Player Matchup

Ne Zha
Ne Zha
Eggscalibre
Ne Zha
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,205 Elo+
Party 2
Cthulhu
Cthulhu
HH-HS99
Cthulhu
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,122 Elo+
Party 2
Sun Wukong
Sun Wukong
Wofih
Sun Wukong
Level 18
God Stats
12W - 22L
1,552 SR
Queue Stats
96W - 129L
1,312 Elo+
Party 4
Tiamat
Tiamat
Zabraxis1202
Tiamat
Level 69
God Stats
13W - 22L
1,606 SR
Queue Stats
280W - 272L
1,462 Elo+
Party 4
Heimdallr
Heimdallr
yyahyaa
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 32L
1,033 Elo+
Party 2
Team Averages
Level 51
1,532 SR
1,227 Elo+

VS

Team Averages
Level 40
1,453 SR
1,382 Elo+
Chronos
Chronos
CrowTsu
Chronos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,337 Elo+
Party 3
Guan Yu
Guan Yu
NeoPrin
Guan Yu
Level 65
God Stats
1W - 0L
1,454 SR
Queue Stats
6W - 9L
1,311 Elo+
Party 3
Mercury
Mercury
fmm905300
Mercury
Level 57
God Stats
9W - 9L
1,394 SR
Queue Stats
87W - 96L
1,323 Elo+
Party 1
Cthulhu
Cthulhu
raDiesle
Cthulhu
Level 34
God Stats
1W - 4L
1,315 SR
Queue Stats
22W - 23L
1,534 Elo+
Solo
Izanami
Izanami
ten-no-kamiOKAMI
Izanami
Level 29
God Stats
46W - 36L
1,604 SR
Queue Stats
66W - 64L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
6 / 5 / 2
11,740
470
11,218
20,678
8,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
HH-HS99
Cthulhu
17
4 / 6 / 6
12,006
480
16,855
17,564
14,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
Wofih
Sun Wukong
17
0 / 2 / 5
10,533
421
5,410
17,538
13,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
20
5 / 2 / 4
12,999
520
18,438
13,876
14,612
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
yyahyaa
Heimdallr
16
2 / 7 / 4
10,069
403
5,668
15,441
4,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CrowTsu
Chronos
19
3 / 6 / 3
12,070
483
11,487
16,994
6,214
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Guan Yu
NeoPrin
Guan Yu
18
8 / 4 / 8
11,643
466
14,312
16,646
14,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
fmm905300
Mercury
19
2 / 1 / 6
11,627
465
4,919
14,010
5,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
raDiesle
Cthulhu
19
3 / 2 / 5
12,815
513
15,564
19,001
20,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 4 / 9
11,972
479
12,336
21,437
7,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
53
17
Kills
22
22
Deaths
17
21
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chronos
CrowTsu
Chronos
3
6
3
0.75
L
Ne Zha
6
5
2
1.4
L
Cthulhu
HH-HS99
Cthulhu
4
6
6
1.17
W
Guan Yu
NeoPrin
Guan Yu
8
4
8
3
L
Sun Wukong
Wofih
Sun Wukong
0
2
5
1.25
L
Tiamat
5
2
4
3.5
W
Mercury
fmm905300
Mercury
2
1
6
5
W
Cthulhu
raDiesle
Cthulhu
3
2
5
2.75
W
6
4
9
2.63
L
Heimdallr
yyahyaa
Heimdallr
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,589
Damage
58,618
85,097
Taken
88,088
55,774
Mitigated
53,611
23,468
Healing
25,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
CrowTsu
Chronos
11,487
2,578
0
4,774
16,994
6,214
1,820
7,161
9,758
62,186
0
L
Ne Zha
11,218
3,146
0
7,189
20,678
8,476
974
5,319
15,184
0
82,755
L
Cthulhu
HH-HS99
Cthulhu
16,855
903
469
984
17,564
14,037
160
3,470
13,814
56,452
0
W
Guan Yu
NeoPrin
Guan Yu
14,312
2,794
2,829
4,314
16,646
14,008
922
8,338
8,233
0
39,344
L
Sun Wukong
Wofih
Sun Wukong
5,410
1,172
0
5,775
17,538
13,896
270
8,770
8,193
0
47,964
L
Tiamat
18,438
2,682
0
5,956
13,876
14,612
2,325
5,615
8,086
105,404
0
W
Mercury
fmm905300
Mercury
4,919
1,761
0
171
14,010
5,474
379
5,615
8,395
0
87,089
W
Cthulhu
raDiesle
Cthulhu
15,564
936
80
4,867
19,001
20,210
0
5,057
13,609
85,058
0
W
12,336
7,865
0
8,729
21,437
7,705
889
9,122
12,290
0
96,424
L
Heimdallr
yyahyaa
Heimdallr
5,668
1,852
0
3,095
15,441
4,753
224
3,032
12,084
0
41,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,347
Gold Earned
60,127
519
Minions Killed
602
0
Camps Cleared
0
2,161,512
Distance Traveled
2,284,088
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,070
483
127
5
0
452,181
0
L
Ne Zha
11,740
470
115
5
0
479,219
3
L
Cthulhu
12,006
480
80
3
0
439,241
0
W
Guan Yu
11,643
466
34
1
0
507,252
2
L
Sun Wukong
10,533
421
84
3
0
383,329
10
L
Tiamat
12,999
520
161
6
0
435,809
9
W
Mercury
11,627
465
138
6
0
512,974
2
W
Cthulhu
12,815
513
163
7
0
427,545
6
W
Izanami
11,972
479
140
6
0
384,136
2
L
Heimdallr
10,069
403
79
3
0
423,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role