Player Matchup

Tiamat
Tiamat
Errozan
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 92L
1,623 Elo+
Party 2
Medusa
Medusa
Hoodlumcrow
Medusa
Level 29
God Stats
46W - 26L
1,818 SR
Queue Stats
140W - 118L
1,656 Elo+
Party 1
Neith
Neith
JokerFaec
Neith
Level 29
God Stats
15W - 6L
1,898 SR
Queue Stats
109W - 98L
1,657 Elo+
Party 1
Tyr
Tyr
Totatix
Tyr
Level 27
God Stats
3W - 6L
1,342 SR
Queue Stats
102W - 79L
1,645 Elo+
Party 2
Mulan
Mulan
darkhelmat
Mulan
Level 27
God Stats
9W - 7L
1,582 SR
Queue Stats
103W - 80L
1,645 Elo+
Party 2
Team Averages
Level 28
1,628 SR
1,645 Elo+

VS

Team Averages
Level 22
1,460 SR
1,596 Elo+
Danzaburou
Danzaburou
KFoxLDG
Danzaburou
Level 21
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 4L
1,661 Elo+
Solo
Xbalanque
Xbalanque
Khyr3an
Xbalanque
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 120L
1,599 Elo+
Solo
Olorun
Olorun
Muichirou
Olorun
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
RkMasters
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 60L
1,531 Elo+
Solo
Set
Set
TobiPotente
Set
Level 25
God Stats
1W - 0L
1,302 SR
Queue Stats
48W - 29L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Errozan
Tiamat
20
6 / 7 / 10
15,344
480
22,170
19,369
13,403
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
20
14 / 3 / 6
16,640
520
30,084
22,154
9,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Neith
JokerFaec
Neith
18
4 / 5 / 17
13,201
413
20,492
18,983
12,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tyr
20
5 / 6 / 7
15,366
480
16,386
29,403
39,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mulan
20
2 / 5 / 9
15,609
488
15,754
28,768
23,817
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KFoxLDG
Danzaburou
20
4 / 9 / 6
16,890
528
16,216
25,003
10,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Xbalanque
Khyr3an
Xbalanque
20
8 / 2 / 10
18,511
578
21,147
33,995
21,640
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Olorun
Muichirou
Olorun
20
1 / 8 / 12
14,867
465
8,549
23,401
17,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
RkMasters
Chang'e
20
2 / 5 / 8
14,514
454
11,145
25,147
10,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
11 / 7 / 9
18,936
592
28,480
40,222
38,848
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
71
31
Kills
26
26
Deaths
31
49
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Errozan
Tiamat
6
7
10
1.57
L
Medusa
14
3
6
5.67
L
Neith
JokerFaec
Neith
4
5
17
2.5
W
Danzaburou
KFoxLDG
Danzaburou
4
9
6
0.78
W
Xbalanque
Khyr3an
Xbalanque
8
2
10
6.5
W
Olorun
Muichirou
Olorun
1
8
12
0.88
W
Chang'e
RkMasters
Chang'e
2
5
8
1.2
W
11
7
9
2.21
L
Tyr
5
6
7
1.42
L
Mulan
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,886
Damage
85,537
118,677
Taken
147,768
99,041
Mitigated
98,004
33,949
Healing
69,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Errozan
Tiamat
22,170
2,033
0
4,732
19,369
13,403
142
4,771
14,598
100,733
0
L
Medusa
30,084
11,363
0
4,148
22,154
9,718
240
4,633
17,361
0
137,180
L
Neith
JokerFaec
Neith
20,492
6,786
611
3,116
18,983
12,434
1,125
1,998
16,905
0
69,833
W
Danzaburou
KFoxLDG
Danzaburou
16,216
5,965
0
8,066
25,003
10,118
5,965
3,346
21,582
0
101,400
W
Xbalanque
Khyr3an
Xbalanque
21,147
7,546
0
17,743
33,995
21,640
4,259
5,707
28,188
0
157,299
W
Olorun
Muichirou
Olorun
8,549
2,786
10,097
9,945
23,401
17,366
3,325
6,342
16,984
48,500
0
W
Chang'e
RkMasters
Chang'e
11,145
805
2,930
9,368
25,147
10,032
1,932
6,748
18,374
82,377
0
W
28,480
14,614
0
11,373
40,222
38,848
4,415
5,251
34,024
0
138,645
L
Tyr
16,386
3,409
0
9,953
29,403
39,669
608
4,027
24,864
1,924
92,976
L
Mulan
15,754
1,455
0
11,389
28,768
23,817
397
5,400
23,208
488
151,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,160
Gold Earned
83,718
762
Minions Killed
759
0
Camps Cleared
0
2,912,965
Distance Traveled
2,850,444
41
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
15,344
480
124
4
0
549,017
4
L
Medusa
16,640
520
186
6
0
540,729
9
L
Neith
13,201
413
83
3
0
569,295
11
W
Danzaburou
16,890
528
172
5
0
552,756
3
W
Xbalanque
18,511
578
208
7
0
588,775
1
W
Olorun
14,867
465
67
2
0
551,525
12
W
Chang'e
14,514
454
111
3
0
546,738
15
W
Set
18,936
592
201
6
0
610,650
14
L
Tyr
15,366
480
173
5
0
616,874
10
L
Mulan
15,609
488
196
6
0
637,050
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role