Player Matchup

Susano
Susano
 
Susano
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
AfghaanxKush
Danzaburou
Level 43
God Stats
12W - 7L
1,579 SR
Queue Stats
60W - 71L
1,417 Elo+
Party 2
Vamana
Vamana
CallMeGuappanese
Vamana
Level 42
God Stats
7W - 4L
1,503 SR
Queue Stats
40W - 55L
1,327 Elo+
Party 2
Hades
Hades
Oda Nobunaga913
Hades
Level 28
God Stats
30W - 25L
1,475 SR
Queue Stats
101W - 114L
1,392 Elo+
Party 1
Ra
Ra
ymaaThz1
Ra
Level 88
God Stats
21W - 14L
1,521 SR
Queue Stats
822W - 811L
1,439 Elo+
Party 1
Team Averages
Level 52
1,516 SR
1,415 Elo+

VS

Team Averages
Level 49
1,388 SR
1,397 Elo+
Tiamat
Tiamat
ETS Panda2419
Tiamat
Level 57
God Stats
6W - 5L
1,384 SR
Queue Stats
155W - 168L
1,441 Elo+
Party 3
Cerberus
Cerberus
Purplesaurus
Cerberus
Level 40
God Stats
0W - 3L
1,446 SR
Queue Stats
19W - 21L
1,399 Elo+
Solo
Heimdallr
Heimdallr
RyuBusa7
Heimdallr
Level 35
God Stats
0W - 4L
1,173 SR
Queue Stats
326W - 347L
1,356 Elo+
Party 3
Nemesis
Nemesis
delay12x
Nemesis
Level 76
God Stats
12W - 12L
1,540 SR
Queue Stats
296W - 313L
1,414 Elo+
Party 3
Cthulhu
Cthulhu
nolaslacker84
Cthulhu
Level 38
God Stats
29W - 40L
1,398 SR
Queue Stats
188W - 236L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
5 / 2 / 5
7,704
514
8,087
9,399
2,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
AfghaanxKush
Danzaburou
13
8 / 0 / 6
8,455
564
11,368
9,041
3,124
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 0 / 6
8,512
567
8,037
10,237
7,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
2 / 1 / 1
8,343
556
3,419
8,291
3,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 1 / 5
8,562
571
7,440
5,853
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,373
492
2,518
6,314
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Purplesaurus
Cerberus
12
1 / 6 / 1
7,036
469
5,237
14,006
9,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
RyuBusa7
Heimdallr
10
1 / 5 / 0
6,286
419
1,851
9,333
3,126
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
delay12x
Nemesis
12
2 / 4 / 1
7,136
476
6,104
10,853
4,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
9
0 / 7 / 0
5,946
396
4,036
12,860
5,762
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
25
Kills
4
4
Deaths
25
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
5
2
5
3.75
W
Danzaburou
AfghaanxKush
Danzaburou
8
0
6
11
W
5
0
6
8
L
0
3
1
0.17
W
2
1
1
2.5
L
Cerberus
Purplesaurus
Cerberus
1
6
1
0.25
L
Heimdallr
RyuBusa7
Heimdallr
1
5
0
0.2
L
Nemesis
delay12x
Nemesis
2
4
1
0.63
L
Cthulhu
0
7
0
0
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,351
Damage
19,746
42,821
Taken
53,366
19,650
Mitigated
25,230
18,139
Healing
8,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
8,087
1,016
0
1,729
9,399
2,846
0
1,970
7,347
0
35,737
W
Danzaburou
AfghaanxKush
Danzaburou
11,368
5,919
0
2,945
9,041
3,124
1,701
2,200
6,791
0
37,355
W
8,037
2,759
0
4,351
10,237
7,546
714
3,379
6,812
5,262
40,955
L
2,518
111
0
1,919
6,314
2,217
0
3,401
2,888
38,400
0
W
3,419
88
0
4,482
8,291
3,843
588
2,114
5,892
55,202
0
L
Cerberus
Purplesaurus
Cerberus
5,237
234
0
2,379
14,006
9,597
0
2,123
11,383
33,236
0
L
Heimdallr
RyuBusa7
Heimdallr
1,851
297
0
774
9,333
3,126
1,216
1,565
7,743
0
24,489
L
Nemesis
delay12x
Nemesis
6,104
3,208
0
945
10,853
4,528
0
1,425
9,328
0
43,083
L
Cthulhu
4,036
295
0
2,130
12,860
5,762
170
3,744
9,116
22,670
0
W
7,440
729
2,005
2,627
5,853
2,291
1,240
1,715
4,088
54,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,576
Gold Earned
33,777
399
Minions Killed
343
0
Camps Cleared
0
1,487,053
Distance Traveled
1,325,473
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,704
514
62
4
0
304,708
0
W
Danzaburou
8,455
564
46
3
0
291,345
2
W
Vamana
8,512
567
81
5
0
328,147
0
L
Tiamat
7,373
492
90
6
0
231,675
5
W
Hades
8,343
556
111
7
0
238,029
0
L
Cerberus
7,036
469
98
7
0
270,319
4
L
Heimdallr
6,286
419
49
3
0
259,184
1
L
Nemesis
7,136
476
68
5
0
299,259
6
L
Cthulhu
5,946
396
38
3
0
265,036
0
W
Ra
8,562
571
99
7
0
324,824
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role