Player Matchup

Achilles
Achilles
GEBORIFEED
Achilles
Level 26
God Stats
10W - 7L
1,596 SR
Queue Stats
135W - 125L
1,484 Elo+
Solo
Sol
Sol
IGTHESHYT1
Sol
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 22L
1,495 Elo+
Solo
Nemesis
Nemesis
Likoey
Nemesis
Level 4
God Stats
3W - 1L
1,594 SR
Queue Stats
4W - 3L
1,426 Elo+
Party 1
Apollo
Apollo
RubbrbandmanOG
Apollo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,426 Elo+
Party 1
Ganesha
Ganesha
Terminustfg
Ganesha
Level 14
God Stats
1W - 1L
1,318 SR
Queue Stats
5W - 5L
1,144 Elo+
Solo
Team Averages
Level 19
1,502 SR
1,395 Elo+

VS

Team Averages
Level 21
1,492 SR
1,428 Elo+
Apollo
Apollo
Leototles
Apollo
Level 29
God Stats
6W - 8L
1,349 SR
Queue Stats
50W - 68L
1,340 Elo+
Solo
Geb
Geb
galmhd81
Geb
Level 22
God Stats
12W - 12L
1,506 SR
Queue Stats
95W - 79L
1,594 Elo+
Solo
Thanatos
Thanatos
godareeasy
Thanatos
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 41L
1,362 Elo+
Solo
Guan Yu
Guan Yu
thesouplord25
Guan Yu
Level 10
God Stats
2W - 4L
1,545 SR
Queue Stats
13W - 19L
1,378 Elo+
Solo
Da Ji
Da Ji
youarebeans
Da Ji
Level 24
God Stats
2W - 4L
1,557 SR
Queue Stats
87W - 89L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GEBORIFEED
Achilles
20
16 / 0 / 11
13,410
610
17,458
15,255
17,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
10 / 2 / 9
12,425
565
17,182
11,365
4,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Likoey
Nemesis
15
5 / 5 / 7
10,385
472
7,932
11,905
3,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
8 / 5 / 8
12,038
547
12,582
15,134
6,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Terminustfg
Ganesha
15
0 / 5 / 17
9,611
437
6,329
11,789
11,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Leototles
Apollo
15
4 / 7 / 3
9,874
449
8,686
15,194
5,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
1 / 4 / 7
8,796
400
7,548
14,240
10,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
godareeasy
Thanatos
15
2 / 10 / 0
9,198
418
6,605
18,427
6,813
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
11
3 / 14 / 5
8,243
375
6,913
20,820
16,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
6 / 6 / 6
9,837
447
9,435
17,564
9,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
37
39
Kills
16
17
Deaths
41
52
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Achilles
GEBORIFEED
Achilles
16
0
11
21.5
W
10
2
9
7.25
L
Apollo
Leototles
Apollo
4
7
3
0.79
W
Nemesis
Likoey
Nemesis
5
5
7
1.7
W
8
5
8
2.4
W
Ganesha
Terminustfg
Ganesha
0
5
17
1.7
L
1
4
7
1.13
L
Thanatos
godareeasy
Thanatos
2
10
0
0.2
L
Guan Yu
3
14
5
0.39
L
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,483
Damage
39,187
65,448
Taken
86,245
43,383
Mitigated
49,421
20,493
Healing
19,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
GEBORIFEED
Achilles
17,458
6,074
0
4,149
15,255
17,314
1,371
412
14,693
0
84,152
W
17,182
7,427
0
6,140
11,365
4,053
3,117
777
10,488
91,751
0
L
Apollo
Leototles
Apollo
8,686
4,307
0
2,577
15,194
5,562
0
6,144
8,875
0
55,041
W
Nemesis
Likoey
Nemesis
7,932
3,676
0
1,688
11,905
3,938
1,177
1,612
10,143
0
47,475
W
12,582
8,993
0
5,617
15,134
6,388
3,493
2,881
11,903
0
74,985
W
Ganesha
Terminustfg
Ganesha
6,329
778
0
2,899
11,789
11,690
1,118
1,266
10,198
21,224
0
L
7,548
930
0
2,726
14,240
10,703
264
3,350
10,639
35,971
0
L
Thanatos
godareeasy
Thanatos
6,605
3,320
0
8,427
18,427
6,813
259
3,964
14,088
0
52,050
L
Guan Yu
6,913
1,251
378
1,532
20,820
16,938
320
6,988
13,581
0
25,640
L
9,435
1,936
0
4,164
17,564
9,405
0
2,588
14,801
0
47,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,869
Gold Earned
45,948
463
Minions Killed
380
0
Camps Cleared
0
1,848,665
Distance Traveled
1,734,151
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,410
610
131
6
0
398,495
0
W
Sol
12,425
565
123
6
0
402,562
0
L
Apollo
9,874
449
105
5
0
287,289
2
W
Nemesis
10,385
472
80
4
0
421,588
4
W
Apollo
12,038
547
108
5
0
352,796
2
W
Ganesha
9,611
437
21
1
0
273,224
5
L
Geb
8,796
400
55
3
0
335,222
2
L
Thanatos
9,198
418
94
4
0
410,028
0
L
Guan Yu
8,243
375
41
2
0
337,832
0
L
Da Ji
9,837
447
85
4
0
363,780
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role