Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Alptraumgeist-JJ
Terra
Level 103
God Stats
3W - 4L
1,690 SR
Queue Stats
228W - 244L
1,373 Elo+
Party 1
Bellona
Bellona
MMegumiii
Bellona
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Viking_RagnarR__
Poseidon
Level 129
God Stats
7W - 7L
1,716 SR
Queue Stats
314W - 345L
1,402 Elo+
Party 1
Team Averages
Level 102
1,581 SR
1,455 Elo+

VS

Team Averages
Level 50
1,587 SR
1,447 Elo+
Tiamat
Tiamat
Arcon355
Tiamat
Level 53
God Stats
31W - 19L
1,672 SR
Queue Stats
478W - 530L
1,468 Elo+
Party 2
Thor
Thor
Simie9449
Thor
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,393 Elo+
Solo
Medusa
Medusa
Tomjh0533
Medusa
Level 49
God Stats
14W - 12L
1,500 SR
Queue Stats
576W - 610L
1,430 Elo+
Party 2
Tsukuyomi
Tsukuyomi
brexit7299
Tsukuyomi
Level 42
God Stats
74W - 66L
1,607 SR
Queue Stats
242W - 284L
1,468 Elo+
Party 2
Baron Samedi
Baron Samedi
ejcleland
Baron Samedi
Level 69
God Stats
56W - 29L
1,656 SR
Queue Stats
505W - 556L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
6 / 1 / 4
8,336
556
7,933
7,227
2,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
 
Arachne
14
2 / 3 / 3
8,265
551
6,306
11,572
4,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 4 / 7
7,521
501
4,128
12,224
7,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
MMegumiii
Bellona
16
7 / 3 / 0
9,927
662
9,340
10,332
10,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
5 / 6 / 5
8,284
552
6,584
9,505
2,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Arcon355
Tiamat
15
6 / 4 / 6
9,344
623
9,309
9,256
6,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
15
2 / 3 / 7
9,095
606
3,983
10,948
3,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
Tomjh0533
Medusa
12
2 / 3 / 0
7,013
468
4,468
9,432
2,758
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
brexit7299
Tsukuyomi
14
2 / 7 / 1
7,949
530
5,229
10,485
4,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
ejcleland
Baron Samedi
13
4 / 5 / 4
8,039
536
7,431
10,408
3,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
34
21
Kills
16
17
Deaths
22
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
6
1
4
8
W
Arachne
 
Arachne
2
3
3
1.17
W
1
4
7
1.13
L
Tiamat
Arcon355
Tiamat
6
4
6
2.25
W
Bellona
MMegumiii
Bellona
7
3
0
2.33
L
Thor
2
3
7
1.83
L
Medusa
Tomjh0533
Medusa
2
3
0
0.67
W
5
6
5
1.25
L
Tsukuyomi
brexit7299
Tsukuyomi
2
7
1
0.36
L
Baron Samedi
ejcleland
Baron Samedi
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,291
Damage
30,420
50,860
Taken
50,529
28,127
Mitigated
20,800
15,252
Healing
16,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
7,933
1,298
0
633
7,227
2,554
914
3,325
3,608
0
49,928
W
Arachne
 
Arachne
6,306
5,307
0
4,635
11,572
4,084
0
2,478
8,941
0
49,202
W
4,128
215
995
5,100
12,224
7,903
0
5,858
5,806
19,406
0
L
Tiamat
Arcon355
Tiamat
9,309
860
0
4,050
9,256
6,499
387
2,795
6,218
48,033
0
W
Bellona
MMegumiii
Bellona
9,340
4,127
0
1,844
10,332
10,821
1,162
0
10,332
399
66,061
L
Thor
3,983
1,355
0
5,161
10,948
3,845
339
1,435
9,394
0
61,427
L
Medusa
Tomjh0533
Medusa
4,468
1,588
0
2,522
9,432
2,758
855
3,411
5,903
0
37,487
W
6,584
323
0
2,045
9,505
2,765
542
3,766
5,433
35,883
0
L
Tsukuyomi
brexit7299
Tsukuyomi
5,229
1,157
0
684
10,485
4,271
1,210
102
10,383
0
39,811
L
Baron Samedi
ejcleland
Baron Samedi
7,431
449
554
3,325
10,408
3,427
139
2,635
7,609
35,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,333
Gold Earned
41,440
430
Minions Killed
426
0
Camps Cleared
0
1,447,060
Distance Traveled
1,525,521
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,336
556
93
6
0
276,280
1
W
Arachne
8,265
551
98
7
0
329,438
0
W
Terra
7,521
501
23
2
0
293,394
8
L
Tiamat
9,344
623
105
7
0
333,017
2
W
Bellona
9,927
662
147
10
0
270,559
6
L
Thor
9,095
606
120
8
0
335,080
0
L
Medusa
7,013
468
67
4
0
283,127
2
W
Poseidon
8,284
552
69
5
0
277,389
5
L
Tsukuyomi
7,949
530
62
4
0
304,230
2
L
Baron Samedi
8,039
536
72
5
0
270,067
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role