Player Matchup

Set
Set
ChavaPrime1215
Set
Level 17
God Stats
17W - 26L
1,394 SR
Queue Stats
29W - 43L
1,311 Elo+
Solo
Tiamat
Tiamat
SebQc420
Tiamat
Level 13
God Stats
1W - 1L
1,276 SR
Queue Stats
76W - 91L
1,206 Elo+
Party 1
Bellona
Bellona
Sxuce_Mxmbx
Bellona
Level 27
God Stats
41W - 36L
1,479 SR
Queue Stats
95W - 86L
1,367 Elo+
Solo
Achilles
Achilles
TotableImpala2
Achilles
Level 25
God Stats
64W - 44L
1,598 SR
Queue Stats
99W - 91L
1,492 Elo+
Solo
Rama
Rama
sim_habs_qc
Rama
Level 26
God Stats
9W - 8L
1,319 SR
Queue Stats
327W - 350L
1,223 Elo+
Party 1
Team Averages
Level 22
1,413 SR
1,320 Elo+

VS

Team Averages
Level 21
1,311 SR
1,162 Elo+
Medusa
Medusa
BigBabyReed
Medusa
Level 28
God Stats
26W - 27L
1,326 SR
Queue Stats
114W - 111L
1,316 Elo+
Solo
Cthulhu
Cthulhu
DWT_KwenttT
Cthulhu
Level 8
God Stats
3W - 6L
1,087 SR
Queue Stats
30W - 26L
1,049 Elo+
Solo
Bakasura
Bakasura
MEGA_R4GEM4CHINE
Bakasura
Level 11
God Stats
0W - 3L
1,213 SR
Queue Stats
0W - 4L
923 Elo+
Solo
Arachne
Arachne
Soled_ByDaniel1
Arachne
Level 30
God Stats
0W - 1L
1,593 SR
Queue Stats
12W - 13L
1,359 Elo+
Solo
Kukulkan
Kukulkan
ZEROKNIGHT69YSCS
Kukulkan
Level 27
God Stats
4W - 3L
1,337 SR
Queue Stats
15W - 16L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 11 / 7
19,282
536
20,619
35,612
22,347
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
SebQc420
Tiamat
19
2 / 12 / 2
14,703
408
7,196
30,044
15,898
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Sxuce_Mxmbx
Bellona
20
7 / 1 / 11
18,724
520
18,844
25,699
33,545
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
20
7 / 8 / 2
18,380
511
21,383
26,815
19,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
5 / 3 / 3
16,700
464
16,717
26,291
11,233
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
24 / 1 / 1
21,539
598
51,578
31,262
17,066
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
DWT_KwenttT
Cthulhu
20
2 / 14 / 10
14,943
415
25,749
42,784
25,745
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
4 / 5 / 1
11,001
306
6,109
8,464
2,714
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 12 / 5
12,505
347
4,463
27,864
29,516
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

2
0 / 0 / 0
8,432
234
0
0
0

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
49
30
Kills
32
35
Deaths
32
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
24
1
1
24.5
W
9
11
7
1.14
L
Cthulhu
DWT_KwenttT
Cthulhu
2
14
10
0.5
L
4
5
1
0.9
W
Tiamat
SebQc420
Tiamat
2
12
2
0.25
L
2
12
5
0.38
W
Bellona
Sxuce_Mxmbx
Bellona
7
1
11
12.5
W
Achilles
7
8
2
1
L
0
0
0
0
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,759
Damage
87,899
144,461
Taken
110,374
102,579
Mitigated
75,041
43,466
Healing
25,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
51,578
27,338
0
17,123
31,262
17,066
712
4,099
27,083
0
196,641
W
20,619
10,912
0
7,249
35,612
22,347
5,715
6,505
28,939
0
148,931
L
Cthulhu
DWT_KwenttT
Cthulhu
25,749
2,107
403
3,464
42,784
25,745
288
2,765
39,859
90,245
0
L
6,109
4,788
0
1,590
8,464
2,714
0
1,545
6,919
0
25,306
W
Tiamat
SebQc420
Tiamat
7,196
1,147
494
6,398
30,044
15,898
3,562
3,600
26,242
48,886
0
L
4,463
2,799
0
3,067
27,864
29,516
38
2,367
25,497
0
25,600
W
Bellona
Sxuce_Mxmbx
Bellona
18,844
8,175
462
10,111
25,699
33,545
3,609
8,506
17,156
25,514
103,632
W
Achilles
21,383
11,793
0
2,530
26,815
19,556
4,272
6,224
20,591
0
124,987
L
0
0
0
0
0
0
0
0
0
0
0
W
16,717
14,919
0
16,222
26,291
11,233
614
4,259
22,032
0
142,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,789
Gold Earned
68,420
792
Minions Killed
496
0
Camps Cleared
0
3,152,961
Distance Traveled
1,930,214
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
21,539
598
269
7
0
642,522
5
W
Set
19,282
536
224
6
0
573,133
0
L
Cthulhu
14,943
415
149
4
0
597,346
1
L
Bakasura
11,001
306
55
2
0
250,745
1
W
Tiamat
14,703
408
54
2
0
583,150
0
L
Arachne
12,505
347
23
1
0
439,601
0
W
Bellona
18,724
520
206
6
0
718,012
0
W
Achilles
18,380
511
160
4
0
705,578
0
L
Kukulkan
8,432
234
0
0
0
0
0
W
Rama
16,700
464
148
4
0
573,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role