971
3,557
17,794
0
L
Danzaburou
ThiccBepis
Danzaburou
4,905
462
0
2,288
6,354
2,203
0
3,820
2,459
0
20,929
L
6,033
161
917
2,196
5,832
2,244
23
2,419
3,329
36,840
0
W
4,887
534
2,008
1,444
7,393
5,274
156
2,956
4,184
11,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,689
Gold Earned
37,504
228
Minions Killed
280
8
Camps Cleared
6
909,716
Distance Traveled
936,884
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,387
739
84
8
1
174,860
1
L
Apollo
6,756
676
37
4
1
156,523
3
W
Neith
7,319
732
86
9
0
177,617
2
W
Sol
7,587
759
68
7
4
185,005
4
L
Vamana
6,465
647
22
2
0
203,265
2
W
Horus
8,302
830
17
2
0
207,403
0
L
Tiamat
6,120
612
56
6
4
173,331
4
L
Danzaburou
6,434
643
25
3
0
183,373
2
L
Ra
6,914
691
88
9
3
193,224
2
W
Terra
6,909
691
25
3
1
191,999
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role