Player Matchup

Izanami
Izanami
Cupular
Izanami
Level 81
God Stats
1W - 1L
1,770 SR
Queue Stats
39W - 66L
1,414 Elo+
Solo
Baron Samedi
Baron Samedi
DEAN ASSASSIN11
Baron Samedi
Level 122
God Stats
6W - 5L
1,569 SR
Queue Stats
108W - 83L
1,895 Elo+
Party 2
Cerberus
Cerberus
Evqnsx
Cerberus
Level 66
God Stats
3W - 1L
1,831 SR
Queue Stats
5W - 1L
1,776 Elo+
Party 2
Fenrir
Fenrir
IrishWolfxx
Fenrir
Level 144
God Stats
18W - 16L
1,444 SR
Queue Stats
660W - 649L
1,443 Elo+
Solo
Tiamat
Tiamat
TRG Apocalypse
Tiamat
Level 137
God Stats
4W - 8L
1,269 SR
Queue Stats
207W - 188L
1,603 Elo+
Party 2
Team Averages
Level 110
1,577 SR
1,626 Elo+

VS

Team Averages
Level 91
1,638 SR
1,462 Elo+
Chernobog
Chernobog
 
Chernobog
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
BUZ__07
Tiamat
Level 69
God Stats
6W - 5L
1,918 SR
Queue Stats
224W - 225L
1,464 Elo+
Solo
Achilles
Achilles
Dextreza
Achilles
Level 101
God Stats
49W - 58L
1,543 SR
Queue Stats
120W - 129L
1,456 Elo+
Party 1
Set
Set
GeijoProSmite
Set
Level 67
God Stats
8W - 2L
1,731 SR
Queue Stats
478W - 498L
1,456 Elo+
Solo
Jormungandr
Jormungandr
Tiz-2000
Jormungandr
Level 108
God Stats
4W - 1L
1,500 SR
Queue Stats
121W - 125L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cupular
Izanami
7
1 / 4 / 2
5,083
424
3,237
5,418
1,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
DEAN ASSASSIN11
Baron Samedi
10
1 / 3 / 4
6,494
541
5,566
7,458
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Evqnsx
Cerberus
8
0 / 5 / 3
5,071
423
3,910
11,843
5,318
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
14
11 / 4 / 1
8,449
704
8,236
10,205
3,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 3 / 1
6,187
516
5,854
9,324
6,029
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
5 / 2 / 7
7,645
637
8,347
7,497
2,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
BUZ__07
Tiamat
13
4 / 3 / 2
7,870
656
6,772
7,645
4,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Dextreza
Achilles
13
5 / 3 / 1
7,804
650
7,316
13,362
8,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 3 / 6
7,530
628
5,382
9,394
3,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
Tiz-2000
Jormungandr
12
2 / 2 / 12
7,487
624
5,572
10,859
6,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
13
Kills
19
19
Deaths
13
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
5
2
7
4.25
W
Tiamat
BUZ__07
Tiamat
4
3
2
1.67
L
Izanami
Cupular
Izanami
1
4
2
0.5
L
Baron Samedi
DEAN ASSASSIN11
Baron Samedi
1
3
4
1
W
Achilles
Dextreza
Achilles
5
3
1
1.83
L
Cerberus
Evqnsx
Cerberus
0
5
3
0.3
W
3
3
6
2
L
Fenrir
11
4
1
2.88
L
0
3
1
0.17
W
Jormungandr
Tiz-2000
Jormungandr
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,803
Damage
33,389
44,248
Taken
48,757
18,792
Mitigated
25,882
12,690
Healing
15,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
8,347
4,328
0
3,102
7,497
2,338
2,382
1,682
5,799
0
48,301
W
Tiamat
BUZ__07
Tiamat
6,772
735
0
2,005
7,645
4,944
440
2,037
5,459
41,911
0
L
Izanami
Cupular
Izanami
3,237
2,557
0
1,372
5,418
1,081
0
1,259
4,121
0
20,838
L
Baron Samedi
DEAN ASSASSIN11
Baron Samedi
5,566
394
152
2,339
7,458
2,676
288
4,004
3,303
28,141
0
W
Achilles
Dextreza
Achilles
7,316
2,393
0
5,062
13,362
8,645
840
4,642
8,688
0
35,418
L
Cerberus
Evqnsx
Cerberus
3,910
85
333
3,099
11,843
5,318
450
4,037
7,737
14,118
0
W
5,382
2,508
0
2,792
9,394
3,356
0
4,394
4,781
0
33,590
L
Fenrir
8,236
1,279
0
1,531
10,205
3,688
30
2,389
7,671
0
42,956
L
5,854
1,076
0
3,864
9,324
6,029
0
352
8,532
34,132
0
W
Jormungandr
Tiz-2000
Jormungandr
5,572
1,131
672
1,665
10,859
6,599
322
2,111
8,700
20,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,284
Gold Earned
38,336
269
Minions Killed
355
0
Camps Cleared
0
992,589
Distance Traveled
1,153,192
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,645
637
97
8
0
220,162
2
W
Tiamat
7,870
656
88
7
0
232,151
5
L
Izanami
5,083
424
39
3
0
127,374
1
L
Baron Samedi
6,494
541
64
5
0
188,479
3
W
Achilles
7,804
650
73
6
0
230,220
0
L
Cerberus
5,071
423
35
3
0
222,799
3
W
Set
7,530
628
67
6
0
245,565
0
L
Fenrir
8,449
704
72
6
0
237,668
0
L
Tiamat
6,187
516
59
5
0
216,269
0
W
Jormungandr
7,487
624
30
3
0
225,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role