Player Matchup

Arachne
Arachne
FaZetumamá
Arachne
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,575 Elo+
Solo
Baron Samedi
Baron Samedi
Hadouken7090
Baron Samedi
Level 28
God Stats
5W - 5L
1,718 SR
Queue Stats
92W - 92L
1,592 Elo+
Solo
Neith
Neith
Wessel12343
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,667 Elo+
Solo
Tyr
Tyr
iZairox
Tyr
Level 16
God Stats
5W - 3L
1,838 SR
Queue Stats
73W - 44L
1,797 Elo+
Party 2
Ares
Ares
jerem2002
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,705 Elo+
Party 2
Team Averages
Level 14
1,611 SR
1,667 Elo+

VS

Team Averages
Level 18
1,652 SR
1,592 Elo+
Merlin
Merlin
NoSoyBugui
Merlin
Level 24
God Stats
7W - 3L
1,578 SR
Queue Stats
48W - 44L
1,561 Elo+
Party 1
Ymir
Ymir
NotErosito
Ymir
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 79L
1,512 Elo+
Party 1
Mercury
Mercury
ToorooSebastian
Mercury
Level 7
God Stats
4W - 2L
1,653 SR
Queue Stats
18W - 10L
1,734 Elo+
Solo
Chiron
Chiron
Ukueal
Chiron
Level 18
God Stats
24W - 19L
1,813 SR
Queue Stats
194W - 163L
1,652 Elo+
Solo
Cu Chulainn
Cu Chulainn
iShingon
Cu Chulainn
Level 17
God Stats
5W - 1L
1,713 SR
Queue Stats
12W - 11L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FaZetumamá
Arachne
16
3 / 5 / 6
9,859
519
8,739
18,767
7,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
Hadouken7090
Baron Samedi
16
8 / 6 / 4
10,616
559
15,148
17,242
8,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

2
0 / 2 / 0
5,283
278
0
1,497
300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tyr
16
4 / 3 / 6
10,076
530
12,716
18,402
19,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
14
0 / 5 / 1
7,761
408
4,921
13,879
8,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
NoSoyBugui
Merlin
18
3 / 4 / 4
10,779
567
9,140
11,260
5,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 3 / 6
10,464
551
7,482
12,578
6,893
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 2 / 7
11,233
591
11,232
13,297
5,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
Ukueal
Chiron
18
6 / 2 / 2
11,537
607
9,850
11,889
4,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
iShingon
Cu Chulainn
16
1 / 4 / 6
9,093
479
12,444
19,715
14,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
45
15
Kills
20
21
Deaths
15
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Arachne
FaZetumamá
Arachne
3
5
6
1.2
L
Baron Samedi
Hadouken7090
Baron Samedi
8
6
4
1.67
W
Merlin
NoSoyBugui
Merlin
3
4
4
1.25
W
5
3
6
2.67
W
5
2
7
4.25
W
Chiron
Ukueal
Chiron
6
2
2
3.5
L
0
2
0
0
W
Cu Chulainn
iShingon
Cu Chulainn
1
4
6
1
L
Tyr
4
3
6
2.33
L
Ares
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,524
Damage
50,148
69,787
Taken
68,739
43,396
Mitigated
36,373
26,967
Healing
27,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
FaZetumamá
Arachne
8,739
5,534
0
8,658
18,767
7,511
0
3,388
15,254
0
55,276
L
Baron Samedi
Hadouken7090
Baron Samedi
15,148
1,917
824
6,239
17,242
8,391
1,002
6,768
10,383
60,341
0
W
Merlin
NoSoyBugui
Merlin
9,140
283
0
4,028
11,260
5,211
1,282
5,334
5,876
73,735
0
W
7,482
1,666
320
3,624
12,578
6,893
945
2,227
10,255
62,368
0
W
11,232
6,930
0
7,419
13,297
5,095
0
2,253
10,873
0
78,126
W
Chiron
Ukueal
Chiron
9,850
4,392
206
4,693
11,889
4,993
3,079
6,757
5,082
0
83,172
L
0
0
0
128
1,497
300
0
351
1,146
0
1,375
W
Cu Chulainn
iShingon
Cu Chulainn
12,444
2,415
0
6,766
19,715
14,181
0
3,656
15,740
4,274
47,178
L
Tyr
12,716
1,572
0
9,143
18,402
19,047
0
5,417
12,385
183
58,517
L
Ares
4,921
30
0
1,975
13,879
8,147
0
2,456
11,423
34,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,595
Gold Earned
53,106
362
Minions Killed
622
0
Camps Cleared
0
1,284,449
Distance Traveled
1,837,956
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,859
519
90
5
0
275,852
1
L
Baron Samedi
10,616
559
111
6
0
292,751
2
W
Merlin
10,779
567
140
7
0
354,704
3
W
Ymir
10,464
551
106
6
0
361,795
0
W
Mercury
11,233
591
132
7
0
404,809
3
W
Chiron
11,537
607
162
9
0
346,583
5
L
Neith
5,283
278
4
0
0
61,408
1
W
Cu Chulainn
9,093
479
82
4
0
370,065
4
L
Tyr
10,076
530
109
6
0
359,500
0
L
Ares
7,761
408
48
3
0
294,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role