Player Matchup

Vamana
Vamana
MERINOCTMRE
Vamana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
MuhGuerra
Medusa
Level 6
God Stats
6W - 3L
1,936 SR
Queue Stats
9W - 7L
1,734 Elo+
Party 2
Arachne
Arachne
iFlyyn
Arachne
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,301 Elo+
Party 1
Sobek
Sobek
turtletamer223
Sobek
Level 19
God Stats
16W - 19L
1,494 SR
Queue Stats
164W - 204L
1,409 Elo+
Party 2
Olorun
Olorun
vilot
Olorun
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,301 Elo+
Party 1
Team Averages
Level 12
1,586 SR
1,449 Elo+

VS

Team Averages
Level 24
1,338 SR
1,432 Elo+
Susano
Susano
DeniverSilva
Susano
Level 85
God Stats
1W - 1L
1,299 SR
Queue Stats
39W - 37L
1,438 Elo+
Party 3
Cthulhu
Cthulhu
LanaBonana
Cthulhu
Level 9
God Stats
1W - 5L
1,194 SR
Queue Stats
20W - 25L
1,408 Elo+
Party 3
Ra
Ra
LebreContent
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,267 Elo+
Party 3
Scylla
Scylla
Taiwho
Scylla
Level 5
God Stats
1W - 1L
1,341 SR
Queue Stats
2W - 1L
1,512 Elo+
Solo
Bellona
Bellona
lordotar00
Bellona
Level 18
God Stats
3W - 8L
1,354 SR
Queue Stats
129W - 135L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
6
0 / 9 / 1
4,551
379
2,754
9,565
4,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
MuhGuerra
Medusa
11
9 / 5 / 1
7,062
589
8,657
7,638
2,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
iFlyyn
Arachne
8
0 / 5 / 1
5,222
435
2,337
9,254
2,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 4 / 7
5,884
490
2,238
9,060
8,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Olorun
vilot
Olorun
9
3 / 4 / 0
6,074
506
3,896
9,093
3,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
7 / 2 / 7
7,337
611
7,128
10,544
3,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
LanaBonana
Cthulhu
9
2 / 2 / 10
6,612
551
3,333
7,887
4,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
5 / 4 / 3
7,085
590
5,504
5,258
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
Taiwho
Scylla
9
2 / 4 / 4
5,885
490
3,243
5,666
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
lordotar00
Bellona
14
9 / 1 / 3
8,236
686
11,798
6,690
6,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
12
Kills
25
27
Deaths
13
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Susano
7
2
7
5.25
W
Cthulhu
LanaBonana
Cthulhu
2
2
10
3.5
W
5
4
3
1.63
L
Vamana
0
9
1
0.06
L
Medusa
MuhGuerra
Medusa
9
5
1
1.9
W
Scylla
Taiwho
Scylla
2
4
4
1
L
Arachne
iFlyyn
Arachne
0
5
1
0.1
W
Bellona
lordotar00
Bellona
9
1
3
10.5
L
0
4
7
0.88
L
Olorun
vilot
Olorun
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,882
Damage
31,006
44,610
Taken
36,045
21,846
Mitigated
17,614
6,181
Healing
7,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
7,128
1,653
0
4,128
10,544
3,401
221
1,276
9,243
0
34,327
W
Cthulhu
LanaBonana
Cthulhu
3,333
248
100
1,215
7,887
4,472
150
1,285
6,527
11,825
0
W
5,504
964
245
561
5,258
1,559
1,167
677
4,556
33,965
0
L
Vamana
2,754
1,108
0
603
9,565
4,475
256
3,800
5,765
0
7,264
L
Medusa
MuhGuerra
Medusa
8,657
4,019
0
863
7,638
2,837
614
3,317
4,321
0
32,919
W
Scylla
Taiwho
Scylla
3,243
866
0
359
5,666
1,422
521
1,713
3,853
22,838
0
L
Arachne
iFlyyn
Arachne
2,337
1,752
0
678
9,254
2,826
932
324
8,930
0
15,624
W
Bellona
lordotar00
Bellona
11,798
2,514
0
788
6,690
6,760
1,289
1,183
5,441
5,281
40,646
L
2,238
98
0
1,566
9,060
8,597
326
2,866
6,194
9,958
0
L
Olorun
vilot
Olorun
3,896
899
188
2,283
9,093
3,111
738
3,211
5,882
27,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,793
Gold Earned
35,155
176
Minions Killed
264
0
Camps Cleared
0
1,061,465
Distance Traveled
1,110,454
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,337
611
59
5
0
241,683
0
W
Cthulhu
6,612
551
14
1
0
204,268
1
W
Ra
7,085
590
72
6
0
213,539
0
L
Vamana
4,551
379
13
1
0
202,608
2
L
Medusa
7,062
589
51
4
0
218,013
2
W
Scylla
5,885
490
30
3
0
204,553
0
L
Arachne
5,222
435
36
3
0
230,930
1
W
Bellona
8,236
686
89
7
0
246,411
3
L
Sobek
5,884
490
21
2
0
233,673
1
L
Olorun
6,074
506
55
5
0
176,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role