Player Matchup

Artemis
Artemis
Rtvlover
Artemis
Level 16
God Stats
44W - 18L
1,691 SR
Queue Stats
70W - 40L
1,863 Elo+
Party 2
Hercules
Hercules
Spaffy
Hercules
Level 149
God Stats
21W - 14L
1,580 SR
Queue Stats
266W - 197L
1,620 Elo+
Party 2
Tiamat
Tiamat
kylehtekoala
Tiamat
Level 128
God Stats
4W - 5L
1,540 SR
Queue Stats
245W - 188L
1,598 Elo+
Party 2
Team Averages
Level 98
1,604 SR
1,694 Elo+

VS

Team Averages
Level 54
1,546 SR
1,693 Elo+
Geb
Geb
AlaskanDynamite
Geb
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 6L
1,728 Elo+
Party 1
Artemis
Artemis
AlexuSN
Artemis
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
SenpaiTea
Tiamat
Level 125
God Stats
2W - 2L
1,639 SR
Queue Stats
115W - 67L
1,850 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Rtvlover
Artemis
10
1 / 3 / 4
7,024
702
4,454
6,000
1,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
Spaffy
Hercules
10
3 / 4 / 2
7,316
732
8,497
10,430
4,788
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
11
3 / 3 / 2
7,609
761
8,518
6,650
4,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 8
7,751
775
4,083
9,455
6,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
AlexuSN
Artemis
12
8 / 3 / 2
8,683
868
7,810
9,281
3,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
SenpaiTea
Tiamat
12
2 / 3 / 8
7,874
787
6,201
7,668
4,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
7
Kills
10
10
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
1
8
4
W
Artemis
AlexuSN
Artemis
8
3
2
3
L
Artemis
Rtvlover
Artemis
1
3
4
1
W
Tiamat
SenpaiTea
Tiamat
2
3
8
2
L
Hercules
Spaffy
Hercules
3
4
2
1
L
Tiamat
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,469
Damage
18,094
23,080
Taken
26,404
11,093
Mitigated
14,459
5,448
Healing
7,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,083
354
0
1,717
9,455
6,493
26
2,644
6,661
14,096
0
W
Artemis
AlexuSN
Artemis
7,810
3,436
0
4,244
9,281
3,269
858
2,674
6,297
0
33,416
L
Artemis
Rtvlover
Artemis
4,454
1,714
0
989
6,000
1,803
420
2,019
3,865
0
18,458
W
Tiamat
SenpaiTea
Tiamat
6,201
355
0
1,819
7,668
4,697
393
2,873
4,621
25,587
0
L
Hercules
Spaffy
Hercules
8,497
2,483
0
2,048
10,430
4,788
423
4,453
5,707
0
16,020
L
Tiamat
8,518
702
0
2,411
6,650
4,502
84
3,584
2,959
29,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,949
Gold Earned
24,308
108
Minions Killed
117
0
Camps Cleared
0
530,952
Distance Traveled
607,080
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,751
775
11
1
0
225,972
1
W
Artemis
8,683
868
49
5
0
179,641
4
L
Artemis
7,024
702
38
4
0
162,513
1
W
Tiamat
7,874
787
57
6
0
201,467
3
L
Hercules
7,316
732
23
2
0
197,746
4
L
Tiamat
7,609
761
47
5
0
170,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role