Player Matchup

Ra
Ra
MesserToken
Ra
Level 29
God Stats
2W - 8L
1,488 SR
Queue Stats
10W - 28L
1,204 Elo+
Solo
Thor
Thor
TheNexxo
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
King Arthur
King Arthur
Tristan56ac
King Arthur
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
990 Elo+
Party 3
Xbalanque
Xbalanque
o0-Sjengstah-0o
Xbalanque
Level 20
God Stats
3W - 7L
1,543 SR
Queue Stats
7W - 11L
1,044 Elo+
Party 1
Cthulhu
Cthulhu
privekush
Cthulhu
Level 27
God Stats
4W - 6L
1,500 SR
Queue Stats
57W - 70L
1,298 Elo+
Party 1
Team Averages
Level 19
1,506 SR
1,207 Elo+

VS

Team Averages
Level 8
1,336 SR
1,274 Elo+
Hades
Hades
NevinaPicka
Hades
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
107W - 91L
1,500 Elo+
Solo
Neith
Neith
Zeih2010
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 24L
1,500 Elo+
Solo
Nemesis
Nemesis
homid3
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Гречников
Skadi
Level 15
God Stats
1W - 3L
1,097 SR
Queue Stats
1W - 5L
936 Elo+
Party 2
Cthulhu
Cthulhu
сэнпай
Cthulhu
Level 19
God Stats
1W - 1L
1,082 SR
Queue Stats
1W - 5L
936 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 1
5,736
410
3,940
8,856
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
8
0 / 5 / 2
5,117
366
1,431
7,399
1,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Tristan56ac
King Arthur
11
9 / 5 / 0
7,119
509
9,707
16,435
9,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
o0-Sjengstah-0o
Xbalanque
8
0 / 5 / 3
5,673
405
1,978
5,941
1,777
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
privekush
Cthulhu
10
3 / 7 / 0
6,588
471
3,824
13,279
6,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 6
8,102
579
7,405
10,262
4,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Zeih2010
Neith
15
11 / 0 / 6
9,945
710
12,841
6,047
2,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
homid3
Nemesis
17
12 / 1 / 3
10,227
731
9,632
9,489
3,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 4 / 2
7,342
524
5,274
8,869
2,881
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
сэнпай
Cthulhu
9
1 / 5 / 2
6,520
466
3,985
7,976
3,416
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
12
Kills
30
31
Deaths
13
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
4
3
6
2.33
L
Thor
0
5
2
0.2
L
King Arthur
Tristan56ac
King Arthur
9
5
0
1.8
W
Neith
Zeih2010
Neith
11
0
6
14
W
Nemesis
homid3
Nemesis
12
1
3
13.5
L
Xbalanque
o0-Sjengstah-0o
Xbalanque
0
5
3
0.3
L
Cthulhu
privekush
Cthulhu
3
7
0
0.43
W
2
4
2
0.75
W
Cthulhu
сэнпай
Cthulhu
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,880
Damage
39,137
51,910
Taken
42,643
22,552
Mitigated
16,710
7,832
Healing
15,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,940
722
6
1,150
8,856
2,687
182
4,002
4,854
26,913
0
W
7,405
1,902
305
5,182
10,262
4,786
2,519
2,988
7,074
31,280
0
L
Thor
1,431
58
0
0
7,399
1,860
0
1,258
6,141
0
8,791
L
King Arthur
Tristan56ac
King Arthur
9,707
1,655
0
5,844
16,435
9,902
0
5,808
10,627
0
21,218
W
Neith
Zeih2010
Neith
12,841
6,225
0
3,897
6,047
2,180
3,651
1,492
4,480
0
58,607
W
Nemesis
homid3
Nemesis
9,632
4,755
0
5,478
9,489
3,447
0
355
9,109
0
70,038
L
Xbalanque
o0-Sjengstah-0o
Xbalanque
1,978
1,096
0
460
5,941
1,777
0
279
5,662
0
19,169
L
Cthulhu
privekush
Cthulhu
3,824
619
0
372
13,279
6,326
0
43
13,236
23,659
0
W
5,274
1,859
0
363
8,869
2,881
1,398
2,929
5,765
0
31,107
W
Cthulhu
сэнпай
Cthulhu
3,985
260
0
0
7,976
3,416
366
0
7,716
16,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,233
Gold Earned
42,136
154
Minions Killed
373
0
Camps Cleared
0
1,109,450
Distance Traveled
1,251,072
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,736
410
52
4
0
173,442
0
W
Hades
8,102
579
60
4
0
216,817
2
L
Thor
5,117
366
14
1
0
240,178
3
L
King Arthur
7,119
509
24
2
0
247,416
4
W
Neith
9,945
710
106
8
0
264,306
1
W
Nemesis
10,227
731
129
9
0
315,578
0
L
Xbalanque
5,673
405
35
3
0
194,019
0
L
Cthulhu
6,588
471
29
2
0
254,395
0
W
Skadi
7,342
524
50
4
0
215,121
4
W
Cthulhu
6,520
466
28
2
0
239,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role