Player Matchup

Baron Samedi
Baron Samedi
Edijz
Baron Samedi
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 57L
1,203 Elo+
Party 1
Osiris
Osiris
SoKoLoVsLV
Osiris
Level 62
God Stats
3W - 4L
1,249 SR
Queue Stats
7W - 12L
1,295 Elo+
Party 1
Hercules
Hercules
TriezV2
Hercules
Level 28
God Stats
18W - 30L
1,556 SR
Queue Stats
21W - 52L
1,187 Elo+
Party 1
Team Averages
Level 43
1,435 SR
1,228 Elo+

VS

Team Averages
Level 45
1,331 SR
1,186 Elo+
Hou Yi
Hou Yi
PlankThePlank
Hou Yi
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,222 Elo+
Party 2
Ymir
Ymir
Zynstein
Ymir
Level 22
God Stats
0W - 1L
1,311 SR
Queue Stats
7W - 20L
1,222 Elo+
Party 2
Cthulhu
Cthulhu
zehn123
Cthulhu
Level 48
God Stats
0W - 4L
1,181 SR
Queue Stats
6W - 19L
1,114 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Edijz
Baron Samedi
14
6 / 3 / 9
10,870
679
13,196
9,893
3,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
SoKoLoVsLV
Osiris
13
2 / 5 / 15
10,636
665
6,011
16,974
18,583
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hercules
TriezV2
Hercules
15
12 / 3 / 7
12,049
753
12,560
15,691
10,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 4
10,549
659
14,037
10,148
3,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
13
3 / 10 / 6
11,032
690
7,491
17,541
20,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
zehn123
Cthulhu
13
1 / 6 / 7
9,238
577
9,519
13,702
5,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
20
Kills
10
11
Deaths
20
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Edijz
Baron Samedi
6
3
9
3.5
L
6
4
4
2
W
Osiris
SoKoLoVsLV
Osiris
2
5
15
1.9
W
Hercules
TriezV2
Hercules
12
3
7
5.17
L
Ymir
3
10
6
0.6
L
Cthulhu
zehn123
Cthulhu
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,767
Damage
31,047
42,558
Taken
41,391
33,037
Mitigated
30,178
16,372
Healing
3,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Edijz
Baron Samedi
13,196
1,676
3,032
2,299
9,893
3,506
1,135
6,510
3,383
44,647
0
L
14,037
5,915
231
493
10,148
3,862
1,171
2,147
7,901
0
43,494
W
Osiris
SoKoLoVsLV
Osiris
6,011
1,409
0
2,446
16,974
18,583
33
5,268
11,706
0
29,992
W
Hercules
TriezV2
Hercules
12,560
5,183
1,605
6,990
15,691
10,948
1,150
5,432
10,259
0
32,892
L
Ymir
7,491
751
0
2,392
17,541
20,676
115
5,736
11,567
19,848
0
L
Cthulhu
zehn123
Cthulhu
9,519
148
0
760
13,702
5,640
184
5,957
7,600
31,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,555
Gold Earned
30,819
133
Minions Killed
101
0
Camps Cleared
0
815,449
Distance Traveled
727,808
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,870
679
53
3
0
265,779
1
L
Hou Yi
10,549
659
66
4
0
225,123
0
W
Osiris
10,636
665
33
2
0
256,419
0
W
Hercules
12,049
753
47
3
0
293,251
1
L
Ymir
11,032
690
8
1
0
216,937
0
L
Cthulhu
9,238
577
27
2
0
285,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role