Player Matchup

Artemis
Artemis
BSE-Tavinho
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,722 Elo+
Party 1
Ao Kuang
Ao Kuang
Yezzzzzzzzzir19
Ao Kuang
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 70L
1,628 Elo+
Solo
Tyr
Tyr
agente-pain
Tyr
Level 28
God Stats
0W - 2L
1,276 SR
Queue Stats
32W - 31L
1,548 Elo+
Solo
Ymir
Ymir
codeBSE-toxic
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,722 Elo+
Party 1
Ra
Ra
lil snoot snoot
Ra
Level 19
God Stats
2W - 2L
1,508 SR
Queue Stats
152W - 179L
1,489 Elo+
Solo
Team Averages
Level 15
1,457 SR
1,622 Elo+

VS

Team Averages
Level 20
1,583 SR
1,633 Elo+
Baron Samedi
Baron Samedi
AtreyuXIII
Baron Samedi
Level 23
God Stats
4W - 3L
1,746 SR
Queue Stats
74W - 88L
1,460 Elo+
Solo
Arachne
Arachne
Awokenpotential
Arachne
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
220W - 166L
1,744 Elo+
Solo
Sylvanus
Sylvanus
Cookie562
Sylvanus
Level 27
God Stats
15W - 6L
1,704 SR
Queue Stats
24W - 22L
1,804 Elo+
Solo
Danzaburou
Danzaburou
LilGetch
Danzaburou
Level 16
God Stats
1W - 0L
1,334 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tyr
Tyr
PlumsforThumbs
Tyr
Level 7
God Stats
5W - 5L
1,632 SR
Queue Stats
12W - 6L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BSE-Tavinho
Artemis
5
0 / 9 / 1
3,991
399
1,851
8,488
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
9
3 / 4 / 0
5,622
562
6,180
10,565
3,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 2 / 1
5,492
549
3,206
6,529
3,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 11 / 0
3,755
376
1,479
9,906
3,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 5 / 0
4,663
466
5,021
6,844
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AtreyuXIII
Baron Samedi
10
5 / 0 / 10
6,393
639
8,692
6,254
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
8 / 1 / 1
7,666
767
5,947
8,391
3,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
Cookie562
Sylvanus
10
6 / 1 / 10
6,675
668
5,364
7,556
5,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
LilGetch
Danzaburou
10
7 / 0 / 4
7,167
717
6,136
5,676
1,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 2 / 1
6,405
641
3,350
6,356
4,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
4
Kills
28
31
Deaths
4
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AtreyuXIII
Baron Samedi
5
0
10
10
W
8
1
1
8.5
L
Artemis
BSE-Tavinho
Artemis
0
9
1
0.06
W
Sylvanus
Cookie562
Sylvanus
6
1
10
11
W
Danzaburou
LilGetch
Danzaburou
7
0
4
9
W
2
2
1
1.25
L
Ao Kuang
3
4
0
0.75
L
1
2
1
0.75
L
0
11
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,737
Damage
29,489
42,332
Taken
34,233
14,794
Mitigated
17,349
7,473
Healing
16,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AtreyuXIII
Baron Samedi
8,692
1,113
540
1,992
6,254
2,401
692
2,871
3,267
30,421
0
W
5,947
4,477
0
3,454
8,391
3,090
63
3,117
5,112
0
50,848
L
Artemis
BSE-Tavinho
Artemis
1,851
1,144
0
1,083
8,488
1,955
0
3,442
5,046
0
8,010
W
Sylvanus
Cookie562
Sylvanus
5,364
1,924
3,275
4,092
7,556
5,320
625
2,674
4,670
18,739
0
W
Danzaburou
LilGetch
Danzaburou
6,136
3,593
0
1,082
5,676
1,764
2,937
2,494
3,182
99
26,375
W
3,350
145
0
2,403
6,356
4,774
0
1,134
4,897
0
25,349
L
Ao Kuang
6,180
1,885
0
1,817
10,565
3,215
0
1,515
9,025
25,259
0
L
3,206
373
0
3,132
6,529
3,860
157
0
6,254
0
25,456
L
1,479
1,111
0
84
9,906
3,690
0
4,758
5,148
1,891
0
L
5,021
1,027
192
1,165
6,844
2,074
154
4,440
2,404
23,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,523
Gold Earned
34,306
161
Minions Killed
282
0
Camps Cleared
0
895,079
Distance Traveled
933,808
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,393
639
46
5
0
179,873
1
W
Arachne
7,666
767
107
11
0
227,601
1
L
Artemis
3,991
399
9
1
0
158,059
2
W
Sylvanus
6,675
668
28
3
0
166,022
0
W
Danzaburou
7,167
717
45
5
0
171,283
1
W
Tyr
6,405
641
56
6
0
189,029
1
L
Ao Kuang
5,622
562
53
5
0
194,888
1
L
Tyr
5,492
549
57
6
0
191,394
0
L
Ymir
3,755
376
1
0
0
181,881
1
L
Ra
4,663
466
41
4
0
168,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role