Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Ben-Hassrath-
Erlang Shen
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 54L
1,571 Elo+
Party 2
Ra
Ra
Big D9The3Champ
Ra
Level 128
God Stats
3W - 4L
1,516 SR
Queue Stats
8W - 14L
1,523 Elo+
Solo
Izanami
Izanami
qhn969
Izanami
Level 91
God Stats
66W - 31L
1,402 SR
Queue Stats
452W - 417L
1,599 Elo+
Party 2
Team Averages
Level 131
1,484 SR
1,539 Elo+

VS

Team Averages
Level 116
1,563 SR
1,550 Elo+
Poseidon
Poseidon
IAmTooLegit2Quit
Poseidon
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
388W - 341L
1,561 Elo+
Party 3
Fenrir
Fenrir
KrombopulosFart
Fenrir
Level 94
God Stats
10W - 10L
1,638 SR
Queue Stats
154W - 161L
1,575 Elo+
Solo
Tiamat
Tiamat
Phantom1564
Tiamat
Level 140
God Stats
4W - 5L
1,326 SR
Queue Stats
15W - 9L
1,347 Elo+
Party 1
Medusa
Medusa
SilverShot2562
Medusa
Level 112
God Stats
7W - 3L
1,500 SR
Queue Stats
48W - 38L
1,637 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
frostria
Ah Muzen Cab
Level 109
God Stats
4W - 1L
1,850 SR
Queue Stats
190W - 166L
1,631 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 5 / 0
7,495
500
5,825
10,684
9,652
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ares
 
Ares
8
0 / 4 / 0
5,882
392
2,560
10,072
4,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Ben-Hassrath-
Erlang Shen
12
0 / 6 / 2
7,031
469
5,350
13,551
5,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 2 / 0
7,921
528
5,115
6,643
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
qhn969
Izanami
13
0 / 4 / 0
7,331
489
2,581
11,018
3,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 5
9,797
653
8,224
4,893
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 1 / 5
10,664
711
9,480
11,759
5,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
14
2 / 0 / 8
8,768
585
5,039
7,514
9,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 0 / 6
8,896
593
5,805
8,221
3,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
frostria
Ah Muzen Cab
16
3 / 1 / 3
9,547
636
5,693
8,058
2,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
2
Kills
21
21
Deaths
2
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
5
0
0.2
L
Ares
 
Ares
0
4
0
0
L
Erlang Shen
Ben-Hassrath-
Erlang Shen
0
6
2
0.17
L
1
2
0
0.5
W
5
0
5
7.5
W
9
1
5
11.5
W
Tiamat
2
0
8
6
W
2
0
6
5
W
Ah Muzen Cab
frostria
Ah Muzen Cab
3
1
3
4.5
L
Izanami
qhn969
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,431
Damage
34,241
51,968
Taken
40,445
25,654
Mitigated
21,924
13,620
Healing
16,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,825
1,261
0
3,838
10,684
9,652
76
1,365
9,278
44,657
0
L
Ares
 
Ares
2,560
41
0
1,947
10,072
4,900
0
3,304
6,704
15,106
0
L
Erlang Shen
Ben-Hassrath-
Erlang Shen
5,350
3,460
0
1,779
13,551
5,417
0
3,110
10,330
0
41,782
L
5,115
351
609
1,786
6,643
2,296
0
3,151
3,332
64,845
0
W
8,224
1,055
0
2,452
4,893
1,692
862
1,995
2,898
70,040
0
W
9,480
2,073
0
1,935
11,759
5,326
65
2,173
9,586
0
67,396
W
Tiamat
5,039
445
0
3,016
7,514
9,061
113
2,209
5,305
28,148
0
W
5,805
2,445
0
4,981
8,221
3,016
1,652
2,461
5,760
0
56,532
W
Ah Muzen Cab
frostria
Ah Muzen Cab
5,693
2,362
0
3,699
8,058
2,829
3,120
4,662
3,396
0
53,986
L
Izanami
qhn969
Izanami
2,581
1,287
0
3,661
11,018
3,389
346
1,937
9,061
0
65,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,660
Gold Earned
47,672
463
Minions Killed
508
0
Camps Cleared
0
1,394,795
Distance Traveled
1,555,138
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,495
500
93
6
0
249,920
3
L
Ares
5,882
392
22
1
0
288,554
4
L
Erlang Shen
7,031
469
84
6
0
288,631
3
L
Ra
7,921
528
129
9
0
315,328
6
W
Poseidon
9,797
653
145
10
0
319,408
9
W
Fenrir
10,664
711
116
8
0
337,947
2
W
Tiamat
8,768
585
36
2
0
299,119
3
W
Medusa
8,896
593
109
7
0
302,013
6
W
Ah Muzen Cab
9,547
636
102
7
0
296,651
0
L
Izanami
7,331
489
135
9
0
252,362
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role