Player Matchup

Sobek
Sobek
Sluffers
Sobek
Level 25
God Stats
5W - 6L
1,854 SR
Queue Stats
36W - 30L
1,469 Elo+
Party 3
Tiamat
Tiamat
Vaedrien
Tiamat
Level 25
God Stats
13W - 7L
1,465 SR
Queue Stats
159W - 142L
1,543 Elo+
Solo
Guan Yu
Guan Yu
Visorsama
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,456 Elo+
Party 3
Apollo
Apollo
homely-whey8
Apollo
Level 17
God Stats
1W - 2L
1,295 SR
Queue Stats
96W - 111L
1,460 Elo+
Party 1
Arachne
Arachne
АРКАНА123
Arachne
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
262W - 291L
1,475 Elo+
Party 1
Team Averages
Level 20
1,523 SR
1,480 Elo+

VS

Team Averages
Level 23
1,509 SR
1,523 Elo+
Cerberus
Cerberus
Cueeck
Cerberus
Level 31
God Stats
8W - 10L
1,535 SR
Queue Stats
77W - 73L
1,538 Elo+
Party 2
Ra
Ra
Droxino
Ra
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 11L
1,466 Elo+
Solo
Nemesis
Nemesis
Evei
Nemesis
Level 21
God Stats
28W - 17L
1,581 SR
Queue Stats
31W - 27L
1,515 Elo+
Solo
Cu Chulainn
Cu Chulainn
Florschach
Cu Chulainn
Level 24
God Stats
1W - 3L
1,288 SR
Queue Stats
134W - 144L
1,555 Elo+
Solo
Izanami
Izanami
Snakeb0y
Izanami
Level 29
God Stats
17W - 15L
1,641 SR
Queue Stats
73W - 64L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Sluffers
Sobek
5
0 / 3 / 0
3,668
459
1,963
5,437
2,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
Vaedrien
Tiamat
8
1 / 1 / 1
4,930
616
2,298
3,007
1,942
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
Visorsama
Guan Yu
6
1 / 2 / 0
3,967
496
1,520
4,020
2,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
5
0 / 4 / 0
3,677
460
1,700
4,677
834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
4 / 3 / 0
5,175
647
3,179
6,434
1,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cueeck
Cerberus
8
5 / 0 / 2
5,619
702
2,849
4,920
2,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
1 / 1 / 3
5,041
630
2,035
2,910
773
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Evei
Nemesis
8
3 / 3 / 0
5,093
637
2,350
4,468
3,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Florschach
Cu Chulainn
9
2 / 1 / 0
5,268
659
3,657
5,087
2,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Snakeb0y
Izanami
8
2 / 1 / 6
5,037
630
4,776
4,509
1,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
6
Kills
13
13
Deaths
6
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Cueeck
Cerberus
5
0
2
6
W
1
1
3
2.5
W
Nemesis
Evei
Nemesis
3
3
0
1
W
Cu Chulainn
Florschach
Cu Chulainn
2
1
0
2
L
Sobek
Sluffers
Sobek
0
3
0
0
W
Izanami
Snakeb0y
Izanami
2
1
6
5
L
Tiamat
Vaedrien
Tiamat
1
1
1
1.5
L
Guan Yu
Visorsama
Guan Yu
1
2
0
0.5
L
Apollo
0
4
0
0
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,660
Damage
15,667
23,575
Taken
21,894
9,080
Mitigated
10,377
6,400
Healing
7,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Cueeck
Cerberus
2,849
387
0
2,563
4,920
2,778
312
1,407
3,461
12,150
0
W
2,035
318
82
813
2,910
773
0
965
1,853
20,704
0
W
Nemesis
Evei
Nemesis
2,350
1,381
0
725
4,468
3,050
0
299
4,111
0
22,756
W
Cu Chulainn
Florschach
Cu Chulainn
3,657
1,032
0
979
5,087
2,645
0
0
4,937
0
26,612
L
Sobek
Sluffers
Sobek
1,963
280
0
1,095
5,437
2,259
0
1,648
3,789
5,897
0
W
Izanami
Snakeb0y
Izanami
4,776
3,735
0
2,269
4,509
1,131
854
1,354
3,099
0
28,397
L
Tiamat
Vaedrien
Tiamat
2,298
105
0
976
3,007
1,942
0
742
2,208
21,036
0
L
Guan Yu
Visorsama
Guan Yu
1,520
592
0
878
4,020
2,419
0
0
3,795
0
5,915
L
Apollo
1,700
984
0
1,061
4,677
834
0
1,332
3,333
0
11,304
L
3,179
2,226
0
2,390
6,434
1,626
0
937
5,291
0
20,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,417
Gold Earned
26,058
139
Minions Killed
275
0
Camps Cleared
0
710,792
Distance Traveled
744,795
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,619
702
33
4
0
160,174
1
W
Ra
5,041
630
65
8
0
152,779
4
W
Nemesis
5,093
637
44
6
0
161,788
0
W
Cu Chulainn
5,268
659
72
9
0
145,443
1
L
Sobek
3,668
459
5
1
0
150,189
1
W
Izanami
5,037
630
61
8
0
124,611
1
L
Tiamat
4,930
616
51
6
0
162,848
1
L
Guan Yu
3,967
496
18
2
0
121,758
1
L
Apollo
3,677
460
20
3
0
104,354
0
L
Arachne
5,175
647
45
6
0
171,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role