Player Matchup

Tsukuyomi
Tsukuyomi
TheMachine827
Tsukuyomi
Level 128
God Stats
5W - 4L
1,779 SR
Queue Stats
246W - 238L
1,451 Elo+
Party 1
Chang'e
Chang'e
Yormungandertop
Chang'e
Level 58
God Stats
4W - 3L
1,310 SR
Queue Stats
143W - 124L
1,660 Elo+
Party 1
Tiamat
Tiamat
naim2727
Tiamat
Level 118
God Stats
25W - 12L
1,911 SR
Queue Stats
166W - 129L
1,720 Elo+
Party 1
Team Averages
Level 101
1,667 SR
1,611 Elo+

VS

Team Averages
Level 54
1,619 SR
1,456 Elo+
Tiamat
Tiamat
lacky-luc
Tiamat
Level 60
God Stats
17W - 12L
1,712 SR
Queue Stats
287W - 259L
1,462 Elo+
Party 2
Artemis
Artemis
offical_kerstin
Artemis
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
xImFloris__
Chaac
Level 89
God Stats
6W - 7L
1,645 SR
Queue Stats
33W - 56L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
TheMachine827
Tsukuyomi
15
8 / 3 / 11
12,258
721
20,908
21,696
11,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 4 / 10
11,410
671
12,974
16,571
8,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tiamat
naim2727
Tiamat
16
8 / 1 / 11
12,526
737
17,303
14,376
13,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
lacky-luc
Tiamat
15
4 / 6 / 3
10,839
638
20,805
19,803
15,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 6 / 4
8,901
524
4,474
9,738
2,723
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
4 / 9 / 2
10,607
624
13,524
27,480
19,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
21
Kills
8
8
Deaths
21
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
TheMachine827
Tsukuyomi
8
3
11
4.5
W
5
4
10
2.5
L
Tiamat
lacky-luc
Tiamat
4
6
3
0.92
W
Tiamat
naim2727
Tiamat
8
1
11
13.5
L
0
6
4
0.33
L
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,185
Damage
38,803
52,643
Taken
57,021
34,187
Mitigated
38,273
33,364
Healing
12,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
TheMachine827
Tsukuyomi
20,908
6,164
868
7,116
21,696
11,426
1,114
8,852
12,844
0
54,712
W
12,974
1,646
9,190
8,264
16,571
8,837
746
7,497
9,074
41,924
0
L
Tiamat
lacky-luc
Tiamat
20,805
1,464
489
6,580
19,803
15,692
0
8,516
11,002
64,932
0
W
Tiamat
naim2727
Tiamat
17,303
2,170
987
6,939
14,376
13,924
1,278
4,501
9,875
70,072
0
L
4,474
1,846
0
63
9,738
2,723
0
4,429
5,309
0
16,608
L
13,524
1,898
320
5,002
27,480
19,858
0
16,656
10,415
0
41,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,194
Gold Earned
30,347
232
Minions Killed
209
0
Camps Cleared
0
910,111
Distance Traveled
722,800
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,258
721
61
4
0
314,338
0
W
Chang'e
11,410
671
65
4
0
281,754
2
L
Tiamat
10,839
638
102
6
0
279,160
2
W
Tiamat
12,526
737
106
6
0
314,019
7
L
Artemis
8,901
524
32
2
0
207,123
0
L
Chaac
10,607
624
75
4
0
236,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role