Player Matchup

Nu Wa
Nu Wa
OakDragoon15160
Nu Wa
Level 21
God Stats
62W - 71L
1,308 SR
Queue Stats
329W - 353L
1,343 Elo+
Party 1
Nemesis
Nemesis
TeChX_TeChX
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
TripleAxes33
Sun Wukong
Level 25
God Stats
34W - 20L
1,407 SR
Queue Stats
463W - 444L
1,322 Elo+
Party 1
Neith
Neith
bigburf1995
Neith
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 126L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
joshuar31
Kuzenbo
Level 60
God Stats
5W - 6L
1,280 SR
Queue Stats
310W - 269L
1,247 Elo+
Party 1
Team Averages
Level 23
1,399 SR
1,382 Elo+

VS

Team Averages
Level 4
1,439 SR
1,500 Elo+
Cthulhu
Cthulhu
Hales9558
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
JGT3861
Aphrodite
Level 5
God Stats
0W - 1L
1,193 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
SownUnicorn8926
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
takeshiaoki2007
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thor
Thor
velik-nik
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 40
10,988
440
17,430
12,004
3,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
TeChX_TeChX
Nemesis
15
18 / 9 / 24
12,682
507
20,831
16,484
5,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
TripleAxes33
Sun Wukong
19
35 / 3 / 24
14,833
593
28,845
21,823
14,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
10 / 4 / 27
10,889
436
23,421
14,733
5,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kuzenbo
joshuar31
Kuzenbo
17
21 / 2 / 37
13,329
533
21,888
25,996
17,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hales9558
Cthulhu
12
4 / 17 / 10
10,374
415
16,006
30,799
26,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
JGT3861
Aphrodite
13
9 / 18 / 7
11,307
452
18,495
25,631
12,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
SownUnicorn8926
Jormungandr
11
1 / 18 / 4
8,550
342
6,906
25,305
13,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

13
6 / 17 / 9
10,628
425
19,821
26,701
7,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thor
11
1 / 21 / 8
8,784
351
2,765
22,854
5,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

241
Kill Participation
59
89
Kills
21
21
Deaths
91
152
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Hales9558
Cthulhu
4
17
10
0.53
L
Aphrodite
JGT3861
Aphrodite
9
18
7
0.69
W
5
3
40
8.33
L
Jormungandr
SownUnicorn8926
Jormungandr
1
18
4
0.17
W
Nemesis
TeChX_TeChX
Nemesis
18
9
24
3.33
W
Sun Wukong
TripleAxes33
Sun Wukong
35
3
24
15.67
W
10
4
27
5.88
W
Kuzenbo
joshuar31
Kuzenbo
21
2
37
19.75
L
6
17
9
0.62
L
Thor
1
21
8
0.24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,415
Damage
63,993
91,040
Taken
131,290
46,364
Mitigated
65,103
24,357
Healing
20,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Hales9558
Cthulhu
16,006
1,043
115
888
30,799
26,028
11
8,217
22,582
36,736
0
L
Aphrodite
JGT3861
Aphrodite
18,495
2,981
3,976
8,557
25,631
12,062
533
8,464
17,167
53,047
0
W
17,430
6,986
0
1,019
12,004
3,985
240
7,815
4,164
39,025
0
L
Jormungandr
SownUnicorn8926
Jormungandr
6,906
2,505
0
477
25,305
13,685
48
5,854
19,451
34,549
0
W
Nemesis
TeChX_TeChX
Nemesis
20,831
9,642
0
895
16,484
5,786
48
6,498
9,886
0
38,498
W
Sun Wukong
TripleAxes33
Sun Wukong
28,845
9,788
1,328
8,406
21,823
14,128
3,765
8,823
12,925
0
71,510
W
23,421
12,297
0
3,783
14,733
5,455
822
8,570
6,088
0
49,630
W
Kuzenbo
joshuar31
Kuzenbo
21,888
8,585
0
8,926
25,996
17,010
1,889
9,243
16,570
60,858
0
L
19,821
9,479
0
6,856
26,701
7,573
561
9,496
17,205
0
45,284
L
Thor
2,765
1,790
0
0
22,854
5,755
0
7,287
15,567
0
14,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,721
Gold Earned
49,643
295
Minions Killed
251
0
Camps Cleared
0
2,184,348
Distance Traveled
1,817,705
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,374
415
36
1
0
411,932
10
L
Aphrodite
11,307
452
81
3
0
380,250
0
W
Nu Wa
10,988
440
39
2
0
383,556
0
L
Jormungandr
8,550
342
48
2
0
328,841
1
W
Nemesis
12,682
507
37
1
0
537,508
8
W
Sun Wukong
14,833
593
96
4
0
469,432
0
W
Neith
10,889
436
67
3
0
333,441
0
W
Kuzenbo
13,329
533
56
2
0
460,411
1
L
Artemis
10,628
425
53
2
0
327,221
0
L
Thor
8,784
351
33
1
0
369,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role