Player Matchup

Cerberus
Cerberus
Noir_Crow_
Cerberus
Level 39
God Stats
17W - 20L
1,359 SR
Queue Stats
174W - 229L
1,387 Elo+
Party 2
Erlang Shen
Erlang Shen
Noir_Raven_
Erlang Shen
Level 84
God Stats
3W - 6L
1,233 SR
Queue Stats
237W - 274L
1,397 Elo+
Party 2
Baron Samedi
Baron Samedi
trex_ksa2012
Baron Samedi
Level 49
God Stats
20W - 11L
1,499 SR
Queue Stats
297W - 268L
1,456 Elo+
Party 3
Fenrir
Fenrir
white-sonic-00
Fenrir
Level 27
God Stats
42W - 41L
1,358 SR
Queue Stats
184W - 194L
1,413 Elo+
Party 3
Apollo
Apollo
yasser-altaweel
Apollo
Level 40
God Stats
19W - 13L
1,550 SR
Queue Stats
474W - 402L
1,483 Elo+
Party 3
Team Averages
Level 48
1,400 SR
1,427 Elo+

VS

Team Averages
Level 37
1,423 SR
1,374 Elo+
Sylvanus
Sylvanus
WhiteHookShot
Sylvanus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 72L
1,421 Elo+
Solo
Thanatos
Thanatos
Xglim
Thanatos
Level 46
God Stats
5W - 10L
1,345 SR
Queue Stats
20W - 28L
1,348 Elo+
Solo
Medusa
Medusa
blob234
Medusa
Level 47
God Stats
5W - 7L
1,289 SR
Queue Stats
829W - 849L
1,397 Elo+
Party 1
Olorun
Olorun
jah_has_entered_
Olorun
Level 9
God Stats
37W - 39L
1,463 SR
Queue Stats
155W - 170L
1,327 Elo+
Party 1
Jormungandr
Jormungandr
reycara7812
Jormungandr
Level 44
God Stats
5W - 9L
1,517 SR
Queue Stats
573W - 638L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Noir_Crow_
Cerberus
13
2 / 4 / 15
8,259
486
9,860
15,658
10,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
Noir_Raven_
Erlang Shen
15
4 / 1 / 5
8,766
516
9,840
13,217
8,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
trex_ksa2012
Baron Samedi
15
10 / 3 / 5
9,650
568
14,238
14,918
6,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
9 / 2 / 9
8,933
525
10,158
8,988
3,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
4 / 2 / 7
8,422
495
7,144
10,957
3,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
WhiteHookShot
Sylvanus
11
2 / 3 / 2
7,799
459
5,649
11,995
7,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Xglim
Thanatos
12
3 / 4 / 1
7,973
469
7,936
14,610
4,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
blob234
Medusa
11
3 / 8 / 1
6,932
408
9,474
13,908
4,428
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 10 / 3
7,606
447
8,396
15,303
5,791
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jormungandr
reycara7812
Jormungandr
14
2 / 4 / 2
8,579
505
11,145
13,392
13,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
20
29
Kills
11
12
Deaths
29
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Noir_Crow_
Cerberus
2
4
15
2.38
W
Erlang Shen
Noir_Raven_
Erlang Shen
4
1
5
6.5
L
Sylvanus
WhiteHookShot
Sylvanus
2
3
2
1
L
Thanatos
Xglim
Thanatos
3
4
1
0.88
L
Medusa
blob234
Medusa
3
8
1
0.44
L
1
10
3
0.25
L
Jormungandr
reycara7812
Jormungandr
2
4
2
0.75
W
Baron Samedi
trex_ksa2012
Baron Samedi
10
3
5
4.17
W
9
2
9
6.75
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,240
Damage
42,600
63,738
Taken
69,208
33,073
Mitigated
36,073
26,674
Healing
25,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Noir_Crow_
Cerberus
9,860
812
0
4,399
15,658
10,741
696
5,305
10,278
39,757
0
W
Erlang Shen
Noir_Raven_
Erlang Shen
9,840
5,688
0
5,224
13,217
8,177
607
7,791
5,032
0
46,317
L
Sylvanus
WhiteHookShot
Sylvanus
5,649
1,584
1,573
3,063
11,995
7,831
387
4,363
7,574
23,374
0
L
Thanatos
Xglim
Thanatos
7,936
3,019
0
10,857
14,610
4,948
426
4,866
9,457
0
36,632
L
Medusa
blob234
Medusa
9,474
5,080
0
3,152
13,908
4,428
208
3,411
10,457
0
34,474
L
8,396
4,852
568
3,470
15,303
5,791
0
7,525
7,296
37,991
0
L
Jormungandr
reycara7812
Jormungandr
11,145
3,204
0
2,727
13,392
13,075
27
2,968
10,326
51,265
0
W
Baron Samedi
trex_ksa2012
Baron Samedi
14,238
1,065
1,448
7,189
14,918
6,924
684
5,544
9,324
55,677
0
W
10,158
2,388
330
3,680
8,988
3,431
633
3,095
5,893
0
34,916
W
7,144
4,763
0
4,404
10,957
3,800
750
2,886
8,021
0
52,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,030
Gold Earned
38,889
374
Minions Killed
300
0
Camps Cleared
0
1,470,735
Distance Traveled
1,351,133
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,259
486
73
4
0
291,660
1
W
Erlang Shen
8,766
516
80
5
0
301,855
1
L
Sylvanus
7,799
459
32
2
0
264,284
0
L
Thanatos
7,973
469
68
4
0
306,576
2
L
Medusa
6,932
408
51
3
0
246,767
2
L
Olorun
7,606
447
63
4
0
274,663
0
L
Jormungandr
8,579
505
86
5
0
258,843
3
W
Baron Samedi
9,650
568
82
5
0
255,218
1
W
Fenrir
8,933
525
56
3
0
320,589
0
W
Apollo
8,422
495
83
5
0
301,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role