Player Matchup

Bellona
Bellona
BODESTROYERNO1
Bellona
Level 8
God Stats
3W - 3L
1,275 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 3
Chang'e
Chang'e
RutinBugger
Chang'e
Level 32
God Stats
3W - 4L
1,304 SR
Queue Stats
53W - 45L
1,500 Elo+
Party 3
Nemesis
Nemesis
ShimmeringDevil
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,187 Elo+
Party 2
Osiris
Osiris
Tommygunz112251
Osiris
Level 14
God Stats
1W - 2L
1,241 SR
Queue Stats
32W - 43L
1,242 Elo+
Party 2
Cerberus
Cerberus
xGhostFace56
Cerberus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 85L
1,290 Elo+
Party 2
Team Averages
Level 16
1,364 SR
1,344 Elo+

VS

Team Averages
Level 24
1,426 SR
1,309 Elo+
Zeus
Zeus
CowboyKid1488
Zeus
Level 44
God Stats
1W - 0L
1,295 SR
Queue Stats
22W - 33L
1,240 Elo+
Party 1
Ares
Ares
Mr_N_MrsBomber97
Ares
Level 17
God Stats
12W - 17L
1,387 SR
Queue Stats
33W - 53L
1,309 Elo+
Solo
Neith
Neith
ben_rey
Neith
Level 3
God Stats
2W - 2L
1,368 SR
Queue Stats
34W - 52L
1,278 Elo+
Party 1
Izanami
Izanami
dunununoir
Izanami
Level 29
God Stats
5W - 7L
1,499 SR
Queue Stats
76W - 118L
1,340 Elo+
Solo
Anubis
Anubis
stankypanky9131
Anubis
Level 29
God Stats
5W - 4L
1,582 SR
Queue Stats
72W - 89L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 15 / 13
11,552
1,050
13,709
29,871
15,356
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
RutinBugger
Chang'e
19
9 / 7 / 10
13,783
1,253
27,929
23,243
7,409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 0 / 0
6,900
627
0
0
0
18
8 / 10 / 9
13,118
1,193
12,425
24,910
14,183
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
xGhostFace56
Cerberus
19
3 / 10 / 15
12,700
1,155
19,157
35,176
38,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

0

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 19
11,535
1,049
14,797
9,240
3,878
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
8 / 2 / 18
13,180
1,198
12,112
17,190
10,428
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
ben_rey
Neith
18
4 / 4 / 18
11,542
1,049
11,050
11,537
3,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
dunununoir
Izanami
17
4 / 6 / 17
11,077
1,007
18,331
14,802
5,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
21 / 5 / 17
16,238
1,476
48,603
25,444
14,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
131
23
Kills
42
42
Deaths
23
47
Assists
89
Player
Kills
Deaths
Assists
KDA
L
3
15
13
0.63
W
5
6
19
2.42
W
8
2
18
8.5
L
Chang'e
RutinBugger
Chang'e
9
7
10
2
L
0
0
0
0
L
8
10
9
1.25
W
Neith
ben_rey
Neith
4
4
18
3.25
W
Izanami
dunununoir
Izanami
4
6
17
2.08
W
21
5
17
5.9
L
Cerberus
xGhostFace56
Cerberus
3
10
15
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,220
Damage
104,893
113,200
Taken
78,213
75,936
Mitigated
37,618
23,023
Healing
20,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,709
4,269
0
942
29,871
15,356
0
19,269
10,602
0
35,075
W
14,797
3,328
444
580
9,240
3,878
0
4,698
4,517
38,073
0
W
12,112
1,813
0
0
17,190
10,428
0
11,934
5,156
32,228
0
L
Chang'e
RutinBugger
Chang'e
27,929
4,905
4,701
5,042
23,243
7,409
0
14,543
8,700
61,095
0
L
0
0
0
0
0
0
0
0
0
0
0
L
12,425
5,095
0
418
24,910
14,183
0
16,266
8,644
2,141
22,600
W
Neith
ben_rey
Neith
11,050
8,251
0
2,052
11,537
3,872
0
7,213
4,249
0
20,078
W
Izanami
dunununoir
Izanami
18,331
9,725
250
1,564
14,802
5,232
0
9,722
5,005
0
23,835
W
48,603
5,389
992
14,558
25,444
14,208
0
14,560
10,734
81,691
0
L
Cerberus
xGhostFace56
Cerberus
19,157
1,047
0
11,920
35,176
38,988
0
25,434
9,742
36,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,053
Gold Earned
63,572
209
Minions Killed
192
1
Camps Cleared
3
754,430
Distance Traveled
786,604
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,552
1,050
48
4
0
195,585
1
W
Zeus
11,535
1,049
63
6
0
119,088
0
W
Ares
13,180
1,198
26
2
1
215,628
1
L
Chang'e
13,783
1,253
72
7
0
198,513
0
L
Nemesis
6,900
627
0
0
0
0
0
L
Osiris
13,118
1,193
31
3
1
191,069
2
W
Neith
11,542
1,049
22
2
1
150,013
0
W
Izanami
11,077
1,007
8
1
0
144,185
0
W
Anubis
16,238
1,476
73
7
1
157,690
0
L
Cerberus
12,700
1,155
58
5
0
169,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role