Player Matchup

Bellona
Bellona
Silver IV
BrunoeIago
Bellona
Silver IV
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,411 MMR
Solo
Merlin
Merlin
Gold III
PlusDonJuan57
Merlin
Gold III
Level 101
God Stats
19W - 19L
1,799 SR
Queue Stats
617W - 622L
1,434 MMR
Party 1
Artio
Artio
Silver I
UnaFrutitaComun
Artio
Silver I
Level 147
God Stats
68W - 48L
2,049 SR
Queue Stats
171W - 162L
1,416 MMR
Solo
Medusa
Medusa
Bronze III
WetWetShmuel
Medusa
Bronze III
Level 30
God Stats
10W - 12L
1,551 SR
Queue Stats
78W - 78L
1,400 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
hollowssuk
Ratatoskr
Gold IV
Level 149
God Stats
1W - 2L
1,205 SR
Queue Stats
437W - 427L
1,386 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,621 SR
1,410 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,508 SR
1,409 MMR
Hades
Hades
Silver II
L1m4_4r4uj0
Hades
Silver II
Level 160
God Stats
10W - 9L
1,091 SR
Queue Stats
66W - 50L
1,404 MMR
Solo
Izanami
Izanami
Bronze III
LekPushka313
Izanami
Bronze III
Level 154
God Stats
10W - 7L
1,500 SR
Queue Stats
207W - 211L
1,402 MMR
Solo
Janus
Janus
Silver II
TxzG-An1meT_T
Janus
Silver II
Level 85
God Stats
1W - 3L
1,696 SR
Queue Stats
59W - 66L
1,516 MMR
Party 2
Mercury
Mercury
Bronze III
Uprise Prodigy
Mercury
Bronze III
Level 32
God Stats
0W - 1L
1,754 SR
Queue Stats
12W - 9L
1,400 MMR
Solo
Cerberus
Cerberus
Silver II
cristhiianglezzz
Cerberus
Silver II
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 53L
1,321 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BrunoeIago
Bellona
12
1 / 3 / 3
6,448
496
6,267
9,432
7,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 1 / 2
7,418
571
4,500
4,947
2,093
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 2 / 9
6,980
537
7,114
10,555
5,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Medusa
14
2 / 1 / 0
7,486
576
6,199
6,532
1,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ratatoskr
hollowssuk
Ratatoskr
12
6 / 3 / 3
7,451
573
5,450
9,197
3,014
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
CthulhuArachneTsukuyomiBakasuraDanzaburou

VS

Bans
Nu WaCu ChulainnSkadiYmirSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
7,078
544
6,037
11,044
7,002
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
LekPushka313
Izanami
11
0 / 4 / 1
6,390
492
2,792
7,607
2,222
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
2 / 3 / 4
6,610
508
5,111
7,122
1,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 3 / 1
6,313
486
1,843
6,320
1,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 2 / 0
6,763
520
4,301
11,058
5,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
15
Kills
9
10
Deaths
15
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
BrunoeIago
Bellona
1
3
3
0.83
L
2
3
1
0.83
L
Izanami
LekPushka313
Izanami
0
4
1
0.13
W
4
1
2
5
L
2
3
4
1.33
W
2
2
9
3.25
L
2
3
1
0.83
W
Medusa
2
1
0
2
L
3
2
0
1.5
W
Ratatoskr
hollowssuk
Ratatoskr
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,530
Damage
20,084
40,663
Taken
43,151
19,903
Mitigated
18,431
16,151
Healing
12,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BrunoeIago
Bellona
6,267
1,341
0
3,142
9,432
7,554
42
4,936
4,448
0
32,968
L
6,037
874
52
5,369
11,044
7,002
202
3,083
7,961
40,769
0
L
Izanami
LekPushka313
Izanami
2,792
1,816
0
2,180
7,607
2,222
776
1,097
6,510
0
42,196
W
4,500
332
0
1,837
4,947
2,093
295
1,732
3,095
43,098
0
L
5,111
251
0
859
7,122
1,909
0
2,015
5,107
34,774
0
W
7,114
932
804
3,522
10,555
5,303
384
4,073
6,380
16,470
0
L
1,843
748
0
610
6,320
1,805
0
1,731
4,589
0
25,154
W
Medusa
6,199
2,379
0
3,851
6,532
1,939
686
1,496
5,014
0
58,564
L
4,301
340
0
3,379
11,058
5,493
0
3,688
7,370
19,762
0
W
Ratatoskr
hollowssuk
Ratatoskr
5,450
1,361
0
2,995
9,197
3,014
15
2,856
6,277
0
37,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,783
Gold Earned
33,154
327
Minions Killed
346
0
Camps Cleared
0
1,243,874
Distance Traveled
1,140,421
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,448
496
65
5
0
231,679
4
L
Hades
7,078
544
94
7
0
227,470
6
L
Izanami
6,390
492
90
7
0
199,231
0
W
Merlin
7,418
571
72
6
0
229,808
8
L
Janus
6,610
508
58
4
0
233,191
0
W
Artio
6,980
537
6
0
0
272,361
0
L
Mercury
6,313
486
54
4
0
228,953
1
W
Medusa
7,486
576
112
9
0
248,657
5
L
Cerberus
6,763
520
50
4
0
251,576
1
W
Ratatoskr
7,451
573
72
6
0
261,369
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role