Player Matchup

Neith
Neith
CosiestMarker86
Neith
Level 22
God Stats
28W - 24L
1,563 SR
Queue Stats
38W - 38L
1,491 Elo+
Solo
Cthulhu
Cthulhu
Hvks
Cthulhu
Level 5
God Stats
3W - 1L
1,639 SR
Queue Stats
330W - 309L
1,454 Elo+
Party 1
Zeus
Zeus
frase-verbal
Zeus
Level 13
God Stats
11W - 11L
1,457 SR
Queue Stats
31W - 35L
1,462 Elo+
Solo
The Morrigan
The Morrigan
o0DragonKing0o
The Morrigan
Level 8
God Stats
12W - 10L
1,500 SR
Queue Stats
170W - 136L
1,482 Elo+
Solo
Izanami
Izanami
yuhsaint
Izanami
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
181W - 159L
1,478 Elo+
Party 1
Team Averages
Level 13
1,532 SR
1,474 Elo+

VS

Team Averages
Level 17
1,617 SR
1,482 Elo+
Tiamat
Tiamat
Fouiny__33
Tiamat
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 13L
1,551 Elo+
Solo
Ra
Ra
JuicyXFruity
Ra
Level 11
God Stats
2W - 1L
1,823 SR
Queue Stats
16W - 22L
1,484 Elo+
Party 2
Thanatos
Thanatos
RECK SIEGE
Thanatos
Level 28
God Stats
18W - 5L
1,750 SR
Queue Stats
42W - 27L
1,595 Elo+
Solo
Ares
Ares
ZARTAN2003
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,430 Elo+
Party 2
Artemis
Artemis
silvercrow42
Artemis
Level 4
God Stats
5W - 4L
1,514 SR
Queue Stats
9W - 8L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 22
14,585
1,042
22,190
19,255
7,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Hvks
Cthulhu
20
3 / 7 / 23
14,524
1,037
15,194
29,076
33,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

20
12 / 8 / 17
15,741
1,124
25,710
16,396
4,855
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

The Morrigan
o0DragonKing0o
The Morrigan
20
12 / 8 / 19
16,651
1,189
25,168
14,831
5,962
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
yuhsaint
Izanami
20
8 / 6 / 19
15,627
1,116
31,226
20,314
8,626
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Team 1 Tickets

41

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Fouiny__33
Tiamat
20
5 / 5 / 17
15,303
1,093
18,742
20,634
15,512
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 8 / 13
13,365
955
8,589
19,249
8,534
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
RECK SIEGE
Thanatos
20
23 / 12 / 8
19,192
1,371
38,042
30,765
13,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
3 / 6 / 12
13,374
955
7,936
29,239
33,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
silvercrow42
Artemis
20
3 / 9 / 17
14,094
1,007
23,503
29,523
13,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
104
40
Kills
37
37
Deaths
40
100
Assists
67
Player
Kills
Deaths
Assists
KDA
W
5
8
22
2
L
Tiamat
Fouiny__33
Tiamat
5
5
17
2.7
W
Cthulhu
Hvks
Cthulhu
3
7
23
2.07
L
3
8
13
1.19
L
Thanatos
RECK SIEGE
Thanatos
23
12
8
2.25
L
3
6
12
1.5
W
12
8
17
2.56
W
The Morrigan
o0DragonKing0o
The Morrigan
12
8
19
2.69
L
Artemis
silvercrow42
Artemis
3
9
17
1.28
W
Izanami
yuhsaint
Izanami
8
6
19
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,488
Damage
96,812
99,872
Taken
129,410
60,334
Mitigated
84,298
8,038
Healing
35,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,190
13,738
0
4,619
19,255
7,813
0
8,251
11,004
0
51,237
L
Tiamat
Fouiny__33
Tiamat
18,742
1,785
0
7,873
20,634
15,512
0
13,145
7,208
58,619
0
W
Cthulhu
Hvks
Cthulhu
15,194
634
0
768
29,076
33,078
0
13,483
15,593
42,896
0
L
8,589
890
1,458
2,014
19,249
8,534
0
10,990
8,026
22,703
0
L
Thanatos
RECK SIEGE
Thanatos
38,042
19,220
0
18,836
30,765
13,572
0
12,410
18,038
0
64,208
L
7,936
519
0
0
29,239
33,123
0
11,063
17,091
15,758
0
W
25,710
2,914
0
661
16,396
4,855
0
4,631
11,765
43,545
0
W
The Morrigan
o0DragonKing0o
The Morrigan
25,168
3,000
776
1,214
14,831
5,962
0
5,479
9,352
40,310
0
L
Artemis
silvercrow42
Artemis
23,503
12,161
0
4,922
29,523
13,557
0
16,164
12,975
0
67,575
W
Izanami
yuhsaint
Izanami
31,226
24,828
0
0
20,314
8,626
0
3,423
16,891
0
61,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,128
Gold Earned
75,328
262
Minions Killed
228
8
Camps Cleared
8
1,115,112
Distance Traveled
1,249,778
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,585
1,042
49
4
4
215,382
1
L
Tiamat
15,303
1,093
76
5
1
249,695
0
W
Cthulhu
14,524
1,037
64
5
1
252,524
0
L
Ra
13,365
955
22
2
1
240,634
2
L
Thanatos
19,192
1,371
42
3
6
288,884
1
L
Ares
13,374
955
19
1
0
229,377
0
W
Zeus
15,741
1,124
37
3
1
199,774
0
W
The Morrigan
16,651
1,189
42
3
2
223,773
0
L
Artemis
14,094
1,007
69
5
0
241,188
0
W
Izanami
15,627
1,116
70
5
0
223,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role