Player Matchup

Sobek
Sobek
Bellmont17
Sobek
Level 58
God Stats
4W - 3L
1,727 SR
Queue Stats
555W - 538L
1,495 Elo+
Solo
Cu Chulainn
Cu Chulainn
Impact20
Cu Chulainn
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 73L
1,591 Elo+
Solo
Pele
Pele
Mistakeneder
Pele
Level 68
God Stats
7W - 4L
1,423 SR
Queue Stats
249W - 233L
1,518 Elo+
Party 1
Neith
Neith
ScriptConnect
Neith
Level 67
God Stats
4W - 2L
1,500 SR
Queue Stats
255W - 227L
1,516 Elo+
Party 1
Tiamat
Tiamat
andrewsherlock42
Tiamat
Level 66
God Stats
11W - 10L
1,485 SR
Queue Stats
17W - 20L
1,432 Elo+
Party 1
Team Averages
Level 71
1,527 SR
1,511 Elo+

VS

Team Averages
Level 102
1,427 SR
1,457 Elo+
Neith
Neith
Mööŋŋ
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ShiningNutts
Ra
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,364 Elo+
Solo
Baron Samedi
Baron Samedi
dark789
Baron Samedi
Level 118
God Stats
11W - 6L
1,728 SR
Queue Stats
234W - 201L
1,469 Elo+
Solo
Cerberus
Cerberus
doctortobar
Cerberus
Level 83
God Stats
4W - 20L
1,297 SR
Queue Stats
743W - 782L
1,450 Elo+
Solo
Set
Set
iwonderfuls
Set
Level 63
God Stats
1W - 9L
1,112 SR
Queue Stats
531W - 512L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
2 / 3 / 13
7,947
497
6,978
14,149
8,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
Impact20
Cu Chulainn
14
4 / 4 / 8
8,630
539
9,648
12,871
8,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
7 / 6 / 5
8,909
557
11,272
13,717
4,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
4 / 3 / 5
7,744
484
10,636
11,911
4,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
8 / 2 / 9
9,714
607
9,457
12,166
7,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mööŋŋ
Neith
12
2 / 4 / 6
7,724
483
12,819
13,716
4,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 9 / 1
7,248
453
9,811
10,942
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
dark789
Baron Samedi
14
5 / 4 / 4
8,318
520
9,395
12,154
10,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
doctortobar
Cerberus
11
1 / 5 / 5
7,215
451
5,290
15,026
6,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
7 / 3 / 3
9,119
570
6,825
12,025
4,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
37
25
Kills
18
18
Deaths
25
40
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sobek
2
3
13
2.83
W
Cu Chulainn
Impact20
Cu Chulainn
4
4
8
2
W
7
6
5
1.58
L
Neith
Mööŋŋ
Neith
2
4
6
1.25
W
4
3
5
2.17
L
3
9
1
0.39
W
8
2
9
6.25
L
Baron Samedi
dark789
Baron Samedi
5
4
4
1.75
L
Cerberus
doctortobar
Cerberus
1
5
5
0.7
L
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,991
Damage
44,140
64,814
Taken
63,863
33,879
Mitigated
30,685
19,291
Healing
19,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
6,978
904
0
5,069
14,149
8,948
0
7,229
6,920
18,335
0
W
Cu Chulainn
Impact20
Cu Chulainn
9,648
3,264
0
3,616
12,871
8,445
185
4,947
7,924
258
42,437
W
11,272
2,479
0
3,437
13,717
4,389
0
4,947
8,770
0
53,979
L
Neith
Mööŋŋ
Neith
12,819
5,980
0
5,344
13,716
4,571
0
3,580
9,993
0
50,508
W
10,636
5,631
0
3,263
11,911
4,204
64
2,065
9,846
0
50,783
L
9,811
1,135
306
1,585
10,942
3,707
495
5,066
5,620
39,528
0
W
9,457
423
0
3,906
12,166
7,893
80
5,308
6,858
50,154
0
L
Baron Samedi
dark789
Baron Samedi
9,395
1,929
627
4,781
12,154
10,963
290
1,191
10,518
43,514
0
L
Cerberus
doctortobar
Cerberus
5,290
350
0
3,606
15,026
6,932
0
4,104
10,834
24,561
0
L
6,825
2,722
0
3,670
12,025
4,512
0
2,181
9,596
0
52,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,944
Gold Earned
39,624
345
Minions Killed
385
0
Camps Cleared
0
1,462,026
Distance Traveled
1,328,787
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,947
497
27
2
0
319,561
3
W
Cu Chulainn
8,630
539
70
4
0
286,914
3
W
Pele
8,909
557
85
5
0
317,840
4
L
Neith
7,724
483
89
6
0
243,426
0
W
Neith
7,744
484
68
4
0
259,450
0
L
Ra
7,248
453
72
5
0
261,407
0
W
Tiamat
9,714
607
95
6
0
278,261
1
L
Baron Samedi
8,318
520
68
4
0
260,588
3
L
Cerberus
7,215
451
53
3
0
279,345
2
L
Set
9,119
570
103
6
0
284,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role