Player Matchup

Skadi
Skadi
Dakota1123
Skadi
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
91W - 96L
1,529 Elo+
Party 2
Tiamat
Tiamat
Dank Scheme
Tiamat
Level 103
God Stats
0W - 2L
1,740 SR
Queue Stats
129W - 158L
1,590 Elo+
Party 2
Ares
Ares
chiefsquiggly
Ares
Level 28
God Stats
8W - 7L
1,687 SR
Queue Stats
63W - 59L
1,560 Elo+
Solo
Team Averages
Level 46
1,642 SR
1,560 Elo+

VS

Team Averages
Level 67
1,634 SR
1,626 Elo+
Hel
Hel
Draeneisa
Hel
Level 27
God Stats
10W - 8L
1,709 SR
Queue Stats
50W - 58L
1,653 Elo+
Party 1
Chang'e
Chang'e
NicBeth
Chang'e
Level 29
God Stats
156W - 101L
1,620 SR
Queue Stats
313W - 285L
1,558 Elo+
Solo
Nike
Nike
blaketurd
Nike
Level 144
God Stats
3W - 2L
1,574 SR
Queue Stats
66W - 62L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
0 / 7 / 2
7,418
571
5,462
10,005
3,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
10
0 / 5 / 3
7,657
589
6,169
7,815
4,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 6 / 0
9,301
715
5,734
13,006
8,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 14
9,178
706
5,336
6,525
2,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
NicBeth
Chang'e
13
4 / 0 / 13
9,371
721
8,767
8,410
2,744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nike
14
12 / 2 / 5
10,862
836
11,299
13,411
8,768
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
3
Kills
18
18
Deaths
3
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Skadi
0
7
2
0.14
L
Tiamat
0
5
3
0.3
W
2
1
14
9
W
Chang'e
NicBeth
Chang'e
4
0
13
10.5
W
Nike
12
2
5
7.25
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,365
Damage
25,402
30,826
Taken
28,346
16,045
Mitigated
13,535
3,625
Healing
16,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
5,462
1,159
0
942
10,005
3,933
143
4,122
5,883
0
29,706
L
Tiamat
6,169
612
0
1,201
7,815
4,078
63
4,016
3,799
30,038
0
W
5,336
596
4,654
2,999
6,525
2,023
1,173
3,679
2,846
31,451
0
W
Chang'e
NicBeth
Chang'e
8,767
1,004
3,444
4,072
8,410
2,744
761
4,058
4,352
29,617
0
W
Nike
11,299
3,914
0
1,250
13,411
8,768
939
4,254
9,157
0
45,729
L
5,734
456
0
1,482
13,006
8,034
157
6,045
6,961
19,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,376
Gold Earned
29,411
107
Minions Killed
148
0
Camps Cleared
0
662,632
Distance Traveled
718,117
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,418
571
38
3
0
225,041
0
L
Tiamat
7,657
589
39
3
0
204,653
0
W
Hel
9,178
706
53
4
0
248,295
0
W
Chang'e
9,371
721
40
3
0
241,736
3
W
Nike
10,862
836
55
4
0
228,086
5
L
Ares
9,301
715
30
2
0
232,938
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role