Player Matchup

Discordia
Discordia
GOLD_DRAGON10
Discordia
Level 50
God Stats
2W - 0L
1,277 SR
Queue Stats
92W - 90L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Milesalex
Baron Samedi
Level 103
God Stats
5W - 3L
1,791 SR
Queue Stats
120W - 137L
1,498 Elo+
Party 2
Danzaburou
Danzaburou
Sir-Shakey
Danzaburou
Level 103
God Stats
14W - 15L
1,557 SR
Queue Stats
137W - 149L
1,501 Elo+
Party 2
Fenrir
Fenrir
lionelrichtea767
Fenrir
Level 135
God Stats
4W - 4L
1,536 SR
Queue Stats
76W - 79L
1,494 Elo+
Party 2
Kuzenbo
Kuzenbo
maximus1889
Kuzenbo
Level 67
God Stats
4W - 5L
1,508 SR
Queue Stats
95W - 109L
1,459 Elo+
Party 2
Team Averages
Level 92
1,534 SR
1,490 Elo+

VS

Team Averages
Level 73
1,460 SR
1,472 Elo+
Aphrodite
Aphrodite
CFD l ZnZ 10
Aphrodite
Level 61
God Stats
42W - 57L
1,464 SR
Queue Stats
674W - 665L
1,390 Elo+
Party 1
Kuzenbo
Kuzenbo
LeGrandSinkuo
Kuzenbo
Level 99
God Stats
2W - 3L
1,537 SR
Queue Stats
144W - 123L
1,614 Elo+
Party 1
Heimdallr
Heimdallr
Man_Dont_Care145
Heimdallr
Level 69
God Stats
7W - 9L
1,342 SR
Queue Stats
170W - 189L
1,338 Elo+
Solo
Bellona
Bellona
Trustymaple7994
Bellona
Level 68
God Stats
2W - 3L
1,456 SR
Queue Stats
282W - 268L
1,529 Elo+
Solo
Poseidon
Poseidon
biGGie1403
Poseidon
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GOLD_DRAGON10
Discordia
17
5 / 2 / 7
10,548
555
13,876
9,008
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Milesalex
Baron Samedi
17
0 / 0 / 5
10,134
533
6,164
4,809
4,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Danzaburou
Sir-Shakey
Danzaburou
15
9 / 1 / 7
11,076
583
21,338
12,612
4,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
13 / 1 / 6
11,470
604
11,593
15,091
6,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
maximus1889
Kuzenbo
14
0 / 1 / 11
8,323
438
7,640
13,496
11,429
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CFD l ZnZ 10
Aphrodite
14
1 / 7 / 2
8,795
463
6,278
17,874
7,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
11
1 / 3 / 0
6,969
367
6,603
16,293
13,470
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
12
1 / 10 / 2
7,478
394
7,776
18,917
7,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 2 / 0
8,571
451
3,815
13,622
13,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
biGGie1403
Poseidon
12
2 / 5 / 1
8,017
422
7,462
14,193
4,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
10
27
Kills
5
5
Deaths
27
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
CFD l ZnZ 10
Aphrodite
1
7
2
0.29
W
Discordia
GOLD_DRAGON10
Discordia
5
2
7
4.25
L
Kuzenbo
1
3
0
0.33
L
Heimdallr
1
10
2
0.2
W
Baron Samedi
Milesalex
Baron Samedi
0
0
5
2.5
W
Danzaburou
Sir-Shakey
Danzaburou
9
1
7
12.5
L
0
2
0
0
L
Poseidon
biGGie1403
Poseidon
2
5
1
0.5
W
13
1
6
16
W
Kuzenbo
maximus1889
Kuzenbo
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,611
Damage
31,934
55,016
Taken
80,899
31,097
Mitigated
46,514
22,970
Healing
28,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
CFD l ZnZ 10
Aphrodite
6,278
144
3,158
8,845
17,874
7,373
174
6,294
10,906
62,798
0
W
Discordia
GOLD_DRAGON10
Discordia
13,876
747
0
1,785
9,008
3,305
1,485
4,272
4,736
64,013
0
L
Kuzenbo
6,603
1,654
974
4,462
16,293
13,470
0
5,927
10,272
33,534
0
L
Heimdallr
7,776
3,502
0
2,020
18,917
7,365
0
3,985
14,870
0
45,255
W
Baron Samedi
Milesalex
Baron Samedi
6,164
901
227
2,448
4,809
4,478
0
1,417
3,192
55,928
0
W
Danzaburou
Sir-Shakey
Danzaburou
21,338
12,568
0
6,808
12,612
4,984
3,818
5,048
7,514
0
70,760
L
3,815
688
0
4,537
13,622
13,953
0
6,657
6,847
0
49,323
L
Poseidon
biGGie1403
Poseidon
7,462
950
88
4,602
14,193
4,353
0
3,721
10,324
40,767
0
W
11,593
1,408
0
8,351
15,091
6,901
0
3,428
11,638
0
73,928
W
Kuzenbo
maximus1889
Kuzenbo
7,640
3,265
594
2,757
13,496
11,429
751
6,178
7,297
24,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,551
Gold Earned
39,830
481
Minions Killed
457
0
Camps Cleared
0
1,711,385
Distance Traveled
1,621,100
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,795
463
122
6
0
324,933
4
W
Discordia
10,548
555
133
7
0
349,627
6
L
Kuzenbo
6,969
367
55
3
0
356,471
5
L
Heimdallr
7,478
394
81
4
0
286,812
0
W
Baron Samedi
10,134
533
101
5
0
275,427
7
W
Danzaburou
11,076
583
122
6
0
311,327
5
L
Bellona
8,571
451
120
6
0
328,203
7
L
Poseidon
8,017
422
79
4
0
324,681
0
W
Fenrir
11,470
604
100
5
0
399,547
5
W
Kuzenbo
8,323
438
25
1
0
375,457
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role