Player Matchup

Horus
Horus
Mystymoo
Horus
Level 66
God Stats
2W - 3L
1,132 SR
Queue Stats
171W - 183L
1,526 Elo+
Party 2
Cernunnos
Cernunnos
everest1232
Cernunnos
Level 86
God Stats
5W - 1L
1,664 SR
Queue Stats
78W - 60L
1,634 Elo+
Party 2
Kumbhakarna
Kumbhakarna
zRamiroTheGreat
Kumbhakarna
Level 81
God Stats
1W - 0L
1,471 SR
Queue Stats
8W - 8L
1,410 Elo+
Solo
Team Averages
Level 78
1,422 SR
1,523 Elo+

VS

Team Averages
Level 124
1,532 SR
1,566 Elo+
Chaac
Chaac
BoomerRemover69
Chaac
Level 135
God Stats
47W - 26L
1,596 SR
Queue Stats
356W - 328L
1,595 Elo+
Party 1
Anhur
Anhur
GavioLucas
Anhur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Vonatage
Tiamat
Level 129
God Stats
24W - 18L
1,500 SR
Queue Stats
292W - 287L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Mystymoo
Horus
12
8 / 0 / 1
8,800
733
8,326
9,141
5,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
everest1232
Cernunnos
11
1 / 3 / 6
7,702
642
9,310
9,822
3,259
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
zRamiroTheGreat
Kumbhakarna
11
0 / 2 / 8
7,431
619
4,074
10,769
5,722
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
7,836
653
11,483
10,474
7,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
9
2 / 7 / 2
7,434
620
3,218
9,497
2,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Vonatage
Tiamat
10
0 / 1 / 4
7,313
609
6,777
5,258
4,594
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
9
Kills
5
5
Deaths
9
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
1
2
4
L
Anhur
2
7
2
0.43
W
Horus
Mystymoo
Horus
8
0
1
8.5
L
Tiamat
Vonatage
Tiamat
0
1
4
2
W
Cernunnos
everest1232
Cernunnos
1
3
6
1.33
W
Kumbhakarna
zRamiroTheGreat
Kumbhakarna
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,710
Damage
21,478
29,732
Taken
25,229
14,542
Mitigated
14,890
8,623
Healing
6,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,483
2,567
0
3,646
10,474
7,617
0
1,693
8,781
0
34,883
L
Anhur
3,218
1,014
0
91
9,497
2,679
0
1,429
8,068
0
10,861
W
Horus
Mystymoo
Horus
8,326
4,198
1,323
3,262
9,141
5,561
236
2,582
6,434
87
18,027
L
Tiamat
Vonatage
Tiamat
6,777
935
0
2,942
5,258
4,594
0
1,128
4,130
26,146
0
W
Cernunnos
everest1232
Cernunnos
9,310
4,935
0
3,818
9,822
3,259
740
2,022
7,650
0
34,695
W
Kumbhakarna
zRamiroTheGreat
Kumbhakarna
4,074
846
0
220
10,769
5,722
94
2,237
8,332
24,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,933
Gold Earned
22,583
110
Minions Killed
116
0
Camps Cleared
0
614,200
Distance Traveled
559,360
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,836
653
46
4
0
216,942
1
L
Anhur
7,434
620
21
2
0
156,396
3
W
Horus
8,800
733
27
2
0
215,038
0
L
Tiamat
7,313
609
49
4
0
186,022
3
W
Cernunnos
7,702
642
56
5
0
180,926
1
W
Kumbhakarna
7,431
619
27
2
0
218,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role