Player Matchup

Heimdallr
Heimdallr
I Veximity I
Heimdallr
Level 21
God Stats
11W - 11L
1,317 SR
Queue Stats
160W - 170L
1,472 Elo+
Solo
Cerberus
Cerberus
SleepyZDS
Cerberus
Level 29
God Stats
11W - 8L
1,719 SR
Queue Stats
178W - 169L
1,526 Elo+
Solo
Medusa
Medusa
caphowdy6t9
Medusa
Level 16
God Stats
49W - 57L
1,562 SR
Queue Stats
51W - 67L
1,570 Elo+
Solo
Susano
Susano
sapke1712
Susano
Level 29
God Stats
4W - 3L
1,466 SR
Queue Stats
108W - 143L
1,486 Elo+
Solo
Zeus
Zeus
stacysmom_03
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 78L
1,548 Elo+
Solo
Team Averages
Level 23
1,513 SR
1,520 Elo+

VS

Team Averages
Level 11
1,506 SR
1,534 Elo+
Ymir
Ymir
Alpha_Omelet
Ymir
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 27L
1,454 Elo+
Solo
Tyr
Tyr
B3n1t0_xCaMeL4s
Tyr
Level 4
God Stats
6W - 3L
1,500 SR
Queue Stats
152W - 68L
1,753 Elo+
Party 1
Nemesis
Nemesis
Hart0240
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,462 Elo+
Solo
Pele
Pele
astuto964piloto
Pele
Level 22
God Stats
7W - 6L
1,270 SR
Queue Stats
444W - 465L
1,509 Elo+
Solo
Anubis
Anubis
iGodZz713
Anubis
Level 4
God Stats
13W - 10L
1,759 SR
Queue Stats
140W - 65L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
I Veximity I
Heimdallr
10
0 / 4 / 4
5,810
484
4,172
8,444
2,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
SleepyZDS
Cerberus
9
4 / 4 / 0
5,666
472
3,977
12,440
4,381
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
10
0 / 4 / 0
6,203
517
5,037
7,329
2,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Susano
sapke1712
Susano
9
0 / 3 / 0
5,186
432
2,283
8,652
2,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 2 / 0
4,142
345
690
1,900
319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 2
7,046
587
4,883
5,575
3,101
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
5 / 0 / 1
7,233
603
7,747
6,627
2,313
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
Hart0240
Nemesis
7
0 / 3 / 0
4,875
406
1,577
5,841
1,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 1 / 3
6,248
521
2,638
7,417
1,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
iGodZz713
Anubis
13
8 / 0 / 3
7,751
646
9,666
5,766
3,074
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
17
17
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
5
0
1
5.5
W
Nemesis
Hart0240
Nemesis
0
3
0
0
L
Heimdallr
I Veximity I
Heimdallr
0
4
4
0.5
L
Cerberus
SleepyZDS
Cerberus
4
4
0
1
W
0
1
3
1.5
L
Medusa
0
4
0
0
W
Anubis
iGodZz713
Anubis
8
0
3
9.5
L
Susano
sapke1712
Susano
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,159
Damage
26,511
38,765
Taken
31,226
12,293
Mitigated
11,788
11,273
Healing
9,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,883
683
0
180
5,575
3,101
524
0
5,575
24,077
0
W
7,747
1,543
0
2,761
6,627
2,313
0
619
6,008
0
40,990
W
Nemesis
Hart0240
Nemesis
1,577
496
0
368
5,841
1,302
372
1,348
4,493
0
9,524
L
Heimdallr
I Veximity I
Heimdallr
4,172
1,772
0
2,525
8,444
2,684
0
732
7,712
0
28,359
L
Cerberus
SleepyZDS
Cerberus
3,977
161
172
2,971
12,440
4,381
0
5,957
6,483
23,979
0
W
2,638
723
0
2,601
7,417
1,998
610
1,090
6,327
0
35,614
L
Medusa
5,037
1,890
0
1,614
7,329
2,344
393
4,358
2,971
0
31,771
W
Anubis
iGodZz713
Anubis
9,666
1,405
0
3,662
5,766
3,074
158
1,610
4,156
47,665
0
L
Susano
sapke1712
Susano
2,283
639
0
3,491
8,652
2,565
0
2,318
6,334
0
22,786
L
690
284
0
500
1,900
319
0
1,184
716
5,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,007
Gold Earned
33,153
232
Minions Killed
274
0
Camps Cleared
0
877,934
Distance Traveled
1,237,215
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,046
587
53
4
0
234,681
0
W
Tyr
7,233
603
65
5
0
284,056
2
W
Nemesis
4,875
406
15
1
0
237,371
0
L
Heimdallr
5,810
484
56
5
0
201,498
1
L
Cerberus
5,666
472
47
4
0
213,247
2
W
Pele
6,248
521
68
6
0
252,558
2
L
Medusa
6,203
517
71
6
0
201,660
3
W
Anubis
7,751
646
73
6
0
228,549
0
L
Susano
5,186
432
50
4
0
194,909
1
L
Zeus
4,142
345
8
1
0
66,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role