Player Matchup

Ullr
Ullr
Bronze III
ManuDAmelio
Ullr
Bronze III
Level 108
God Stats
2W - 4L
1,323 SR
Queue Stats
11W - 15L
1,426 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
dwntwnjns35
Sun Wukong
Silver I
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 44L
1,475 MMR
Solo
Kukulkan
Kukulkan
Gold IV
haughtsauce
Kukulkan
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,441 SR
1,467 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 135
1,460 SR
1,425 MMR
Tyr
Tyr
Bronze III
BIGNIQQANILE
Tyr
Bronze III
Level 108
God Stats
0W - 2L
1,223 SR
Queue Stats
1W - 6L
1,445 MMR
Party 1
Chiron
Chiron
Bronze III
Chronic_420Chaos
Chiron
Bronze III
Level 153
God Stats
2W - 3L
1,650 SR
Queue Stats
5W - 7L
1,445 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
livelyreaper
Danzaburou
Bronze III
Level 143
God Stats
0W - 1L
1,508 SR
Queue Stats
2W - 8L
1,385 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 5
9,126
652
7,803
7,075
2,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
dwntwnjns35
Sun Wukong
12
1 / 1 / 5
9,641
689
9,655
10,389
10,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
haughtsauce
Kukulkan
15
6 / 0 / 2
10,566
755
13,540
4,636
1,767
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
CthulhuCu ChulainnChaacAphroditeDiscordia

VS

Bans
Chang'eBaron SamediNu WaHadesSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
8,306
593
1,992
13,845
10,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
1 / 2 / 2
8,322
594
6,769
11,357
4,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
livelyreaper
Danzaburou
12
1 / 3 / 2
8,347
596
6,463
13,036
4,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
10
Kills
2
3
Deaths
10
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
1
2
2
1
W
3
2
5
2.75
W
Sun Wukong
dwntwnjns35
Sun Wukong
1
1
5
3.5
W
Kukulkan
haughtsauce
Kukulkan
6
0
2
7
L
Danzaburou
livelyreaper
Danzaburou
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,998
Damage
15,224
22,100
Taken
38,238
14,805
Mitigated
18,598
6,308
Healing
13,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,992
180
0
4,237
13,845
10,221
0
6,913
6,932
0
15,315
L
6,769
2,271
1,207
4,688
11,357
4,113
0
3,138
8,176
0
39,053
W
7,803
2,861
0
1,828
7,075
2,377
1,460
32
7,043
0
32,003
W
Sun Wukong
dwntwnjns35
Sun Wukong
9,655
2,208
1,154
2,826
10,389
10,661
0
4
10,385
0
19,275
W
Kukulkan
haughtsauce
Kukulkan
13,540
538
0
500
4,636
1,767
314
40
4,596
82,195
0
L
Danzaburou
livelyreaper
Danzaburou
6,463
1,878
0
3,008
13,036
4,264
0
3,556
9,480
0
36,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,333
Gold Earned
24,975
194
Minions Killed
137
0
Camps Cleared
0
802,996
Distance Traveled
733,545
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,306
593
27
2
0
242,430
2
L
Chiron
8,322
594
59
4
0
236,702
4
W
Ullr
9,126
652
35
3
0
237,318
0
W
Sun Wukong
9,641
689
27
2
0
293,794
0
W
Kukulkan
10,566
755
132
9
0
271,884
4
L
Danzaburou
8,347
596
51
4
0
254,413
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role