Player Matchup

Ra
Ra
ImTheMilkman145
Ra
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Loki
Loki
Yxng Wizxrd
Loki
Level 23
God Stats
6W - 9L
1,271 SR
Queue Stats
7W - 10L
1,271 Elo+
Solo
Bellona
Bellona
gammaeul
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artemis
Artemis
imane2_0
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
losifer13
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 6
1,454 SR
1,454 Elo+

VS

Team Averages
Level 10
1,486 SR
1,332 Elo+
Medusa
Medusa
Brahology
Medusa
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Athena
Athena
KingSquirel
Athena
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 5L
1,032 Elo+
Solo
Serqet
Serqet
Reaper2529
Serqet
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 47L
1,405 Elo+
Solo
Bellona
Bellona
ShaadoW-d6
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
andreaspizza
Tsukuyomi
Level 8
God Stats
8W - 11L
1,429 SR
Queue Stats
10W - 18L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,563
464
3,526
7,780
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 3 / 0
5,994
500
3,367
8,580
2,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
gammaeul
Bellona
5
0 / 10 / 3
4,358
363
1,312
9,058
3,563
Artemis
imane2_0
Artemis
5
0 / 9 / 2
4,454
371
1,579
7,566
1,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Cthulhu
losifer13
Cthulhu
6
3 / 12 / 1
5,496
458
4,540
13,070
5,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Brahology
Medusa
10
4 / 4 / 4
6,438
537
6,060
8,152
2,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Athena
9
6 / 4 / 10
6,694
558
4,739
7,409
3,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Serqet
Reaper2529
Serqet
10
6 / 1 / 7
6,721
560
4,542
6,991
2,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
ShaadoW-d6
Bellona
10
8 / 0 / 4
7,032
586
4,512
6,617
4,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
andreaspizza
Tsukuyomi
11
14 / 1 / 5
7,444
620
8,512
7,495
2,677
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
68
6
Kills
38
40
Deaths
10
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Medusa
Brahology
Medusa
4
4
4
1.5
L
0
6
1
0.08
W
Athena
6
4
10
2.75
W
Serqet
Reaper2529
Serqet
6
1
7
9.5
W
Bellona
ShaadoW-d6
Bellona
8
0
4
10
L
3
3
0
1
W
Tsukuyomi
andreaspizza
Tsukuyomi
14
1
5
16.5
L
Bellona
gammaeul
Bellona
0
10
3
0.15
L
Artemis
imane2_0
Artemis
0
9
2
0.11
L
Cthulhu
losifer13
Cthulhu
3
12
1
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,324
Damage
28,365
46,054
Taken
36,664
14,158
Mitigated
16,172
7,214
Healing
10,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Brahology
Medusa
6,060
4,231
0
3,287
8,152
2,777
2,443
1,826
6,326
0
23,598
L
3,526
633
12
2,725
7,780
1,810
150
469
7,202
30,916
0
W
Athena
4,739
2,293
0
970
7,409
3,872
660
2,667
4,566
15,484
0
W
Serqet
Reaper2529
Serqet
4,542
1,728
0
3,014
6,991
2,151
0
769
6,038
0
23,618
W
Bellona
ShaadoW-d6
Bellona
4,512
1,944
0
674
6,617
4,695
381
507
6,110
0
29,844
L
3,367
769
0
3,695
8,580
2,497
0
1,009
7,309
0
26,066
W
Tsukuyomi
andreaspizza
Tsukuyomi
8,512
2,946
330
1,794
7,495
2,677
919
1,765
5,558
0
20,368
L
Bellona
gammaeul
Bellona
1,312
869
0
75
9,058
3,563
13
1,306
7,702
0
3,764
L
Artemis
imane2_0
Artemis
1,579
1,333
0
527
7,566
1,142
0
117
7,257
0
3,935
L
Cthulhu
losifer13
Cthulhu
4,540
1,668
0
180
13,070
5,146
58
1,838
11,132
11,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,865
Gold Earned
34,329
130
Minions Killed
183
0
Camps Cleared
0
1,012,210
Distance Traveled
1,152,183
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,438
537
32
3
0
165,188
0
L
Ra
5,563
464
57
5
0
202,064
4
W
Athena
6,694
558
26
2
0
257,704
0
W
Serqet
6,721
560
51
4
0
267,983
0
W
Bellona
7,032
586
50
4
0
227,012
3
L
Loki
5,994
500
59
5
0
221,521
0
W
Tsukuyomi
7,444
620
24
2
0
234,296
0
L
Bellona
4,358
363
1
0
0
197,661
0
L
Artemis
4,454
371
3
0
0
172,605
1
L
Cthulhu
5,496
458
10
1
0
218,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role