Player Matchup

Apollo
Apollo
B1GMIKExEP1CZz
Apollo
Level 41
God Stats
23W - 26L
1,498 SR
Queue Stats
214W - 234L
1,398 Elo+
Party 2
Ra
Ra
BigPolly97
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,632 Elo+
Party 2
Cabrakan
Cabrakan
PukkaPengPie
Cabrakan
Level 17
God Stats
3W - 6L
1,564 SR
Queue Stats
11W - 22L
1,425 Elo+
Party 2
Osiris
Osiris
ULT WOLFZ
Osiris
Level 63
God Stats
16W - 16L
1,513 SR
Queue Stats
381W - 400L
1,439 Elo+
Party 2
Arachne
Arachne
wrxcked97
Arachne
Level 43
God Stats
26W - 22L
1,863 SR
Queue Stats
202W - 208L
1,408 Elo+
Party 2
Team Averages
Level 34
1,587 SR
1,460 Elo+

VS

Team Averages
Level 99
1,530 SR
1,519 Elo+
Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
JuanilloLEKE-
Artemis
Level 16
God Stats
14W - 17L
1,500 SR
Queue Stats
229W - 192L
1,560 Elo+
Party 1
Geb
Geb
MRTJ Auriel
Geb
Level 120
God Stats
4W - 2L
1,282 SR
Queue Stats
164W - 143L
1,551 Elo+
Party 1
Sun Wukong
Sun Wukong
Melyo_Bladez
Sun Wukong
Level 104
God Stats
8W - 8L
1,617 SR
Queue Stats
60W - 56L
1,413 Elo+
Solo
Mercury
Mercury
PiferinFdez
Mercury
Level 124
God Stats
4W - 2L
1,750 SR
Queue Stats
530W - 453L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
5,968
426
4,568
9,763
2,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 5 / 1
6,078
434
3,149
6,898
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
PukkaPengPie
Cabrakan
9
2 / 5 / 0
5,561
397
4,199
13,870
7,148
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
ULT WOLFZ
Osiris
10
1 / 3 / 1
6,366
455
5,604
7,218
6,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
wrxcked97
Arachne
9
0 / 6 / 1
5,991
428
3,272
9,621
4,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
5 / 0 / 3
7,617
544
6,041
3,591
3,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
11
3 / 1 / 6
6,754
482
9,660
7,045
2,439
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 8
6,728
481
5,766
10,130
3,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Melyo_Bladez
Sun Wukong
13
6 / 0 / 2
8,310
594
7,863
9,525
6,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
PiferinFdez
Mercury
13
6 / 1 / 2
7,710
551
4,693
8,014
2,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
5
Kills
22
22
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
0
3
6.5
L
2
3
1
0.83
L
0
5
1
0.1
W
Artemis
3
1
6
6
W
2
3
8
2
W
Sun Wukong
Melyo_Bladez
Sun Wukong
6
0
2
7
W
Mercury
PiferinFdez
Mercury
6
1
2
7
L
Cabrakan
PukkaPengPie
Cabrakan
2
5
0
0.4
L
Osiris
ULT WOLFZ
Osiris
1
3
1
0.5
L
Arachne
wrxcked97
Arachne
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,792
Damage
34,023
47,370
Taken
38,305
23,909
Mitigated
18,645
12,077
Healing
13,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
6,041
916
0
2,035
3,591
3,175
393
1,279
2,312
43,537
0
L
4,568
3,193
853
2,600
9,763
2,941
720
3,707
5,896
0
30,121
L
3,149
405
126
1,068
6,898
2,281
0
1,523
5,198
32,816
0
W
Artemis
9,660
5,910
0
3,381
7,045
2,439
1,054
1,334
5,711
0
35,326
W
5,766
1,415
0
1,250
10,130
3,830
160
2,837
7,293
22,771
0
W
Sun Wukong
Melyo_Bladez
Sun Wukong
7,863
1,934
0
3,808
9,525
6,541
593
904
8,621
0
40,778
W
Mercury
PiferinFdez
Mercury
4,693
2,568
0
2,564
8,014
2,660
0
994
7,020
0
41,291
L
Cabrakan
PukkaPengPie
Cabrakan
4,199
979
309
2,854
13,870
7,148
0
4,818
8,901
12,855
0
L
Osiris
ULT WOLFZ
Osiris
5,604
1,762
0
1,610
7,218
6,639
600
87
6,850
0
33,995
L
Arachne
wrxcked97
Arachne
3,272
2,599
0
2,657
9,621
4,900
0
1,207
8,318
0
33,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,964
Gold Earned
37,119
281
Minions Killed
335
0
Camps Cleared
0
1,255,224
Distance Traveled
1,325,332
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,617
544
80
6
0
242,258
1
L
Apollo
5,968
426
56
4
0
280,581
0
L
Ra
6,078
434
79
6
0
253,262
0
W
Artemis
6,754
482
41
3
0
235,714
2
W
Geb
6,728
481
29
2
0
254,838
1
W
Sun Wukong
8,310
594
99
7
0
279,706
9
W
Mercury
7,710
551
86
6
0
312,816
1
L
Cabrakan
5,561
397
20
1
0
225,758
2
L
Osiris
6,366
455
62
4
0
235,193
0
L
Arachne
5,991
428
64
5
0
260,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role